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< title > CreatureSpawner (Scissors-API 1.19.3-R0.1-SNAPSHOT API)< / title >
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< div class = "sub-title" > < span class = "package-label-in-type" > Package< / span > < a href = "package-summary.html" > org.bukkit.block< / a > < / div >
< h1 title = "Interface CreatureSpawner" class = "title" > Interface CreatureSpawner< / h1 >
< / div >
< section class = "class-description" id = "class-description" >
< dl class = "notes" >
< dt > All Superinterfaces:< / dt >
< dd > < code > < a href = "BlockState.html" title = "interface in org.bukkit.block" > BlockState< / a > < / code > , < code > < a href = "../metadata/Metadatable.html" title = "interface in org.bukkit.metadata" > Metadatable< / a > < / code > , < code > < a href = "../persistence/PersistentDataHolder.html" title = "interface in org.bukkit.persistence" > PersistentDataHolder< / a > < / code > , < code > < a href = "TileState.html" title = "interface in org.bukkit.block" > TileState< / a > < / code > < / dd >
< / dl >
< hr >
< div class = "type-signature" > < span class = "modifiers" > public interface < / span > < span class = "element-name type-name-label" > CreatureSpawner< / span > < span class = "extends-implements" >
extends < a href = "TileState.html" title = "interface in org.bukkit.block" > TileState< / a > < / span > < / div >
< div class = "block" > Represents a captured state of a creature spawner.< / div >
< / section >
< section class = "summary" >
< ul class = "summary-list" >
<!-- ========== METHOD SUMMARY =========== -->
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< section class = "method-summary" id = "method-summary" >
< h2 > Method Summary< / h2 >
< div id = "method-summary-table" >
< div class = "table-tabs" role = "tablist" aria-orientation = "horizontal" > < button id = "method-summary-table-tab0" role = "tab" aria-selected = "true" aria-controls = "method-summary-table.tabpanel" tabindex = "0" onkeydown = "switchTab(event)" onclick = "show('method-summary-table', 'method-summary-table', 3)" class = "active-table-tab" > All Methods< / button > < button id = "method-summary-table-tab2" role = "tab" aria-selected = "false" aria-controls = "method-summary-table.tabpanel" tabindex = "-1" onkeydown = "switchTab(event)" onclick = "show('method-summary-table', 'method-summary-table-tab2', 3)" class = "table-tab" > Instance Methods< / button > < button id = "method-summary-table-tab3" role = "tab" aria-selected = "false" aria-controls = "method-summary-table.tabpanel" tabindex = "-1" onkeydown = "switchTab(event)" onclick = "show('method-summary-table', 'method-summary-table-tab3', 3)" class = "table-tab" > Abstract Methods< / button > < button id = "method-summary-table-tab6" role = "tab" aria-selected = "false" aria-controls = "method-summary-table.tabpanel" tabindex = "-1" onkeydown = "switchTab(event)" onclick = "show('method-summary-table', 'method-summary-table-tab6', 3)" class = "table-tab" > Deprecated Methods< / button > < / div >
< div id = "method-summary-table.tabpanel" role = "tabpanel" >
< div class = "summary-table three-column-summary" aria-labelledby = "method-summary-table-tab0" >
< div class = "table-header col-first" > Modifier and Type< / div >
< div class = "table-header col-second" > Method< / div >
< div class = "table-header col-last" > Description< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" > < code > < a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title = "class or interface in java.lang" class = "external-link" > String< / a > < / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" > < code > < a href = "#getCreatureTypeName()" class = "member-name-link" > getCreatureTypeName< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" >
< div class = "block" > < span class = "deprecated-label" > Deprecated.< / span >
< div class = "deprecation-comment" > magic value, use < a href = "#getSpawnedType()" > < code > getSpawnedType()< / code > < / a > .< / div >
< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getDelay()" class = "member-name-link" > getDelay< / a > ()< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Get the spawner's delay.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getMaxNearbyEntities()" class = "member-name-link" > getMaxNearbyEntities< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the new maximum amount of similar entities that are allowed to be
