Uses of Enum Class
com.destroystokyo.paper.block.TargetBlockInfo.FluidMode
Packages that use TargetBlockInfo.FluidMode
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of TargetBlockInfo.FluidMode in com.destroystokyo.paper.block
Methods in com.destroystokyo.paper.block that return TargetBlockInfo.FluidModeModifier and TypeMethodDescriptionstatic TargetBlockInfo.FluidMode
Returns the enum constant of this class with the specified name.static TargetBlockInfo.FluidMode[]
TargetBlockInfo.FluidMode.values()
Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of TargetBlockInfo.FluidMode in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type TargetBlockInfo.FluidModeModifier and TypeMethodDescriptionLivingEntity.getTargetBlock
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets the block that the living entity has targetedLivingEntity.getTargetBlockFace
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets the blockface of that block that the living entity has targetedLivingEntity.getTargetBlockInfo
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets information about the block the living entity has targeted