# Uses of Class
org.bukkit.event.vehicle.VehicleEvent

Packages that use VehicleEvent
Package
Description
org.bukkit.event.vehicle
`Events` relating to `vehicular entities`.

## Uses of VehicleEvent in org.bukkit.event.vehicle

Subclasses of VehicleEvent in org.bukkit.event.vehicle
Modifier and Type
Class
Description
`class`
`VehicleBlockCollisionEvent`
Raised when a vehicle collides with a block.
`class`
`VehicleCollisionEvent`
Raised when a vehicle collides.
`class`
`VehicleCreateEvent`
Raised when a vehicle is created.
`class`
`VehicleDamageEvent`
Raised when a vehicle receives damage.
`class`
`VehicleDestroyEvent`
Raised when a vehicle is destroyed, which could be caused by either a player or the environment.
`class`
`VehicleEnterEvent`
Raised when an entity enters a vehicle.
`class`
`VehicleEntityCollisionEvent`
Raised when a vehicle collides with an entity.
`class`
`VehicleExitEvent`
Raised when a living entity exits a vehicle.
`class`
`VehicleMoveEvent`
Raised when a vehicle moves.
`class`
`VehicleUpdateEvent`
Called when a vehicle updates