# Uses of Package
org.bukkit.projectiles

Packages that use org.bukkit.projectiles
Package
Description
com.destroystokyo.paper.entity
io.papermc.paper.entity
org.bukkit.block
Classes used to manipulate the voxels in a `world`, including special states.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a `world`, including all players, monsters, projectiles, etc.
org.bukkit.projectiles
Classes to represent the source of a projectile

Classes in org.bukkit.projectiles used by com.destroystokyo.paper.entity
Class
Description
ProjectileSource
Represents a valid source of a projectile.
Classes in org.bukkit.projectiles used by io.papermc.paper.entity
Class
Description
ProjectileSource
Represents a valid source of a projectile.
Classes in org.bukkit.projectiles used by org.bukkit.block
Class
Description
BlockProjectileSource
Classes in org.bukkit.projectiles used by org.bukkit.entity
Class
Description
ProjectileSource
Represents a valid source of a projectile.
Classes in org.bukkit.projectiles used by org.bukkit.projectiles
Class
Description
ProjectileSource
Represents a valid source of a projectile.