Scissors-Website/javadoc/1.19.4/org/bukkit/event/class-use/Event.html
2023-04-02 20:49:18 -05:00

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<h1 title="Uses of Class org.bukkit.event.Event" class="title">Uses of Class<br>org.bukkit.event.Event</h1>
</div>
<div class="caption"><span>Packages that use <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Package</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><a href="#co.aikar.timings">co.aikar.timings</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#com.destroystokyo.paper.event.block">com.destroystokyo.paper.event.block</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#com.destroystokyo.paper.event.entity">com.destroystokyo.paper.event.entity</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#com.destroystokyo.paper.event.executor">com.destroystokyo.paper.event.executor</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#com.destroystokyo.paper.event.inventory">com.destroystokyo.paper.event.inventory</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#com.destroystokyo.paper.event.player">com.destroystokyo.paper.event.player</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#com.destroystokyo.paper.event.profile">com.destroystokyo.paper.event.profile</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#com.destroystokyo.paper.event.server">com.destroystokyo.paper.event.server</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#com.destroystokyo.paper.exception">com.destroystokyo.paper.exception</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#com.destroystokyo.paper.loottable">com.destroystokyo.paper.loottable</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#io.papermc.paper.event.block">io.papermc.paper.event.block</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#io.papermc.paper.event.entity">io.papermc.paper.event.entity</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#io.papermc.paper.event.packet">io.papermc.paper.event.packet</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#io.papermc.paper.event.player">io.papermc.paper.event.player</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#io.papermc.paper.event.server">io.papermc.paper.event.server</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#io.papermc.paper.event.world">io.papermc.paper.event.world</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#io.papermc.paper.event.world.border">io.papermc.paper.event.world.border</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#me.totalfreedom.scissors.event.block">me.totalfreedom.scissors.event.block</a></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><a href="#me.totalfreedom.scissors.event.player">me.totalfreedom.scissors.event.player</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.block">org.bukkit.event.block</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to when a <a href="../../block/Block.html" title="interface in org.bukkit.block"><code>block</code></a> is changed or interacts with the <a href="../../World.html" title="interface in org.bukkit"><code>world</code></a>.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.command">org.bukkit.event.command</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.enchantment">org.bukkit.event.enchantment</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> triggered from an <a href="../../inventory/EnchantingInventory.html" title="interface in org.bukkit.inventory"><code>enchantment table</code></a>.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.entity">org.bukkit.event.entity</a></div>
<div class="col-last even-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to <a href="../../entity/Entity.html" title="interface in org.bukkit.entity"><code>entities</code></a>, excluding some directly referencing
some more specific entity types.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.hanging">org.bukkit.event.hanging</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to <a href="../../entity/Hanging.html" title="interface in org.bukkit.entity"><code>entities that hang</code></a>.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.inventory">org.bukkit.event.inventory</a></div>
<div class="col-last even-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to <a href="../../inventory/Inventory.html" title="interface in org.bukkit.inventory"><code>inventory</code></a> manipulation.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.player">org.bukkit.event.player</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>players</code></a>.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.raid">org.bukkit.event.raid</a></div>
<div class="col-last even-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> related to raids.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.server">org.bukkit.event.server</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to programmatic state
changes on the server.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.vehicle">org.bukkit.event.vehicle</a></div>
<div class="col-last even-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to <a href="../../entity/Vehicle.html" title="interface in org.bukkit.entity"><code>vehicular entities</code></a>.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.event.weather">org.bukkit.event.weather</a></div>
<div class="col-last odd-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> relating to weather.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.event.world">org.bukkit.event.world</a></div>
<div class="col-last even-row-color">
<div class="block"><a href="../Event.html" title="class in org.bukkit.event"><code>Events</code></a> triggered by various <a href="../../World.html" title="interface in org.bukkit"><code>world</code></a> states or changes.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.bukkit.plugin">org.bukkit.plugin</a></div>
<div class="col-last odd-row-color">
<div class="block">Classes specifically relating to loading software modules at runtime.</div>
</div>
<div class="col-first even-row-color"><a href="#org.bukkit.plugin.java">org.bukkit.plugin.java</a></div>
<div class="col-last even-row-color">
<div class="block">Classes for handling <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin"><code>plugins</code></a> written in
java.</div>
</div>
<div class="col-first odd-row-color"><a href="#org.spigotmc.event.entity">org.spigotmc.event.entity</a></div>
<div class="col-last odd-row-color">
<div class="block">Spigot-specific entity events.</div>
</div>
<div class="col-first even-row-color"><a href="#org.spigotmc.event.player">org.spigotmc.event.player</a></div>
<div class="col-last even-row-color">
<div class="block">Spigot-specific player events.</div>
</div>
</div>
<section class="class-uses">
<ul class="block-list">
<li>
<section class="detail" id="co.aikar.timings">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../co/aikar/timings/package-summary.html">co.aikar.timings</a></h2>
<div class="caption"><span>Methods in <a href="../../../../co/aikar/timings/package-summary.html">co.aikar.timings</a> with parameters of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">TimedEventExecutor.</span><code><a href="../../../../co/aikar/timings/TimedEventExecutor.html#execute(org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">execute</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
&nbsp;</div>
</div>
<div class="caption"><span>Constructor parameters in <a href="../../../../co/aikar/timings/package-summary.html">co.aikar.timings</a> with type arguments of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier</div>
<div class="table-header col-second">Constructor</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../co/aikar/timings/TimedEventExecutor.html#%3Cinit%3E(org.bukkit.plugin.EventExecutor,org.bukkit.plugin.Plugin,java.lang.reflect.Method,java.lang.Class)" class="member-name-link">TimedEventExecutor</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a>&nbsp;executor,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/Nullable.html" title="class or interface in org.jetbrains.annotations" class="external-link">@Nullable</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/reflect/Method.html" title="class or interface in java.lang.reflect" class="external-link">Method</a>&nbsp;method,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;eventClass)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
<div class="block">Wraps an event executor and associates a timing handler to it.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.block">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/block/package-summary.html">com.destroystokyo.paper.event.block</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/block/package-summary.html">com.destroystokyo.paper.event.block</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/block/AnvilDamagedEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.block">AnvilDamagedEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an anvil is damaged from being used</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/block/BeaconEffectEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.block">BeaconEffectEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a beacon effect is being applied to a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/block/BlockDestroyEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.block">BlockDestroyEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired anytime the server intends to 'destroy' a block through some triggering reason.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/block/TNTPrimeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.block">TNTPrimeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when TNT block is about to turn into <a href="../../entity/TNTPrimed.html" title="interface in org.bukkit.entity"><code>TNTPrimed</code></a></div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.entity">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/entity/package-summary.html">com.destroystokyo.paper.event.entity</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/entity/package-summary.html">com.destroystokyo.paper.event.entity</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/CreeperIgniteEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">CreeperIgniteEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Creeper is ignited either by a
flint and steel, <a href="../../entity/Creeper.html#ignite()"><code>Creeper.ignite()</code></a> or
<a href="../../entity/Creeper.html#setIgnited(boolean)"><code>Creeper.setIgnited(boolean)</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EnderDragonFireballHitEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EnderDragonFireballHitEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a DragonFireball collides with a block/entity and spawns an AreaEffectCloud</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EnderDragonFlameEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EnderDragonFlameEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when an EnderDragon spawns an AreaEffectCloud by shooting flames</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EnderDragonShootFireballEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EnderDragonShootFireballEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when an EnderDragon shoots a fireball</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EndermanAttackPlayerEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EndermanAttackPlayerEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when an Enderman determines if it should attack a player or not.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EndermanEscapeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EndermanEscapeEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityAddToWorldEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityAddToWorldEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired any time an entity is being added to the world for any reason.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityJumpEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityJumpEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity jumps</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityKnockbackByEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when an Entity is knocked back by the hit of another Entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityPathfindEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityPathfindEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when an Entity decides to start moving towards a location.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityRemoveFromWorldEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityRemoveFromWorldEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired any time an entity is being removed from a world for any reason</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityTeleportEndGatewayEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityTeleportEndGatewayEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired any time an entity attempts to teleport in an end gateway</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityTransformedEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityTransformedEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Bukkit has added <a href="../entity/EntityTransformEvent.html" title="class in org.bukkit.event.entity"><code>EntityTransformEvent</code></a>, you should start using that</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/EntityZapEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">EntityZapEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when lightning strikes an entity</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/ExperienceOrbMergeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">ExperienceOrbMergeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired anytime the server is about to merge 2 experience orbs into one</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/PhantomPreSpawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">PhantomPreSpawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a phantom is spawned for an exhausted player</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/PlayerNaturallySpawnCreaturesEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">PlayerNaturallySpawnCreaturesEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/PreCreatureSpawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">PreCreatureSpawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">PreSpawnerSpawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called before an entity is spawned into a world by a spawner.