within spawning range of this spawner.< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getMaxSpawnDelay()" class = "member-name-link" > getMaxSpawnDelay< / a > ()< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > The maximum spawn delay amount (in ticks).< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getMinSpawnDelay()" class = "member-name-link" > getMinSpawnDelay< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > The minimum spawn delay amount (in ticks).< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getRequiredPlayerRange()" class = "member-name-link" > getRequiredPlayerRange< / a > ()< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Get the maximum distance(squared) a player can be in order for this
spawner to be active.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getSpawnCount()" class = "member-name-link" > getSpawnCount< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Get how many mobs attempt to spawn.< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > EntityType< / a > < / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getSpawnedType()" class = "member-name-link" > getSpawnedType< / a > ()< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Get the spawner's creature type.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > int< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#getSpawnRange()" class = "member-name-link" > getSpawnRange< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Get the radius around which the spawner will attempt to spawn mobs in.< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > boolean< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#isActivated()" class = "member-name-link" > isActivated< / a > ()< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Check if spawner is activated (a player is close enough)< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#resetTimer()" class = "member-name-link" > resetTimer< / a > ()< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Resets the spawn delay timer within the min/max range< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" > < code > void< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" > < code > < a href = "#setCreatureTypeByName(java.lang.String)" class = "member-name-link" > setCreatureTypeByName< / a > < wbr > (< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title = "class or interface in java.lang" class = "external-link" > String< / a > creatureType)< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3 method-summary-table-tab6" >
< div class = "block" > < span class = "deprecated-label" > Deprecated.< / span >
< div class = "deprecation-comment" > magic value, use
< a href = "#setSpawnedType(org.bukkit.entity.EntityType)" > < code > setSpawnedType(org.bukkit.entity.EntityType)< / code > < / a > .< / div >
< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setDelay(int)" class = "member-name-link" > setDelay< / a > < wbr > (int delay)< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the spawner's delay.< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setMaxNearbyEntities(int)" class = "member-name-link" > setMaxNearbyEntities< / a > < wbr > (int maxNearbyEntities)< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the maximum number of similar entities that are allowed to be within
spawning range of this spawner.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setMaxSpawnDelay(int)" class = "member-name-link" > setMaxSpawnDelay< / a > < wbr > (int delay)< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the maximum spawn delay amount (in ticks).< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setMinSpawnDelay(int)" class = "member-name-link" > setMinSpawnDelay< / a > < wbr > (int delay)< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the minimum spawn delay amount (in ticks).< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setRequiredPlayerRange(int)" class = "member-name-link" > setRequiredPlayerRange< / a > < wbr > (int requiredPlayerRange)< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the maximum distance (squared) a player can be in order for this
spawner to be active.< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setSpawnCount(int)" class = "member-name-link" > setSpawnCount< / a > < wbr > (int spawnCount)< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set how many mobs attempt to spawn.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setSpawnedItem(org.bukkit.inventory.ItemStack)" class = "member-name-link" > setSpawnedItem< / a > < wbr > (< a href = "../inventory/ItemStack.html" title = "class in org.bukkit.inventory" > ItemStack< / a > itemStack)< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Sets the < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > < code > EntityType< / code > < / a > to < a href = "../entity/EntityType.html#DROPPED_ITEM" > < code > EntityType.DROPPED_ITEM< / code > < / a > and sets the data to the given
