mirror of
https://github.com/AtlasMediaGroup/Scissors-Website.git
synced 2024-09-06 07:48:13 +00:00
181 lines
11 KiB
HTML
181 lines
11 KiB
HTML
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<!DOCTYPE HTML>
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<html lang="en">
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<head>
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<!-- Generated by javadoc (17) -->
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<title>org.bukkit.event.world (Scissors-API 1.17.1-R0.1-SNAPSHOT API)</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="description" content="declaration: package: org.bukkit.event.world">
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<meta name="generator" content="javadoc/PackageWriterImpl">
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<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
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<link rel="stylesheet" type="text/css" href="../../../../script-dir/jquery-ui.min.css" title="Style">
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<link rel="stylesheet" type="text/css" href="../../../../jquery-ui.overrides.css" title="Style">
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<script type="text/javascript" src="../../../../script.js"></script>
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<script type="text/javascript" src="../../../../script-dir/jquery-3.5.1.min.js"></script>
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<script type="text/javascript" src="../../../../script-dir/jquery-ui.min.js"></script>
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</head>
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<body class="package-declaration-page">
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<script type="text/javascript">var evenRowColor = "even-row-color";
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var oddRowColor = "odd-row-color";
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var tableTab = "table-tab";
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var activeTableTab = "active-table-tab";
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var pathtoroot = "../../../../";
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loadScripts(document, 'script');</script>
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<noscript>
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<div>JavaScript is disabled on your browser.</div>
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</noscript>
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<div class="flex-box">
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<header role="banner" class="flex-header">
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<nav role="navigation">
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="top-nav" id="navbar-top">
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<div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div>
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<ul id="navbar-top-firstrow" class="nav-list" title="Navigation">
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<li><a href="../../../../index.html">Overview</a></li>
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<li class="nav-bar-cell1-rev">Package</li>
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<li>Class</li>
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<li><a href="package-tree.html">Tree</a></li>
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
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<li><a href="../../../../index-all.html">Index</a></li>
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<li><a href="../../../../help-doc.html#package">Help</a></li>
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</ul>
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</div>
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<div class="sub-nav">
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<div>
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<ul class="sub-nav-list">
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<li>Package: </li>
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<li><a href="#package-description">Description</a> | </li>
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<li><a href="#related-package-summary">Related Packages</a> | </li>
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<li><a href="#class-summary">Classes and Interfaces</a></li>
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</ul>
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</div>
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<div class="nav-list-search"><label for="search-input">SEARCH:</label>
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<input type="text" id="search-input" value="search" disabled="disabled">
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<input type="reset" id="reset-button" value="reset" disabled="disabled">
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</div>
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</div>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<span class="skip-nav" id="skip-navbar-top"></span></nav>
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</header>
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<div class="flex-content">
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<main role="main">
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<div class="header">
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<h1 title="Package org.bukkit.event.world" class="title">Package org.bukkit.event.world</h1>
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</div>
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<hr>
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<div class="package-signature">package <span class="element-name">org.bukkit.event.world</span></div>
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<section class="package-description" id="package-description">
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<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> triggered by various <a href="../../World.html" title="interface in org.bukkit"><code>world</code></a> states or changes.</div>
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</section>
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<section class="summary">
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<ul class="summary-list">
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<li>
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<div id="related-package-summary">
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<div class="caption"><span>Related Packages</span></div>
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<div class="summary-table two-column-summary">
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<div class="table-header col-first">Package</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color"><a href="../package-summary.html">org.bukkit.event</a></div>
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<div class="col-last even-row-color">
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<div class="block">Classes dedicated to handling triggered code executions.</div>
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</div>
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</div>