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/ProjectileCollideEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">ProjectileCollideEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Deprecated, use <a href="../entity/ProjectileHitEvent.html" title="class in org.bukkit.event.entity"><code>ProjectileHitEvent</code></a> and check if there is a hit entity</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SkeletonHorseTrapEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SkeletonHorseTrapEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Event called when a player gets close to a skeleton horse and triggers the lightning trap</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SlimeChangeDirectionEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SlimeChangeDirectionEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a Slime decides to change its facing direction.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SlimePathfindEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SlimePathfindEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a Slime decides to start pathfinding.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SlimeSwimEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SlimeSwimEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a Slime decides to start jumping while swimming in water/lava.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SlimeTargetLivingEntityEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SlimeTargetLivingEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a Slime decides to change direction to target a LivingEntity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/SlimeWanderEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">SlimeWanderEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a Slime decides to start wandering.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">ThrownEggHatchEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a thrown egg might hatch.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/TurtleGoHomeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">TurtleGoHomeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a Turtle decides to go home</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/TurtleLayEggEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">TurtleLayEggEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a Turtle lays eggs</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/TurtleStartDiggingEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">TurtleStartDiggingEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a Turtle starts digging to lay eggs</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/WitchConsumePotionEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">WitchConsumePotionEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a witch consumes the potion in their hand to buff themselves.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/WitchReadyPotionEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">WitchReadyPotionEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.entity">WitchThrowPotionEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a witch throws a potion at a player</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.executor">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/executor/package-summary.html">com.destroystokyo.paper.event.executor</a></h2>
<div class="caption"><span>Methods in <a href="../../../../com/destroystokyo/paper/event/executor/package-summary.html">com.destroystokyo.paper.event.executor</a> with parameters of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">MethodHandleEventExecutor.</span><code><a href="../../../../com/destroystokyo/paper/event/executor/MethodHandleEventExecutor.html#execute(org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">execute</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>void</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">StaticMethodHandleEventExecutor.</span><code><a href="../../../../com/destroystokyo/paper/event/executor/StaticMethodHandleEventExecutor.html#execute(org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">execute</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last odd-row-color">&nbsp;</div>
</div>
<div class="caption"><span>Constructor parameters in <a href="../../../../com/destroystokyo/paper/event/executor/package-summary.html">com.destroystokyo.paper.event.executor</a> with type arguments of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier</div>
<div class="table-header col-second">Constructor</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/executor/MethodHandleEventExecutor.html#%3Cinit%3E(java.lang.Class,java.lang.invoke.MethodHandle)" class="member-name-link">MethodHandleEventExecutor</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;eventClass,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/invoke/MethodHandle.html" title="class or interface in java.lang.invoke" class="external-link">MethodHandle</a>&nbsp;handle)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/executor/MethodHandleEventExecutor.html#%3Cinit%3E(java.lang.Class,java.lang.reflect.Method)" class="member-name-link">MethodHandleEventExecutor</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;eventClass,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/reflect/Method.html" title="class or interface in java.lang.reflect" class="external-link">Method</a>&nbsp;m)</code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/executor/StaticMethodHandleEventExecutor.html#%3Cinit%3E(java.lang.Class,java.lang.reflect.Method)" class="member-name-link">StaticMethodHandleEventExecutor</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;eventClass,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/reflect/Method.html" title="class or interface in java.lang.reflect" class="external-link">Method</a>&nbsp;m)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.inventory">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/inventory/package-summary.html">com.destroystokyo.paper.event.inventory</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/inventory/package-summary.html">com.destroystokyo.paper.event.inventory</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/inventory/PrepareGrindstoneEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.inventory">PrepareGrindstoneEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">use <a href="../inventory/PrepareGrindstoneEvent.html" title="class in org.bukkit.event.inventory"><code>PrepareGrindstoneEvent</code></a></div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/inventory/PrepareResultEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.inventory">PrepareResultEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item is put in an inventory containing a result slot</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.player">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/player/package-summary.html">com.destroystokyo.paper.event.player</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/player/package-summary.html">com.destroystokyo.paper.event.player</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/IllegalPacketEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">IllegalPacketEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Not used</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerAdvancementCriterionGrantEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerAdvancementCriterionGrantEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player is granted a criteria in an advancement.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerArmorChangeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerArmorChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the player themselves change their armor items</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerAttackEntityCooldownResetEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when processing a player's attack on an entity when the player's attack strength cooldown is reset</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerClientOptionsChangeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerClientOptionsChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the player changes their client settings</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerConnectionCloseEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerConnectionCloseEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">
This event is invoked when a player has disconnected.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerElytraBoostEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a player boosts elytra flight with a firework</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerHandshakeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerHandshakeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is fired during a player handshake.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerInitialSpawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Use <a href="../../../spigotmc/event/player/PlayerSpawnLocationEvent.html" title="class in org.spigotmc.event.player"><code>PlayerSpawnLocationEvent</code></a>, Duplicate API</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerJumpEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerJumpEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the server detects the player is jumping.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerLaunchProjectileEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerLaunchProjectileEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player shoots a projectile.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerLocaleChangeEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerLocaleChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Replaced by <a href="../player/PlayerLocaleChangeEvent.html" title="class in org.bukkit.event.player"><code>PlayerLocaleChangeEvent</code></a> upstream</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerPickupExperienceEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerPickupExperienceEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a player is attempting to pick up an experience orb</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerPostRespawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired after a player has respawned</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerReadyArrowEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player is firing a bow and the server is choosing an arrow to use.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerRecipeBookClickEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerRecipeBookClickEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player clicks a recipe in the recipe book</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerSetSpawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player's spawn is set, either by themselves or otherwise.<br>
Cancelling this event will prevent the spawn from being set.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerStartSpectatingEntityEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerStartSpectatingEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Triggered when a player starts spectating an entity in spectator mode.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerStopSpectatingEntityEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerStopSpectatingEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Triggered when a player stops spectating an entity in spectator mode.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerTeleportEndGatewayEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerTeleportEndGatewayEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a teleport is triggered for an End Gateway</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.player">PlayerUseUnknownEntityEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.profile">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/profile/package-summary.html">com.destroystokyo.paper.event.profile</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/profile/package-summary.html">com.destroystokyo.paper.event.profile</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/profile/FillProfileEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.profile">FillProfileEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired once a profiles additional properties (such as textures) has been filled</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/profile/LookupProfileEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.profile">LookupProfileEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Allows a plugin to be notified anytime AFTER a Profile has been looked up from the Mojang API
This is an opportunity to view the response and potentially cache things.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/profile/PreFillProfileEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.profile">PreFillProfileEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when the server is requesting to fill in properties of an incomplete profile, such as textures.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/profile/PreLookupProfileEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.profile">PreLookupProfileEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Allows a plugin to intercept a Profile Lookup for a Profile by name
At the point of event fire, the UUID and properties are unset.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.profile">ProfileWhitelistVerifyEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fires when the server needs to verify if a player is whitelisted.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.event.server">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/server/package-summary.html">com.destroystokyo.paper.event.server</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/event/server/package-summary.html">com.destroystokyo.paper.event.server</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/AsyncTabCompleteEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">AsyncTabCompleteEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Allows plugins to compute tab completion results asynchronously.</div>
</div>
<div class="col-first odd-row-color"><code>final class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/GS4QueryEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">GS4QueryEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is fired if server is getting queried over GS4 Query protocol
Adapted from Velocity's ProxyQueryEvent</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/PaperServerListPingEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">PaperServerListPingEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Extended version of <a href="../server/ServerListPingEvent.html" title="class in org.bukkit.event.server"><code>ServerListPingEvent</code></a> that allows full control