< a href = "../inventory/ItemStack.html" title = "class in org.bukkit.inventory" > < code > ItemStack< / code > < / a > .< / div >
< / div >
< div class = "col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setSpawnedType(org.bukkit.entity.EntityType)" class = "member-name-link" > setSpawnedType< / a > < wbr > (< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > EntityType< / a > creatureType)< / code > < / div >
< div class = "col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the spawner's creature type.< / div >
< / div >
< div class = "col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > void< / code > < / div >
< div class = "col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" > < code > < a href = "#setSpawnRange(int)" class = "member-name-link" > setSpawnRange< / a > < wbr > (int spawnRange)< / code > < / div >
< div class = "col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3" >
< div class = "block" > Set the new spawn range.< / div >
< / div >
< / div >
< / div >
< / div >
< div class = "inherited-list" >
< h3 id = "methods-inherited-from-class-org.bukkit.block.BlockState" > Methods inherited from interface org.bukkit.block.< a href = "BlockState.html" title = "interface in org.bukkit.block" > BlockState< / a > < / h3 >
2022-12-11 21:23:27 +00:00
< code > < a href = "BlockState.html#getBlock()" > getBlock< / a > , < a href = "BlockState.html#getBlockData()" > getBlockData< / a > , < a href = "BlockState.html#getChunk()" > getChunk< / a > , < a href = "BlockState.html#getData()" > getData< / a > , < a href = "BlockState.html#getDrops()" > getDrops< / a > , < a href = "BlockState.html#getDrops(org.bukkit.inventory.ItemStack)" > getDrops< / a > , < a href = "BlockState.html#getDrops(org.bukkit.inventory.ItemStack,org.bukkit.entity.Entity)" > getDrops< / a > , < a href = "BlockState.html#getLightLevel()" > getLightLevel< / a > , < a href = "BlockState.html#getLocation()" > getLocation< / a > , < a href = "BlockState.html#getLocation(org.bukkit.Location)" > getLocation< / a > , < a href = "BlockState.html#getRawData()" > getRawData< / a > , < a href = "BlockState.html#getType()" > getType< / a > , < a href = "BlockState.html#getWorld()" > getWorld< / a > , < a href = "BlockState.html#getX()" > getX< / a > , < a href = "BlockState.html#getY()" > getY< / a > , < a href = "BlockState.html#getZ()" > getZ< / a > , < a href = "BlockState.html#isCollidable()" > isCollidable< / a > , < a href = "BlockState.html#isPlaced()" > isPlaced< / a > , < a href = "BlockState.html#setBlockData(org.bukkit.block.data.BlockData)" > setBlockData< / a > , < a href = "BlockState.html#setData(org.bukkit.material.MaterialData)" > setData< / a > , < a href = "BlockState.html#setRawData(byte)" > setRawData< / a > , < a href = "BlockState.html#setType(org.bukkit.Material)" > setType< / a > , < a href = "BlockState.html#update()" > update< / a > , < a href = "BlockState.html#update(boolean)" > update< / a > , < a href = "BlockState.html#update(boolean,boolean)" > update< / a > < / code > < / div >
2022-08-23 01:41:55 +00:00
< div class = "inherited-list" >
< h3 id = "methods-inherited-from-class-org.bukkit.metadata.Metadatable" > Methods inherited from interface org.bukkit.metadata.< a href = "../metadata/Metadatable.html" title = "interface in org.bukkit.metadata" > Metadatable< / a > < / h3 >
< code > < a href = "../metadata/Metadatable.html#getMetadata(java.lang.String)" > getMetadata< / a > , < a href = "../metadata/Metadatable.html#hasMetadata(java.lang.String)" > hasMetadata< / a > , < a href = "../metadata/Metadatable.html#removeMetadata(java.lang.String,org.bukkit.plugin.Plugin)" > removeMetadata< / a > , < a href = "../metadata/Metadatable.html#setMetadata(java.lang.String,org.bukkit.metadata.MetadataValue)" > setMetadata< / a > < / code > < / div >
< div class = "inherited-list" >
< h3 id = "methods-inherited-from-class-org.bukkit.block.TileState" > Methods inherited from interface org.bukkit.block.< a href = "TileState.html" title = "interface in org.bukkit.block" > TileState< / a > < / h3 >
< code > < a href = "TileState.html#getPersistentDataContainer()" > getPersistentDataContainer< / a > , < a href = "TileState.html#isSnapshot()" > isSnapshot< / a > < / code > < / div >
< / section >
< / li >
< / ul >
< / section >
< section class = "details" >
< ul class = "details-list" >
<!-- ============ METHOD DETAIL ========== -->
< li >
< section class = "method-details" id = "method-detail" >
< h2 > Method Details< / h2 >
< ul class = "member-list" >
< li >
< section class = "detail" id = "getSpawnedType()" >
< h3 > getSpawnedType< / h3 >
< div class = "member-signature" > < span class = "annotations" > < a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a >