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</div>
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</li>
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<li>
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<div id="class-summary">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="class-summary-tab0" role="tab" aria-selected="true" aria-controls="class-summary.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('class-summary', 'class-summary', 2)" class="active-table-tab">All Classes and Interfaces</button><button id="class-summary-tab2" role="tab" aria-selected="false" aria-controls="class-summary.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('class-summary', 'class-summary-tab2', 2)" class="table-tab">Classes</button><button id="class-summary-tab3" role="tab" aria-selected="false" aria-controls="class-summary.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('class-summary', 'class-summary-tab3', 2)" class="table-tab">Enum Classes</button></div>
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<div id="class-summary.tabpanel" role="tabpanel">
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<div class="summary-table two-column-summary" aria-labelledby="class-summary-tab0">
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<div class="table-header col-first">Class</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="ChunkEvent.html" title="class in org.bukkit.event.world">ChunkEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Represents a Chunk related event</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="ChunkLoadEvent.html" title="class in org.bukkit.event.world">ChunkLoadEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when a chunk is loaded</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="ChunkPopulateEvent.html" title="class in org.bukkit.event.world">ChunkPopulateEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Thrown when a new chunk has finished being populated.</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="ChunkUnloadEvent.html" title="class in org.bukkit.event.world">ChunkUnloadEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when a chunk is unloaded</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="EntitiesLoadEvent.html" title="class in org.bukkit.event.world">EntitiesLoadEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Called when entities are loaded.</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="EntitiesUnloadEvent.html" title="class in org.bukkit.event.world">EntitiesUnloadEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when entities are unloaded.</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="GenericGameEvent.html" title="class in org.bukkit.event.world">GenericGameEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Represents a generic Mojang game event.</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="LootGenerateEvent.html" title="class in org.bukkit.event.world">LootGenerateEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when a <a href="../../loot/LootTable.html" title="interface in org.bukkit.loot"><code>LootTable</code></a> is generated in the world for an
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<a href="../../inventory/InventoryHolder.html" title="interface in org.bukkit.inventory"><code>InventoryHolder</code></a>.</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="PortalCreateEvent.html" title="class in org.bukkit.event.world">PortalCreateEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Called when a portal is created</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab3"><a href="PortalCreateEvent.CreateReason.html" title="enum class in org.bukkit.event.world">PortalCreateEvent.CreateReason</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab3">
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<div class="block">An enum to specify the various reasons for a portal's creation</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="SpawnChangeEvent.html" title="class in org.bukkit.event.world">SpawnChangeEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">An event that is called when a world's spawn changes.</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="StructureGrowEvent.html" title="class in org.bukkit.event.world">StructureGrowEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Event that is called when an organic structure attempts to grow (Sapling ->
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Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="TimeSkipEvent.html" title="class in org.bukkit.event.world">TimeSkipEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Called when the time skips in a world.</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab3"><a href="TimeSkipEvent.SkipReason.html" title="enum class in org.bukkit.event.world">TimeSkipEvent.SkipReason</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab3">
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<div class="block">An enum specifying the reason the time skipped.</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="WorldEvent.html" title="class in org.bukkit.event.world">WorldEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Represents events within a world</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="WorldInitEvent.html" title="class in org.bukkit.event.world">WorldInitEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when a World is initializing</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="WorldLoadEvent.html" title="class in org.bukkit.event.world">WorldLoadEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Called when a World is loaded</div>
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</div>
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<div class="col-first odd-row-color class-summary class-summary-tab2"><a href="WorldSaveEvent.html" title="class in org.bukkit.event.world">WorldSaveEvent</a></div>
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<div class="col-last odd-row-color class-summary class-summary-tab2">
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<div class="block">Called when a World is saved.</div>
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</div>
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<div class="col-first even-row-color class-summary class-summary-tab2"><a href="WorldUnloadEvent.html" title="class in org.bukkit.event.world">WorldUnloadEvent</a></div>
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<div class="col-last even-row-color class-summary class-summary-tab2">
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<div class="block">Called when a World is unloaded</div>
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</div>
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</div>
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</div>
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</div>
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</li>
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</ul>
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</section>
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</main>
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</div>
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</div>
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</body>
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</html>
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