of the response sent to the client.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/ServerExceptionEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">ServerExceptionEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called whenever an exception is thrown in a recoverable section of the server.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/ServerTickEndEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">ServerTickEndEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the server has finished ticking the main loop</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/ServerTickStartEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">ServerTickStartEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/event/server/WhitelistToggleEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.event.server">WhitelistToggleEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is fired when whitelist is toggled</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.exception">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/exception/package-summary.html">com.destroystokyo.paper.exception</a></h2>
<div class="caption"><span>Methods in <a href="../../../../com/destroystokyo/paper/exception/package-summary.html">com.destroystokyo.paper.exception</a> that return <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code><a href="../Event.html" title="class in org.bukkit.event">Event</a></code></div>
<div class="col-second even-row-color"><span class="type-name-label">ServerEventException.</span><code><a href="../../../../com/destroystokyo/paper/exception/ServerEventException.html#getEvent()" class="member-name-link">getEvent</a>()</code></div>
<div class="col-last even-row-color">
<div class="block">Gets the event which caused the exception</div>
</div>
</div>
<div class="caption"><span>Constructors in <a href="../../../../com/destroystokyo/paper/exception/package-summary.html">com.destroystokyo.paper.exception</a> with parameters of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier</div>
<div class="table-header col-second">Constructor</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>protected </code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/exception/ServerEventException.html#%3Cinit%3E(java.lang.String,java.lang.Throwable,boolean,boolean,org.bukkit.plugin.Plugin,org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">ServerEventException</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;message,
<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Throwable.html" title="class or interface in java.lang" class="external-link">Throwable</a>&nbsp;cause,
boolean&nbsp;enableSuppression,
boolean&nbsp;writableStackTrace,
<a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;responsiblePlugin,
<a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../com/destroystokyo/paper/exception/ServerEventException.html#%3Cinit%3E(java.lang.String,java.lang.Throwable,org.bukkit.plugin.Plugin,org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">ServerEventException</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;message,
<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Throwable.html" title="class or interface in java.lang" class="external-link">Throwable</a>&nbsp;cause,
<a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;responsiblePlugin,
<a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/exception/ServerEventException.html#%3Cinit%3E(java.lang.Throwable,org.bukkit.plugin.Plugin,org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">ServerEventException</a><wbr>(<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Throwable.html" title="class or interface in java.lang" class="external-link">Throwable</a>&nbsp;cause,
<a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;responsiblePlugin,
<a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="com.destroystokyo.paper.loottable">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/loottable/package-summary.html">com.destroystokyo.paper.loottable</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../com/destroystokyo/paper/loottable/package-summary.html">com.destroystokyo.paper.loottable</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.html" class="type-name-link" title="class in com.destroystokyo.paper.loottable">LootableInventoryReplenishEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.block">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/block/package-summary.html">io.papermc.paper.event.block</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/block/package-summary.html">io.papermc.paper.event.block</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/BeaconActivatedEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BeaconActivatedEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a beacon is activated.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/BeaconDeactivatedEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BeaconDeactivatedEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a beacon is deactivated, either because its base block(s) or itself were destroyed.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/BellRevealRaiderEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BellRevealRaiderEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../entity/Raider.html" title="interface in org.bukkit.entity"><code>Raider</code></a> is revealed by a bell.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/BellRingEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BellRingEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a bell is rung.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/BlockBreakBlockEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BlockBreakBlockEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block forces another block to break and drop items.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/BlockFailedDispenseEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BlockFailedDispenseEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block tries to dispense an item, but its inventory is empty.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/BlockLockCheckEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BlockLockCheckEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the server tries to check the lock on a lockable tile entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/BlockPreDispenseEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">BlockPreDispenseEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/CompostItemEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">CompostItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an item is about to be composted by a hopper.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/DragonEggFormEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">DragonEggFormEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the <a href="../../entity/EnderDragon.html" title="interface in org.bukkit.entity"><code>EnderDragon</code></a> is defeated (killed) in a <a href="../../boss/DragonBattle.html" title="interface in org.bukkit.boss"><code>DragonBattle</code></a>,
causing a <a href="../../Material.html#DRAGON_EGG"><code>Material.DRAGON_EGG</code></a> (more formally: <a href="../block/BlockGrowEvent.html#getNewState()"><code>BlockGrowEvent.getNewState()</code></a>)
to possibly appear depending on <a href="../../../../io/papermc/paper/event/block/DragonEggFormEvent.html#isCancelled()"><code>DragonEggFormEvent.isCancelled()</code></a>.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/block/PlayerShearBlockEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">PlayerShearBlockEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player uses sheers on a block.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/block/TargetHitEvent.html" class="type-name-link" title="class in io.papermc.paper.event.block">TargetHitEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a Target Block is hit by a projectile.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.entity">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/entity/package-summary.html">io.papermc.paper.event.entity</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/entity/package-summary.html">io.papermc.paper.event.entity</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/ElderGuardianAppearanceEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">ElderGuardianAppearanceEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Is called when an <a href="../../entity/ElderGuardian.html" title="interface in org.bukkit.entity"><code>ElderGuardian</code></a> appears in front of a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityCompostItemEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityCompostItemEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item is about to be composted by an entity.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityDamageItemEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityDamageItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an item on or used by an entity takes durability damage as a result of being hit/used.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityDyeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityDyeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity is dyed.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityFertilizeEggEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityFertilizeEggEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a mating occurs that results in a pregnancy.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityInsideBlockEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityInsideBlockEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity enters the hitbox of a block.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityLoadCrossbowEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityLoadCrossbowEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a LivingEntity loads a crossbow with a projectile.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityMoveEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityMoveEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Holds information for living entity movement events</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityPortalReadyEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityPortalReadyEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity is ready to be teleported by a plugin.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityPushedByEntityAttackEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityPushedByEntityAttackEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when an entity is pushed by another entity's attack.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/EntityToggleSitEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">EntityToggleSitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Is called when an entity sits down or stands up.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/PufferFishStateChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">PufferFishStateChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called just before a <a href="../../entity/PufferFish.html" title="interface in org.bukkit.entity"><code>PufferFish</code></a> inflates or deflates.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/TameableDeathMessageEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">TameableDeathMessageEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../entity/Tameable.html" title="interface in org.bukkit.entity"><code>Tameable</code></a> dies and sends a death message.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/entity/WardenAngerChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">WardenAngerChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a Warden's anger level has changed due to another entity.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/entity/WaterBottleSplashEvent.html" class="type-name-link" title="class in io.papermc.paper.event.entity">WaterBottleSplashEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a splash water potion "splashes" and affects
different entities in different ways.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.packet">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/packet/package-summary.html">io.papermc.paper.event.packet</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/packet/package-summary.html">io.papermc.paper.event.packet</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/packet/PlayerChunkLoadEvent.html" class="type-name-link" title="class in io.papermc.paper.event.packet">PlayerChunkLoadEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Is called when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> receives a <a href="../../Chunk.html" title="interface in org.bukkit"><code>Chunk</code></a></div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/packet/PlayerChunkUnloadEvent.html" class="type-name-link" title="class in io.papermc.paper.event.packet">PlayerChunkUnloadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Is called when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> receives a chunk unload packet.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.player">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/player/package-summary.html">io.papermc.paper.event.player</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/player/package-summary.html">io.papermc.paper.event.player</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/AbstractChatEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">AbstractChatEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">An abstract implementation of a chat event, handling shared logic.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/AsyncChatCommandDecorateEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">AsyncChatCommandDecorateEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/AsyncChatDecorateEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">AsyncChatDecorateEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is fired when the server decorates a component for chat purposes.</div>
</div>
<div class="col-first odd-row-color"><code>final class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/AsyncChatEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">AsyncChatEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">An event fired when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> sends a chat message to the server.</div>
</div>
<div class="col-first even-row-color"><code>final class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/ChatEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">ChatEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Listening to this event forces chat to wait for the main thread, delaying chat messages.</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerArmSwingEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerArmSwingEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerBedFailEnterEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerBedFailEnterEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerChangeBeaconEffectEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerChangeBeaconEffectEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player sets the effect for a beacon</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerDeepSleepEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerDeepSleepEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player has slept long enough