< / span > < span class = "return-type" > < a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > EntityType< / a > < / span > < span class = "element-name" > getSpawnedType< / span > ()< / div >
< div class = "block" > Get the spawner's creature type.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > The creature type.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setSpawnedType(org.bukkit.entity.EntityType)" >
< h3 > setSpawnedType< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setSpawnedType< / span > < wbr > < span class = "parameters" > (< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a >
< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > EntityType< / a > creatureType)< / span > < / div >
< div class = "block" > Set the spawner's creature type.< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > creatureType< / code > - The creature type.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setCreatureTypeByName(java.lang.String)" >
< h3 > setCreatureTypeByName< / h3 >
< div class = "member-signature" > < span class = "annotations" > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Deprecated.html" title = "class or interface in java.lang" class = "external-link" > @Deprecated< / a >
< / span > < span class = "return-type" > void< / span > < span class = "element-name" > setCreatureTypeByName< / span > < wbr > < span class = "parameters" > (< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a >
< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title = "class or interface in java.lang" class = "external-link" > String< / a > creatureType)< / span > < / div >
< div class = "deprecation-block" > < span class = "deprecated-label" > Deprecated.< / span >
< div class = "deprecation-comment" > magic value, use
< a href = "#setSpawnedType(org.bukkit.entity.EntityType)" > < code > setSpawnedType(org.bukkit.entity.EntityType)< / code > < / a > .< / div >
< / div >
< div class = "block" > Set the spawner mob type.< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > creatureType< / code > - The creature type's name.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getCreatureTypeName()" >
< h3 > getCreatureTypeName< / h3 >
< div class = "member-signature" > < span class = "annotations" > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Deprecated.html" title = "class or interface in java.lang" class = "external-link" > @Deprecated< / a >
< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a >
< / span > < span class = "return-type" > < a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a > < a href = "https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title = "class or interface in java.lang" class = "external-link" > String< / a > < / span > < span class = "element-name" > getCreatureTypeName< / span > ()< / div >
< div class = "deprecation-block" > < span class = "deprecated-label" > Deprecated.< / span >
< div class = "deprecation-comment" > magic value, use < a href = "#getSpawnedType()" > < code > getSpawnedType()< / code > < / a > .< / div >
< / div >
< div class = "block" > Get the spawner's creature type.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > The creature type's name.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getDelay()" >
< h3 > getDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getDelay< / span > ()< / div >
< div class = "block" > Get the spawner's delay.
< br >
This is the delay, in ticks, until the spawner will spawn its next mob.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > The delay.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setDelay(int)" >
< h3 > setDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setDelay< / span > < wbr > < span class = "parameters" > (int delay)< / span > < / div >
< div class = "block" > Set the spawner's delay.
< br >
If set to -1, the spawn delay will be reset to a random value between
< a href = "#getMinSpawnDelay()" > < code > getMinSpawnDelay()< / code > < / a > and < a href = "#getMaxSpawnDelay()" > < code > getMaxSpawnDelay()< / code > < / a > .< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > delay< / code > - The delay.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getMinSpawnDelay()" >
< h3 > getMinSpawnDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getMinSpawnDelay< / span > ()< / div >
< div class = "block" > The minimum spawn delay amount (in ticks).
< br >
This value is used when the spawner resets its delay (for any reason).
It will choose a random number between < a href = "#getMinSpawnDelay()" > < code > getMinSpawnDelay()< / code > < / a >
and < a href = "#getMaxSpawnDelay()" > < code > getMaxSpawnDelay()< / code > < / a > for its next < a href = "#getDelay()" > < code > getDelay()< / code > < / a > .
