Uses of Annotation Interface
org.bukkit.UndefinedNullability
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world
,
including special states.Events
relating to programmatic state
changes on the server.Classes involved in manipulating player inventories and item interactions.
The interfaces used when manipulating extra data can can be stored inside
item stacks
.Classes that represents various voxel types and states.
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Uses of UndefinedNullability in org.bukkit
Modifier and TypeMethodDescriptionLocation.getWorld()
Gets the world that this location resides in -
Uses of UndefinedNullability in org.bukkit.block
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Uses of UndefinedNullability in org.bukkit.event.server
Modifier and TypeMethodDescriptionvoid
ServerListPingEvent.setServerIcon
(CachedServerIcon icon) Sets the server-icon sent to the client. -
Uses of UndefinedNullability in org.bukkit.inventory
Modifier and TypeMethodDescriptionEntityEquipment.getArmorContents()
Gets all worn armorEntityEquipment.getBoots()
Gets the boots currently being worn by the entityEntityEquipment.getChestplate()
Gets the chest plate currently being worn by the entityEntityEquipment.getHelmet()
Gets the helmet currently being worn by the entityItemFactory.getItemMeta
(@NotNull Material material) This creates a new item meta for the material.ItemStack.getItemMeta()
Get a copy of this ItemStack'sItemMeta
.EntityEquipment.getLeggings()
Gets the leggings currently being worn by the entity -
Uses of UndefinedNullability in org.bukkit.inventory.meta
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Uses of UndefinedNullability in org.bukkit.material