to count as passing the night/storm.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerFlowerPotManipulateEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerFlowerPotManipulateEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player places an item in or takes an item out of a flowerpot.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerInventorySlotChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a slot contents change in a player's inventory.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerItemCooldownEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerItemCooldownEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a player receives an item cooldown.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerItemFrameChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerItemFrameChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an <a href="../../entity/ItemFrame.html" title="interface in org.bukkit.entity"><code>ItemFrame</code></a> is having an item rotated, added, or removed from it.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerLecternPageChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerLecternPageChangeEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerLoomPatternSelectEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerLoomPatternSelectEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player selects a banner patten in a loom inventory.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerNameEntityEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerNameEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the player is attempting to rename a mob</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerPurchaseEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerPurchaseEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player trades with a standalone merchant GUI.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerSignCommandPreprocessEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerSignCommandPreprocessEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> clicks a sign that causes a command to run.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerStonecutterRecipeSelectEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerStonecutterRecipeSelectEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerStopUsingItemEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerStopUsingItemEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the server detects a player stopping using an item.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerTrackEntityEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerTrackEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Is called when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> tracks an <a href="../../entity/Entity.html" title="interface in org.bukkit.entity"><code>Entity</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerTradeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerTradeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player trades with a villager or wandering trader</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/player/PlayerUntrackEntityEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PlayerUntrackEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Is called when a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> untracks an <a href="../../entity/Entity.html" title="interface in org.bukkit.entity"><code>Entity</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/player/PrePlayerAttackEntityEvent.html" class="type-name-link" title="class in io.papermc.paper.event.player">PrePlayerAttackEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the player tries to attack an entity.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.server">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/server/package-summary.html">io.papermc.paper.event.server</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/server/package-summary.html">io.papermc.paper.event.server</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/server/ServerResourcesReloadedEvent.html" class="type-name-link" title="class in io.papermc.paper.event.server">ServerResourcesReloadedEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when resources such as datapacks are reloaded (e.g.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.world">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/world/package-summary.html">io.papermc.paper.event.world</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/world/package-summary.html">io.papermc.paper.event.world</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/world/StructureLocateEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world">StructureLocateEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span>
<div class="deprecation-comment">no longer used, see <a href="../../../../io/papermc/paper/event/world/StructuresLocateEvent.html" title="class in io.papermc.paper.event.world"><code>StructuresLocateEvent</code></a></div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/world/StructuresLocateEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world">StructuresLocateEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called <b>before</b> a set of configured structures is located.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/world/WorldGameRuleChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world">WorldGameRuleChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a world's gamerule is changed, either by command or by api.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="io.papermc.paper.event.world.border">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/world/border/package-summary.html">io.papermc.paper.event.world.border</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../io/papermc/paper/event/world/border/package-summary.html">io.papermc.paper.event.world.border</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/world/border/WorldBorderBoundsChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world.border">WorldBorderBoundsChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a world border changes its bounds, either over time, or instantly.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/world/border/WorldBorderBoundsChangeFinishEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world.border">WorldBorderBoundsChangeFinishEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a moving world border has finished its move.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../io/papermc/paper/event/world/border/WorldBorderCenterChangeEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world.border">WorldBorderCenterChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a world border's center is changed.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../../io/papermc/paper/event/world/border/WorldBorderEvent.html" class="type-name-link" title="class in io.papermc.paper.event.world.border">WorldBorderEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="me.totalfreedom.scissors.event.block">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../me/totalfreedom/scissors/event/block/package-summary.html">me.totalfreedom.scissors.event.block</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../me/totalfreedom/scissors/event/block/package-summary.html">me.totalfreedom.scissors.event.block</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../me/totalfreedom/scissors/event/block/MasterBlockFireEvent.html" class="type-name-link" title="class in me.totalfreedom.scissors.event.block">MasterBlockFireEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a GameMasterBlock is fired (i.e.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="me.totalfreedom.scissors.event.player">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../me/totalfreedom/scissors/event/player/package-summary.html">me.totalfreedom.scissors.event.player</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../../me/totalfreedom/scissors/event/player/package-summary.html">me.totalfreedom.scissors.event.player</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../../me/totalfreedom/scissors/event/player/SpectatorTeleportEvent.html" class="type-name-link" title="class in me.totalfreedom.scissors.event.player">SpectatorTeleportEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called whenever a spectator attempts to teleport to an entity</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.block">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../block/package-summary.html">org.bukkit.event.block</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../block/package-summary.html">org.bukkit.event.block</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockBreakEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockBreakEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block is broken by a player.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockBurnEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockBurnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block is destroyed as a result of being burnt by fire.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockCanBuildEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockCanBuildEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when we try to place a block, to see if we can build it here or not.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockCookEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockCookEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an ItemStack is successfully cooked in a block.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockDamageAbortEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockDamageAbortEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player stops damaging a Block.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockDamageEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockDamageEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block is damaged by a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockDispenseArmorEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockDispenseArmorEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an equippable item is dispensed from a block and equipped on a
nearby entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockDispenseEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockDispenseEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item is dispensed from a block.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockDropItemEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockDropItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called if a block broken by a player drops an item.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a block related event.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockExpEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockExpEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">An event that's called when a block yields experience.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockExplodeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockExplodeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block explodes interacting with blocks.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockFadeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockFadeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block fades, melts or disappears based on world conditions</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockFertilizeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockFertilizeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called with the block changes resulting from a player fertilizing a given
block with bonemeal.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockFormEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockFormEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block is formed or spreads based on world conditions.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockFromToEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockFromToEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents events with a source block and a destination block, currently
only applies to liquid (lava and water) and teleporting dragon eggs.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockGrowEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockGrowEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block grows naturally in the world.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockIgniteEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockIgniteEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block is ignited.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockMultiPlaceEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockMultiPlaceEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a single block placement action of a player triggers the
creation of multiple blocks(e.g.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockPhysicsEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockPhysicsEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown when a block physics check is called.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockPistonEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockPistonEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a piston block is triggered</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockPistonExtendEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockPistonExtendEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a piston extends</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockPistonRetractEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockPistonRetractEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a piston retracts</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockPlaceEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockPlaceEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block is placed by a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockReceiveGameEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockReceiveGameEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Sculk sensor receives a game event and hence might activate.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockRedstoneEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockRedstoneEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a redstone current changes</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BlockShearEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockShearEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Event fired when a dispenser shears a nearby sheep.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/BlockSpreadEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BlockSpreadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block spreads based on world conditions.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/BrewingStartEvent.html" class="type-name-link" title="class in org.bukkit.event.block">BrewingStartEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a brewing stand starts to brew.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/CampfireStartEvent.html" class="type-name-link" title="class in org.bukkit.event.block">CampfireStartEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a Campfire starts to cook.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/CauldronLevelChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">CauldronLevelChangeEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/EntityBlockFormEvent.html" class="type-name-link" title="class in org.bukkit.event.block">EntityBlockFormEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a block is formed by entities.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/FluidLevelChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">FluidLevelChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the fluid level of a block changes due to changes in adjacent