Default value is 200 ticks.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the minimum spawn delay amount< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setMinSpawnDelay(int)" >
< h3 > setMinSpawnDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setMinSpawnDelay< / span > < wbr > < span class = "parameters" > (int delay)< / span > < / div >
< div class = "block" > Set the minimum spawn delay amount (in ticks).< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > delay< / code > - the minimum spawn delay amount< / dd >
< dt > See Also:< / dt >
< dd >
< ul class = "see-list" >
< li > < a href = "#getMinSpawnDelay()" > < code > getMinSpawnDelay()< / code > < / a > < / li >
< / ul >
< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getMaxSpawnDelay()" >
< h3 > getMaxSpawnDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getMaxSpawnDelay< / span > ()< / div >
< div class = "block" > The maximum spawn delay amount (in ticks).
< br >
This value is used when the spawner resets its delay (for any reason).
It will choose a random number between < a href = "#getMinSpawnDelay()" > < code > getMinSpawnDelay()< / code > < / a >
and < a href = "#getMaxSpawnDelay()" > < code > getMaxSpawnDelay()< / code > < / a > for its next < a href = "#getDelay()" > < code > getDelay()< / code > < / a > .
< br >
This value < b > must< / b > be greater than 0 and less than or equal to
< a href = "#getMaxSpawnDelay()" > < code > getMaxSpawnDelay()< / code > < / a > .
Default value is 800 ticks.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the maximum spawn delay amount< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setMaxSpawnDelay(int)" >
< h3 > setMaxSpawnDelay< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setMaxSpawnDelay< / span > < wbr > < span class = "parameters" > (int delay)< / span > < / div >
< div class = "block" > Set the maximum spawn delay amount (in ticks).
< br >
This value < b > must< / b > be greater than 0, as well as greater than or
equal to < a href = "#getMinSpawnDelay()" > < code > getMinSpawnDelay()< / code > < / a > < / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > delay< / code > - the new maximum spawn delay amount< / dd >
< dt > See Also:< / dt >
< dd >
< ul class = "see-list" >
< li > < a href = "#getMaxSpawnDelay()" > < code > getMaxSpawnDelay()< / code > < / a > < / li >
< / ul >
< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getSpawnCount()" >
< h3 > getSpawnCount< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getSpawnCount< / span > ()< / div >
< div class = "block" > Get how many mobs attempt to spawn.
< br >
Default value is 4.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the current spawn count< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setSpawnCount(int)" >
< h3 > setSpawnCount< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setSpawnCount< / span > < wbr > < span class = "parameters" > (int spawnCount)< / span > < / div >
< div class = "block" > Set how many mobs attempt to spawn.< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > spawnCount< / code > - the new spawn count< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getMaxNearbyEntities()" >
< h3 > getMaxNearbyEntities< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getMaxNearbyEntities< / span > ()< / div >
< div class = "block" > Set the new maximum amount of similar entities that are allowed to be
within spawning range of this spawner.
< br >
If more than the maximum number of entities are within range, the spawner
will not spawn and try again with a new < a href = "#getDelay()" > < code > getDelay()< / code > < / a > .
< br >
Default value is 16.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the maximum number of nearby, similar, entities< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setMaxNearbyEntities(int)" >
< h3 > setMaxNearbyEntities< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setMaxNearbyEntities< / span > < wbr > < span class = "parameters" > (int maxNearbyEntities)< / span > < / div >
< div class = "block" > Set the maximum number of similar entities that are allowed to be within
spawning range of this spawner.
< br >
Similar entities are entities that are of the same < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > < code > EntityType< / code > < / a > < / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > maxNearbyEntities< / code > - the maximum number of nearby, similar, entities< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getRequiredPlayerRange()" >
< h3 > getRequiredPlayerRange< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getRequiredPlayerRange< / span > ()< / div >
< div class = "block" > Get the maximum distance(squared) a player can be in order for this
spawner to be active.
< br >
If this value is less than or equal to 0, this spawner is always active
(given that there are players online).
< br >
Default value is 16.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the maximum distance(squared) a player can be in order for this
spawner to be active.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setRequiredPlayerRange(int)" >
< h3 > setRequiredPlayerRange< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setRequiredPlayerRange< / span > < wbr > < span class = "parameters" > (int requiredPlayerRange)< / span > < / div >
< div class = "block" > Set the maximum distance (squared) a player can be in order for this
spawner to be active.
