# Uses of Package
org.bukkit.boss

Packages that use org.bukkit.boss
Package
Description
io.papermc.paper.event.block
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.boss
Classes concerning the creation of boss bars that appear at the top of the player's screen.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a `world`, including all players, monsters, projectiles, etc.

Classes in org.bukkit.boss used by io.papermc.paper.event.block
Class
Description
DragonBattle
Represents a dragon battle state for a world with an end environment.
Classes in org.bukkit.boss used by org.bukkit
Class
Description
BarColor
BarFlag
BarStyle
BossBar
DragonBattle
Represents a dragon battle state for a world with an end environment.
KeyedBossBar
Represents a custom `BossBar` that has a `NamespacedKey`
Classes in org.bukkit.boss used by org.bukkit.boss
Class
Description
BarColor
BarFlag
BarStyle
BossBar
DragonBattle.RespawnPhase
Represents a phase in the dragon respawn process.
Classes in org.bukkit.boss used by org.bukkit.entity
Class
Description
BossBar
DragonBattle
Represents a dragon battle state for a world with an end environment.