blocks.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/InventoryBlockStartEvent.html" class="type-name-link" title="class in org.bukkit.event.block">InventoryBlockStartEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">draft API</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/LeavesDecayEvent.html" class="type-name-link" title="class in org.bukkit.event.block">LeavesDecayEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when leaves are decaying naturally.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/MoistureChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">MoistureChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the moisture level of a soil block changes.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/NotePlayEvent.html" class="type-name-link" title="class in org.bukkit.event.block">NotePlayEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a note block is being played through player interaction or a
redstone current.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../block/SignChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.block">SignChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a sign is changed by a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../block/SpongeAbsorbEvent.html" class="type-name-link" title="class in org.bukkit.event.block">SpongeAbsorbEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a sponge absorbs water from the world.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.command">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../command/package-summary.html">org.bukkit.event.command</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../command/package-summary.html">org.bukkit.event.command</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../command/UnknownCommandEvent.html" class="type-name-link" title="class in org.bukkit.event.command">UnknownCommandEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when a player executes a command that is not defined</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.enchantment">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../enchantment/package-summary.html">org.bukkit.event.enchantment</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../enchantment/package-summary.html">org.bukkit.event.enchantment</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../enchantment/EnchantItemEvent.html" class="type-name-link" title="class in org.bukkit.event.enchantment">EnchantItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an ItemStack is successfully enchanted (currently at
enchantment table)</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../enchantment/PrepareItemEnchantEvent.html" class="type-name-link" title="class in org.bukkit.event.enchantment">PrepareItemEnchantEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an ItemStack is inserted in an enchantment table - can be
called multiple times</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.entity">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../entity/package-summary.html">org.bukkit.event.entity</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../entity/package-summary.html">org.bukkit.event.entity</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/AreaEffectCloudApplyEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">AreaEffectCloudApplyEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a lingering potion applies its effects.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/ArrowBodyCountChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ArrowBodyCountChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an arrow enters or exists an entity's body.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/BatToggleSleepEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">BatToggleSleepEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a bat attempts to sleep or wake up from its slumber.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/CreatureSpawnEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">CreatureSpawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a creature is spawned into a world.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/CreeperPowerEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">CreeperPowerEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Creeper is struck by lightning.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EnderDragonChangePhaseEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EnderDragonChangePhaseEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an EnderDragon switches controller phase.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityAirChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityAirChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the amount of air an entity has remaining changes.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityBreakDoorEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityBreakDoorEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an <a href="../../entity/Entity.html" title="interface in org.bukkit.entity"><code>Entity</code></a> breaks a door</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityBreedEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityBreedEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when one Entity breeds with another Entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityChangeBlockEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityChangeBlockEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when any Entity changes a block and a more specific event is not available.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityCombustByBlockEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityCombustByBlockEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a block causes an entity to combust.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityCombustByEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityCombustByEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity causes another entity to combust.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityCombustEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityCombustEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity combusts.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityCreatePortalEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityCreatePortalEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Use <a href="../world/PortalCreateEvent.html" title="class in org.bukkit.event.world"><code>PortalCreateEvent</code></a></div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityDamageByBlockEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityDamageByBlockEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity is damaged by a block</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityDamageByEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityDamageByEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity is damaged by an entity</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityDamageEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityDamageEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores data for damage events</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityDeathEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityDeathEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown whenever a LivingEntity dies</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityDropItemEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityDropItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when an entity creates an item drop.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityEnterBlockEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityEnterBlockEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an <a href="../../entity/Entity.html" title="interface in org.bukkit.entity"><code>Entity</code></a> enters a block and is stored in that block.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityEnterLoveModeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityEnterLoveModeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity enters love mode.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents an Entity-related event</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityExhaustionEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityExhaustionEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a human entity experiences exhaustion.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityExplodeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityExplodeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity explodes interacting with blocks.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityInteractEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityInteractEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity interacts with an object</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityPickupItemEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPickupItemEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown when an entity picks an item up from the ground</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityPlaceEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPlaceEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Triggered when an entity is created in the world by a player "placing" an item
on a block.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityPortalEnterEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPortalEnterEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity comes into contact with a portal</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityPortalEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPortalEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a non-player entity is about to teleport because it is in
contact with a portal.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityPortalExitEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPortalExitEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called before an entity exits a portal.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityPoseChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPoseChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity changes its pose.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityPotionEffectEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityPotionEffectEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a potion effect is modified on an entity.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityRegainHealthEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityRegainHealthEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores data for health-regain events</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityResurrectEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityResurrectEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity dies and may have the opportunity to be resurrected.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityShootBowEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityShootBowEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a LivingEntity shoots a bow firing an arrow</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntitySpawnEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntitySpawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity is spawned into a world.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntitySpellCastEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntitySpellCastEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../entity/Spellcaster.html" title="interface in org.bukkit.entity"><code>Spellcaster</code></a> casts a spell.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityTameEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityTameEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown when a LivingEntity is tamed</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityTargetEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityTargetEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a creature targets or untargets another entity</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityTargetLivingEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityTargetLivingEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an Entity targets a <a href="../../entity/LivingEntity.html" title="interface in org.bukkit.entity"><code>LivingEntity</code></a> and can only target
LivingEntity's.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityTeleportEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityTeleportEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when a non-player entity is teleported from one location to another.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityToggleGlideEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityToggleGlideEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Sent when an entity's gliding status is toggled with an Elytra.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityToggleSwimEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityToggleSwimEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Sent when an entity's swimming status is toggled.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/EntityTransformEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityTransformEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity is about to be replaced by another entity.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/EntityUnleashEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">EntityUnleashEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called immediately prior to an entity being unleashed.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/ExpBottleEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ExpBottleEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a ThrownExpBottle hits and releases experience.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/ExplosionPrimeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ExplosionPrimeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity has made a decision to explode.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/FireworkExplodeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">FireworkExplodeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a firework explodes.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/FoodLevelChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">FoodLevelChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a human entity's food level changes</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/HorseJumpEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">HorseJumpEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a horse jumps.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/ItemDespawnEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ItemDespawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a <a href="../../entity/Item.html" title="interface in org.bukkit.entity"><code>Item</code></a> is removed from
