# Uses of Interface
org.bukkit.entity.Explosive

Packages that use Explosive
Package
Description
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a `world`, including all players, monsters, projectiles, etc.
org.bukkit.event.entity
`Events` relating to `entities`, excluding some directly referencing some more specific entity types.

## Uses of Explosive in org.bukkit.entity

Subinterfaces of Explosive in org.bukkit.entity
Modifier and Type
Interface
Description
`interface`
`DragonFireball`
`interface`
`Fireball`
Represents a Fireball.
`interface`
`LargeFireball`
Represents a large `Fireball`
`interface`
`SizedFireball`
Represents a sized fireball.
`interface`
`SmallFireball`
Represents a small `Fireball`
`interface`
`TNTPrimed`
Represents a Primed TNT.
`interface`
`WitherSkull`
Represents a wither skull `Fireball`.

## Uses of Explosive in org.bukkit.event.entity

Constructors in org.bukkit.event.entity with parameters of type Explosive
Modifier
Constructor
Description
``
`ExplosionPrimeEvent(@NotNull Explosive explosive)`