Uses of Enum Class
com.destroystokyo.paper.block.TargetBlockInfo.FluidMode
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of TargetBlockInfo.FluidMode in com.destroystokyo.paper.block
Modifier and TypeMethodDescriptionstatic TargetBlockInfo.FluidMode
Returns the enum constant of this class with the specified name.static TargetBlockInfo.FluidMode[]
TargetBlockInfo.FluidMode.values()
Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of TargetBlockInfo.FluidMode in org.bukkit.entity
Modifier and TypeMethodDescriptionLivingEntity.getTargetBlock
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets the block that the living entity has targetedLivingEntity.getTargetBlockFace
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets the blockface of that block that the living entity has targetedLivingEntity.getTargetBlockInfo
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Gets information about the block the living entity has targeted