the world because it has existed for 5 minutes.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/ItemMergeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ItemMergeEvent</a></code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/ItemSpawnEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ItemSpawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an item is spawned into a world</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/LingeringPotionSplashEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">LingeringPotionSplashEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a splash potion hits an area</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/PiglinBarterEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PiglinBarterEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores all data related to the bartering interaction with a piglin.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/PigZapEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PigZapEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Stores data for pigs being zapped</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/PigZombieAngerEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PigZombieAngerEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Pig Zombie is angered by another entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/PlayerDeathEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PlayerDeathEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown whenever a <a href="../../entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> dies</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/PlayerLeashEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PlayerLeashEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called immediately prior to a creature being leashed by a player.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/PotionSplashEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">PotionSplashEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a splash potion hits an area</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/ProjectileHitEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ProjectileHitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a projectile hits an object</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/ProjectileLaunchEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">ProjectileLaunchEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a projectile is launched.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/SheepDyeWoolEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">SheepDyeWoolEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a sheep's wool is dyed</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/SheepRegrowWoolEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">SheepRegrowWoolEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a sheep regrows its wool</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/SlimeSplitEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">SlimeSplitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Slime splits into smaller Slimes upon death</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/SpawnerSpawnEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">SpawnerSpawnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity is spawned into a world by a spawner.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/StriderTemperatureChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">StriderTemperatureChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../entity/Strider.html" title="interface in org.bukkit.entity"><code>Strider</code></a>'s temperature has changed as a result of
entering or exiting blocks it considers warm.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/VillagerAcquireTradeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">VillagerAcquireTradeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called whenever a villager acquires a new trade.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../entity/VillagerCareerChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">VillagerCareerChangeEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../entity/VillagerReplenishTradeEvent.html" class="type-name-link" title="class in org.bukkit.event.entity">VillagerReplenishTradeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a <a href="../../entity/Villager.html" title="interface in org.bukkit.entity"><code>Villager</code></a> is about to restock one of its trades.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.hanging">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../hanging/package-summary.html">org.bukkit.event.hanging</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../hanging/package-summary.html">org.bukkit.event.hanging</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../hanging/HangingBreakByEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.hanging">HangingBreakByEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Triggered when a hanging entity is removed by an entity</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../hanging/HangingBreakEvent.html" class="type-name-link" title="class in org.bukkit.event.hanging">HangingBreakEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Triggered when a hanging entity is removed</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../hanging/HangingEvent.html" class="type-name-link" title="class in org.bukkit.event.hanging">HangingEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents a hanging entity-related event.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../hanging/HangingPlaceEvent.html" class="type-name-link" title="class in org.bukkit.event.hanging">HangingPlaceEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Triggered when a hanging entity is created in the world</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.inventory">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../inventory/package-summary.html">org.bukkit.event.inventory</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../inventory/package-summary.html">org.bukkit.event.inventory</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/BrewEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">BrewEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the brewing of the contents inside the Brewing Stand is
complete.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/BrewingStandFuelEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">BrewingStandFuelEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an ItemStack is about to increase the fuel level of a brewing
stand.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/CraftItemEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">CraftItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the recipe of an Item is completed inside a crafting matrix.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/FurnaceBurnEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">FurnaceBurnEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an ItemStack is successfully burned as fuel in a furnace.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/FurnaceExtractEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">FurnaceExtractEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a player takes items out of the furnace</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/FurnaceSmeltEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">FurnaceSmeltEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an ItemStack is successfully smelted in a furnace.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/FurnaceStartSmeltEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">FurnaceStartSmeltEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a Furnace starts smelting.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/HopperInventorySearchEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">HopperInventorySearchEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Event that gets called each time a Hopper attempts to find its
source/attached containers.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/InventoryClickEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryClickEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a player clicks in an inventory.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/InventoryCloseEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryCloseEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a player related inventory event</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/InventoryCreativeEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryCreativeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a player in creative mode puts down or picks up
an item in their inventory / hotbar and when they drop items from their
Inventory while in creative mode.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/InventoryDragEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryDragEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called when the player drags an item in their cursor across
the inventory.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/InventoryEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents a player related inventory event</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/InventoryInteractEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryInteractEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">An abstract base class for events that describe an interaction between a
HumanEntity and the contents of an Inventory.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/InventoryMoveItemEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryMoveItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when some entity or block (e.g.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/InventoryOpenEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryOpenEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player opens an inventory</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/InventoryPickupItemEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">InventoryPickupItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a hopper or hopper minecart picks up a dropped item.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/PrepareAnvilEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">PrepareAnvilEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item is put in a slot for repair by an anvil.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/PrepareGrindstoneEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">PrepareGrindstoneEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an item is put in a slot for repair or unenchanting in a grindstone.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/PrepareInventoryResultEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">PrepareInventoryResultEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">use <a href="../../../../com/destroystokyo/paper/event/inventory/PrepareResultEvent.html" title="class in com.destroystokyo.paper.event.inventory"><code>PrepareResultEvent</code></a></div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/PrepareItemCraftEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">PrepareItemCraftEvent</a></code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/PrepareSmithingEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">PrepareSmithingEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item is put in a slot for upgrade by a Smithing Table.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../inventory/SmithItemEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">SmithItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the recipe of an Item is completed inside a smithing table.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../inventory/TradeSelectEvent.html" class="type-name-link" title="class in org.bukkit.event.inventory">TradeSelectEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called whenever a player clicks a new trade on the trades
sidebar.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.player">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../player/package-summary.html">org.bukkit.event.player</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../player/package-summary.html">org.bukkit.event.player</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/AsyncPlayerChatEvent.html" class="type-name-link" title="class in org.bukkit.event.player">AsyncPlayerChatEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">use <a href="../../../../io/papermc/paper/event/player/AsyncChatEvent.html" title="class in io.papermc.paper.event.player"><code>AsyncChatEvent</code></a> instead</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/AsyncPlayerChatPreviewEvent.html" class="type-name-link" title="class in org.bukkit.event.player">AsyncPlayerChatPreviewEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">chat previews have been removed</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/AsyncPlayerPreLoginEvent.html" class="type-name-link" title="class in org.bukkit.event.player">AsyncPlayerPreLoginEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores details for players attempting to log in.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerAdvancementDoneEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerAdvancementDoneEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player has completed all criteria in an advancement.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerAnimationEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerAnimationEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents a player animation event
<br>Use <a href="../../../../io/papermc/paper/event/player/PlayerArmSwingEvent.html" title="class in io.papermc.paper.event.player"><code>PlayerArmSwingEvent</code></a> for determining which arm was swung.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerArmorStandManipulateEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerArmorStandManipulateEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player interacts with an armor stand and will either swap, retrieve or
