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<!-- ======== START OF CLASS DATA ======== -->
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<div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">org.bukkit.generator</a></div>
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<h1 title="Interface BiomeParameterPoint" class="title">Interface BiomeParameterPoint</h1>
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</div>
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<section class="class-description" id="class-description">
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<hr>
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<div class="type-signature"><span class="modifiers">public interface </span><span class="element-name type-name-label">BiomeParameterPoint</span></div>
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<div class="block">Represents the biome noise parameters which may be passed to a world
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generator.</div>
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</section>
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<section class="summary">
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<ul class="summary-list">
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<!-- ========== METHOD SUMMARY =========== -->
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<li>
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<section class="method-summary" id="method-summary">
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<h2>Method Summary</h2>
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<div id="method-summary-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab3" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab3', 3)" class="table-tab">Abstract Methods</button></div>
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<div id="method-summary-table.tabpanel" role="tabpanel">
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<div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0">
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<div class="table-header col-first">Modifier and Type</div>
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<div class="table-header col-second">Method</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getContinentalness()" class="member-name-link">getContinentalness</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the continentalness of the biome at this point that is suggested by
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the NoiseGenerator.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getDepth()" class="member-name-link">getDepth</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the depth of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getErosion()" class="member-name-link">getErosion</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the erosion of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getHumidity()" class="member-name-link">getHumidity</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the humidity of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxContinentalness()" class="member-name-link">getMaxContinentalness</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum continentalness that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxDepth()" class="member-name-link">getMaxDepth</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum depth that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxErosion()" class="member-name-link">getMaxErosion</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum erosion that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxHumidity()" class="member-name-link">getMaxHumidity</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum humidity that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxTemperature()" class="member-name-link">getMaxTemperature</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum temperature that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMaxWeirdness()" class="member-name-link">getMaxWeirdness</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the maximum weirdness that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinContinentalness()" class="member-name-link">getMinContinentalness</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum continentalness that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinDepth()" class="member-name-link">getMinDepth</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum depth that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinErosion()" class="member-name-link">getMinErosion</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum erosion that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinHumidity()" class="member-name-link">getMinHumidity</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum humidity that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinTemperature()" class="member-name-link">getMinTemperature</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum temperature that is possible.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getMinWeirdness()" class="member-name-link">getMinWeirdness</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the minimum weirdness that is possible.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getTemperature()" class="member-name-link">getTemperature</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the temperature of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#getWeirdness()" class="member-name-link">getWeirdness</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Gets the weirdness of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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</div>
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</div>
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</div>
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</div>
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</section>
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</li>
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</ul>
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</section>
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<section class="details">
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<ul class="details-list">
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<!-- ============ METHOD DETAIL ========== -->
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<li>
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<section class="method-details" id="method-detail">
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<h2>Method Details</h2>
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<ul class="member-list">
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<li>
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<section class="detail" id="getTemperature()">
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<h3>getTemperature</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getTemperature</span>()</div>
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<div class="block">Gets the temperature of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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<dl class="notes">
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<dt>Returns:</dt>
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<dd>The temperature of the biome at this point</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="getMaxTemperature()">
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<h3>getMaxTemperature</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxTemperature</span>()</div>
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<div class="block">Gets the maximum temperature that is possible.</div>
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<dl class="notes">
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<dt>Returns:</dt>
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<dd>The maximum temperature</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="getMinTemperature()">
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<h3>getMinTemperature</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinTemperature</span>()</div>
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<div class="block">Gets the minimum temperature that is possible.</div>
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<dl class="notes">
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<dt>Returns:</dt>
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<dd>The minimum temperature</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="getHumidity()">
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<h3>getHumidity</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getHumidity</span>()</div>
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<div class="block">Gets the humidity of the biome at this point that is suggested by the
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NoiseGenerator.</div>
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<dl class="notes">
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<dt>Returns:</dt>
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<dd>The humidity of the biome at this point</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="getMaxHumidity()">
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<h3>getMaxHumidity</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxHumidity</span>()</div>
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<div class="block">Gets the maximum humidity that is possible.</div>
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<dl class="notes">
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<dt>Returns:</dt>
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<dd>The maximum humidity</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="getMinHumidity()">
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<h3>getMinHumidity</h3>
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<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinHumidity</span>()</div>
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<div class="block">Gets the minimum humidity that is possible.</div>
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||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The minimum humidity</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getContinentalness()">
|
||
|
<h3>getContinentalness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getContinentalness</span>()</div>
|
||
|
<div class="block">Gets the continentalness of the biome at this point that is suggested by
|
||
|
the NoiseGenerator.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The continentalness of the biome at this point</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMaxContinentalness()">
|
||
|
<h3>getMaxContinentalness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxContinentalness</span>()</div>
|
||
|
<div class="block">Gets the maximum continentalness that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The maximum continentalness</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMinContinentalness()">
|
||
|
<h3>getMinContinentalness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinContinentalness</span>()</div>
|
||
|
<div class="block">Gets the minimum continentalness that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The minimum continentalness</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getErosion()">
|
||
|
<h3>getErosion</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getErosion</span>()</div>
|
||
|
<div class="block">Gets the erosion of the biome at this point that is suggested by the
|
||
|
NoiseGenerator.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The erosion of the biome at this point</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMaxErosion()">
|
||
|
<h3>getMaxErosion</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxErosion</span>()</div>
|
||
|
<div class="block">Gets the maximum erosion that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The maximum erosion</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMinErosion()">
|
||
|
<h3>getMinErosion</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinErosion</span>()</div>
|
||
|
<div class="block">Gets the minimum erosion that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The minimum erosion</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getDepth()">
|
||
|
<h3>getDepth</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getDepth</span>()</div>
|
||
|
<div class="block">Gets the depth of the biome at this point that is suggested by the
|
||
|
NoiseGenerator.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The depth of the biome at this point</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMaxDepth()">
|
||
|
<h3>getMaxDepth</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxDepth</span>()</div>
|
||
|
<div class="block">Gets the maximum depth that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The maximum depth</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMinDepth()">
|
||
|
<h3>getMinDepth</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinDepth</span>()</div>
|
||
|
<div class="block">Gets the minimum depth that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The minimum depth</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getWeirdness()">
|
||
|
<h3>getWeirdness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getWeirdness</span>()</div>
|
||
|
<div class="block">Gets the weirdness of the biome at this point that is suggested by the
|
||
|
NoiseGenerator.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The weirdness of the biome at this point</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMaxWeirdness()">
|
||
|
<h3>getMaxWeirdness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMaxWeirdness</span>()</div>
|
||
|
<div class="block">Gets the maximum weirdness that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The maximum weirdness</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
<li>
|
||
|
<section class="detail" id="getMinWeirdness()">
|
||
|
<h3>getMinWeirdness</h3>
|
||
|
<div class="member-signature"><span class="return-type">double</span> <span class="element-name">getMinWeirdness</span>()</div>
|
||
|
<div class="block">Gets the minimum weirdness that is possible.</div>
|
||
|
<dl class="notes">
|
||
|
<dt>Returns:</dt>
|
||
|
<dd>The minimum weirdness</dd>
|
||
|
</dl>
|
||
|
</section>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</section>
|
||
|
</li>
|
||
|
</ul>
|
||
|
</section>
|
||
|
<!-- ========= END OF CLASS DATA ========= -->
|
||
|
</main>
|
||
|
</div>
|
||
|
</div>
|
||
|
</body>
|
||
|
</html>
|