# Uses of Package
org.bukkit.loot

Packages that use org.bukkit.loot
Package
Description
com.destroystokyo.paper.entity
com.destroystokyo.paper.loottable
io.papermc.paper.entity
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a `world`, including special states.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a `world`, including all players, monsters, projectiles, etc.
org.bukkit.entity.minecart
Interfaces for various `Minecart` types.
org.bukkit.event.world
`Events` triggered by various `world` states or changes.
org.bukkit.loot
Classes relevant to loot table manipulation and generation.

Classes in org.bukkit.loot used by com.destroystokyo.paper.entity
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by com.destroystokyo.paper.loottable
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by io.papermc.paper.entity
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by org.bukkit
Class
Description
LootTable
LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.
LootTables
This enum holds a list of all known `LootTable`s offered by Mojang.
Classes in org.bukkit.loot used by org.bukkit.block
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by org.bukkit.entity
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by org.bukkit.entity.minecart
Class
Description
Lootable
Represents a `Container` or a `Mob` that can have a loot table.
Classes in org.bukkit.loot used by org.bukkit.event.world
Class
Description
LootContext
Represents additional information a `LootTable` can use to modify it's generated loot.
LootTable
LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.
Classes in org.bukkit.loot used by org.bukkit.loot
Class
Description
LootContext
Represents additional information a `LootTable` can use to modify it's generated loot.
LootContext.Builder
Utility class to make building `LootContext` easier.
LootTable
LootTables are technical files that represent what items should be in naturally generated containers, what items should be dropped when killing a mob, or what items can be fished.
LootTables
This enum holds a list of all known `LootTable`s offered by Mojang.