place an item.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerAttemptPickupItemEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerAttemptPickupItemEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when a player attempts to pick an item up from the ground</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerBedEnterEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBedEnterEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is fired when the player is almost about to enter the bed.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerBedLeaveEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBedLeaveEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is fired when the player is leaving a bed.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerBucketEmptyEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBucketEmptyEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player empties a bucket</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerBucketEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBucketEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called whenever a player captures an entity in a bucket.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerBucketEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBucketEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player interacts with a Bucket</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerBucketFillEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBucketFillEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player fills a bucket</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerBucketFishEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerBucketFishEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">Use the more generic <a href="../player/PlayerBucketEntityEvent.html" title="class in org.bukkit.event.player"><code>PlayerBucketEntityEvent</code></a></div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerChangedMainHandEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerChangedMainHandEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player changes their main hand in the client settings.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerChangedWorldEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerChangedWorldEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player switches to another world.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerChannelEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerChannelEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called after a player registers or unregisters a new plugin
channel.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerChatEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerChatEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">This event will fire from the main thread and allows the use of
all of the Bukkit API, unlike the <a href="../player/AsyncPlayerChatEvent.html" title="class in org.bukkit.event.player"><code>AsyncPlayerChatEvent</code></a>.</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerChatTabCompleteEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerChatTabCompleteEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">This event is no longer fired due to client changes</div>
</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerCommandPreprocessEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerCommandPreprocessEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called whenever a player runs a command (by placing a slash
at the start of their message).</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerCommandSendEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerCommandSendEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when the list of available server commands is sent to
the player.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerDropItemEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerDropItemEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown when a player drops an item from their inventory</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerEditBookEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerEditBookEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player edits or signs a book and quill item.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerEggThrowEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerEggThrowEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player throws an egg and it might hatch</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents a player related event</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerExpChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerExpChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a players experience changes naturally</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerFishEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerFishEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when a player is fishing</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerGameModeChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerGameModeChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the GameMode of the player is changed.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerHarvestBlockEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerHarvestBlockEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called whenever a player harvests a block.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerHideEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerHideEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a visible entity is hidden from a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerInteractAtEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerInteractAtEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents an event that is called when a player right clicks an entity that
also contains the location where the entity was clicked.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerInteractEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerInteractEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents an event that is called when a player right clicks an entity.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerInteractEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerInteractEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents an event that is called when a player interacts with an object or
air, potentially fired once for each hand.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerItemBreakEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerItemBreakEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Fired when a player's item breaks (such as a shovel or flint and steel).</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerItemConsumeEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerItemConsumeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event will fire when a player is finishing consuming an item (food,
potion, milk bucket).</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerItemDamageEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerItemDamageEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an item used by the player takes durability damage as a result of
being used.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerItemHeldEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerItemHeldEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Fired when a player changes their currently held item</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerItemMendEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerItemMendEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents when a player has an item repaired via the Mending enchantment.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerJoinEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerJoinEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player joins a server</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerKickEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerKickEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player gets kicked from the server</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerLevelChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerLevelChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a players level changes</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerLocaleChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerLocaleChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player changes their locale in the client settings.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerLoginEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerLoginEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores details for players attempting to log in.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerMoveEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerMoveEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Holds information for player movement events</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerPickupArrowEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerPickupArrowEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Thrown when a player picks up an arrow from the ground.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerPickupItemEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerPickupItemEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment"><a href="../entity/EntityPickupItemEvent.html" title="class in org.bukkit.event.entity"><code>EntityPickupItemEvent</code></a></div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerPortalEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerPortalEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player is about to teleport because it is in contact with a
portal which will generate an exit portal.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerPreLoginEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerPreLoginEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated.</span>
<div class="deprecation-comment">This event causes synchronization from the login thread; <a href="../player/AsyncPlayerPreLoginEvent.html" title="class in org.bukkit.event.player"><code>AsyncPlayerPreLoginEvent</code></a> is preferred to keep the secondary threads
asynchronous.</div>
</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerQuitEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerQuitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player leaves a server</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerRecipeDiscoverEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerRecipeDiscoverEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player discovers a new recipe in the recipe book.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerRegisterChannelEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerRegisterChannelEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This is called immediately after a player registers for a plugin channel.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerResourcePackStatusEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerResourcePackStatusEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player takes action on a resource pack request sent via
<a href="../../entity/Player.html#setResourcePack(java.lang.String)"><code>Player.setResourcePack(java.lang.String)</code></a>.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerRespawnEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerRespawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player respawns.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerRiptideEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerRiptideEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is fired when the player activates the riptide enchantment, using
their trident to propel them through the air.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerShearEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerShearEntityEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player shears an entity</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerShowEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerShowEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a hidden entity is shown to a player.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerStatisticIncrementEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerStatisticIncrementEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player statistic is incremented.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerSwapHandItemsEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerSwapHandItemsEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player swap items between main hand and off hand using the
hotkey.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerTakeLecternBookEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerTakeLecternBookEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a player clicks the button to take a book of a
Lectern.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerTeleportEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerTeleportEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Holds information for player teleport events</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerToggleFlightEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerToggleFlightEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player toggles their flying state</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerToggleSneakEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerToggleSneakEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a player toggles their sneaking state</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerToggleSprintEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerToggleSprintEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a player toggles their sprinting state</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerUnleashEntityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerUnleashEntityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called prior to an entity being unleashed due to a player's action.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../player/PlayerUnregisterChannelEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerUnregisterChannelEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This is called immediately after a player unregisters for a plugin channel.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../player/PlayerVelocityEvent.html" class="type-name-link" title="class in org.bukkit.event.player">PlayerVelocityEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when the velocity of a player changes.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.raid">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../raid/package-summary.html">org.bukkit.event.raid</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../raid/package-summary.html">org.bukkit.event.raid</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../raid/RaidEvent.html" class="type-name-link" title="class in org.bukkit.event.raid">RaidEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Represents events related to raids.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../raid/RaidFinishEvent.html" class="type-name-link" title="class in org.bukkit.event.raid">RaidFinishEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called when a <a href="../../Raid.html" title="interface in org.bukkit"><code>Raid</code></a> was complete with a clear result.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../raid/RaidSpawnWaveEvent.html" class="type-name-link" title="class in org.bukkit.event.raid">RaidSpawnWaveEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a raid wave spawns.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../raid/RaidStopEvent.html" class="type-name-link" title="class in org.bukkit.event.raid">RaidStopEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a <a href="../../Raid.html" title="interface in org.bukkit"><code>Raid</code></a> is stopped.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../raid/RaidTriggerEvent.html" class="type-name-link" title="class in org.bukkit.event.raid">RaidTriggerEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../Raid.html" title="interface in org.bukkit"><code>Raid</code></a> is triggered (e.g: a player with Bad Omen effect