< br >
Setting this value to less than or equal to 0 will make this spawner
always active (given that there are players online).< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > requiredPlayerRange< / code > - the maximum distance (squared) a player can be
in order for this spawner to be active.< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "getSpawnRange()" >
< h3 > getSpawnRange< / h3 >
< div class = "member-signature" > < span class = "return-type" > int< / span > < span class = "element-name" > getSpawnRange< / span > ()< / div >
< div class = "block" > Get the radius around which the spawner will attempt to spawn mobs in.
< br >
This area is square, includes the block the spawner is in, and is
centered on the spawner's x,z coordinates - not the spawner itself.
< br >
It is 2 blocks high, centered on the spawner's y-coordinate (its bottom);
thus allowing mobs to spawn as high as its top surface and as low
as 1 block below its bottom surface.
< br >
Default value is 4.< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > the spawn range< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "setSpawnRange(int)" >
< h3 > setSpawnRange< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setSpawnRange< / span > < wbr > < span class = "parameters" > (int spawnRange)< / span > < / div >
< div class = "block" > Set the new spawn range.
< br > < / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > spawnRange< / code > - the new spawn range< / dd >
< dt > See Also:< / dt >
< dd >
< ul class = "see-list" >
< li > < a href = "#getSpawnRange()" > < code > getSpawnRange()< / code > < / a > < / li >
< / ul >
< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "isActivated()" >
< h3 > isActivated< / h3 >
< div class = "member-signature" > < span class = "return-type" > boolean< / span > < span class = "element-name" > isActivated< / span > ()< / div >
< div class = "block" > Check if spawner is activated (a player is close enough)< / div >
< dl class = "notes" >
< dt > Returns:< / dt >
< dd > True if a player is close enough to activate it< / dd >
< / dl >
< / section >
< / li >
< li >
< section class = "detail" id = "resetTimer()" >
< h3 > resetTimer< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > resetTimer< / span > ()< / div >
< div class = "block" > Resets the spawn delay timer within the min/max range< / div >
< / section >
< / li >
< li >
< section class = "detail" id = "setSpawnedItem(org.bukkit.inventory.ItemStack)" >
< h3 > setSpawnedItem< / h3 >
< div class = "member-signature" > < span class = "return-type" > void< / span > < span class = "element-name" > setSpawnedItem< / span > < wbr > < span class = "parameters" > (< a href = "https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title = "class or interface in org.jetbrains.annotations" class = "external-link" > @NotNull< / a >
< a href = "../inventory/ItemStack.html" title = "class in org.bukkit.inventory" > ItemStack< / a > itemStack)< / span > < / div >
< div class = "block" > Sets the < a href = "../entity/EntityType.html" title = "enum class in org.bukkit.entity" > < code > EntityType< / code > < / a > to < a href = "../entity/EntityType.html#DROPPED_ITEM" > < code > EntityType.DROPPED_ITEM< / code > < / a > and sets the data to the given
< a href = "../inventory/ItemStack.html" title = "class in org.bukkit.inventory" > < code > ItemStack< / code > < / a > .
< p >
< a href = "#setSpawnCount(int)" > < code > setSpawnCount(int)< / code > < / a > does not dictate the amount of items in the stack spawned, but rather how many
stacks should be spawned.< / div >
< dl class = "notes" >
< dt > Parameters:< / dt >
< dd > < code > itemStack< / code > - The item to spawn. Must not < a href = "../Material.html#isAir()" > < code > be air< / code > < / a > .< / dd >
< dt > See Also:< / dt >
< dd >
< ul class = "see-list" >
< li > < a href = "#setSpawnedType(org.bukkit.entity.EntityType)" > < code > setSpawnedType(EntityType)< / code > < / a > < / li >
< / ul >
< / dd >
< / dl >
< / section >
< / li >
< / ul >
< / section >
< / li >
< / ul >
< / section >
<!-- ========= END OF CLASS DATA ========= -->
< / main >
< / div >
< / div >
< / body >
< / html >