enters a village).</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.server">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../server/package-summary.html">org.bukkit.event.server</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../server/package-summary.html">org.bukkit.event.server</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/BroadcastMessageEvent.html" class="type-name-link" title="class in org.bukkit.event.server">BroadcastMessageEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Event triggered for server broadcast messages such as from
<a href="../../Server.html#broadcast(java.lang.String,java.lang.String)"><code>Server.broadcast(String, String)</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/MapInitializeEvent.html" class="type-name-link" title="class in org.bukkit.event.server">MapInitializeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a map is initialized.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/PluginDisableEvent.html" class="type-name-link" title="class in org.bukkit.event.server">PluginDisableEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a plugin is disabled.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/PluginEnableEvent.html" class="type-name-link" title="class in org.bukkit.event.server">PluginEnableEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a plugin is enabled.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/PluginEvent.html" class="type-name-link" title="class in org.bukkit.event.server">PluginEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Used for plugin enable and disable events</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/RemoteServerCommandEvent.html" class="type-name-link" title="class in org.bukkit.event.server">RemoteServerCommandEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called when a command is received over RCON.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/ServerCommandEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServerCommandEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a command is run by a non-player.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/ServerEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServerEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Miscellaneous server events</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/ServerListPingEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServerListPingEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a server list ping is coming in.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/ServerLoadEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServerLoadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called when either the server startup or reload has completed.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/ServiceEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServiceEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">An event relating to a registered service.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/ServiceRegisterEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServiceRegisterEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">This event is called when a service is registered.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../server/ServiceUnregisterEvent.html" class="type-name-link" title="class in org.bukkit.event.server">ServiceUnregisterEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">This event is called when a service is unregistered.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../server/TabCompleteEvent.html" class="type-name-link" title="class in org.bukkit.event.server">TabCompleteEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a <a href="../../command/CommandSender.html" title="interface in org.bukkit.command"><code>CommandSender</code></a> of any description (ie: player or
console) attempts to tab complete.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.vehicle">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../vehicle/package-summary.html">org.bukkit.event.vehicle</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../vehicle/package-summary.html">org.bukkit.event.vehicle</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleBlockCollisionEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleBlockCollisionEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Raised when a vehicle collides with a block.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../vehicle/VehicleCollisionEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleCollisionEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Raised when a vehicle collides.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleCreateEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleCreateEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Raised when a vehicle is created.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../vehicle/VehicleDamageEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleDamageEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Raised when a vehicle receives damage.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleDestroyEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleDestroyEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Raised when a vehicle is destroyed, which could be caused by either a
player or the environment.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../vehicle/VehicleEnterEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleEnterEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Raised when an entity enters a vehicle.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleEntityCollisionEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleEntityCollisionEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Raised when a vehicle collides with an entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../vehicle/VehicleEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a vehicle-related event.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleExitEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleExitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Raised when a living entity exits a vehicle.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../vehicle/VehicleMoveEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleMoveEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Raised when a vehicle moves.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../vehicle/VehicleUpdateEvent.html" class="type-name-link" title="class in org.bukkit.event.vehicle">VehicleUpdateEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a vehicle updates</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.weather">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../weather/package-summary.html">org.bukkit.event.weather</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../weather/package-summary.html">org.bukkit.event.weather</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../weather/LightningStrikeEvent.html" class="type-name-link" title="class in org.bukkit.event.weather">LightningStrikeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores data for lightning striking</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../weather/ThunderChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.weather">ThunderChangeEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Stores data for thunder state changing in a world</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../weather/WeatherChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.weather">WeatherChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Stores data for weather changing in a world</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../weather/WeatherEvent.html" class="type-name-link" title="class in org.bukkit.event.weather">WeatherEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a Weather-related event</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.event.world">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../world/package-summary.html">org.bukkit.event.world</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../world/package-summary.html">org.bukkit.event.world</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/AsyncStructureSpawnEvent.html" class="type-name-link" title="class in org.bukkit.event.world">AsyncStructureSpawnEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../generator/structure/Structure.html" title="class in org.bukkit.generator.structure"><code>Structure</code></a> is naturally generated in the world.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/ChunkEvent.html" class="type-name-link" title="class in org.bukkit.event.world">ChunkEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a Chunk related event</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/ChunkLoadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">ChunkLoadEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a chunk is loaded</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/ChunkPopulateEvent.html" class="type-name-link" title="class in org.bukkit.event.world">ChunkPopulateEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Thrown when a newly generated chunk has finished being populated.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/ChunkUnloadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">ChunkUnloadEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a chunk is unloaded</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/EntitiesLoadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">EntitiesLoadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when entities are loaded.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/EntitiesUnloadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">EntitiesUnloadEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when entities are unloaded.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/GenericGameEvent.html" class="type-name-link" title="class in org.bukkit.event.world">GenericGameEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents a generic Mojang game event.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/LootGenerateEvent.html" class="type-name-link" title="class in org.bukkit.event.world">LootGenerateEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a <a href="../../loot/LootTable.html" title="interface in org.bukkit.loot"><code>LootTable</code></a> is generated in the world for an
<a href="../../inventory/InventoryHolder.html" title="interface in org.bukkit.inventory"><code>InventoryHolder</code></a>.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/PortalCreateEvent.html" class="type-name-link" title="class in org.bukkit.event.world">PortalCreateEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a portal is created</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/SpawnChangeEvent.html" class="type-name-link" title="class in org.bukkit.event.world">SpawnChangeEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">An event that is called when a world's spawn changes.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/StructureGrowEvent.html" class="type-name-link" title="class in org.bukkit.event.world">StructureGrowEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Event that is called when an organic structure attempts to grow (Sapling -&gt;
Tree), (Mushroom -&gt; Huge Mushroom), naturally or using bonemeal.</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/TimeSkipEvent.html" class="type-name-link" title="class in org.bukkit.event.world">TimeSkipEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when the time skips in a world.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/WorldEvent.html" class="type-name-link" title="class in org.bukkit.event.world">WorldEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Represents events within a world</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/WorldInitEvent.html" class="type-name-link" title="class in org.bukkit.event.world">WorldInitEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a World is initializing.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/WorldLoadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">WorldLoadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a World is loaded</div>
</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../world/WorldSaveEvent.html" class="type-name-link" title="class in org.bukkit.event.world">WorldSaveEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when a World is saved.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../world/WorldUnloadEvent.html" class="type-name-link" title="class in org.bukkit.event.world">WorldUnloadEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when a World is unloaded</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.plugin">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../plugin/package-summary.html">org.bukkit.plugin</a></h2>
<div class="caption"><span>Methods in <a href="../../plugin/package-summary.html">org.bukkit.plugin</a> that return types with arguments of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code><a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/util/Map.html" title="class or interface in java.util" class="external-link">Map</a>&lt;<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;,<wbr><a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/util/Set.html" title="class or interface in java.util" class="external-link">Set</a>&lt;<a href="../../plugin/RegisteredListener.html" title="class in org.bukkit.plugin">RegisteredListener</a>&gt;&gt;</code></div>
<div class="col-second even-row-color"><span class="type-name-label">PluginLoader.</span><code><a href="../../plugin/PluginLoader.html#createRegisteredListeners(org.bukkit.event.Listener,org.bukkit.plugin.Plugin)" class="member-name-link">createRegisteredListeners</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
<div class="block">Creates and returns registered listeners for the event classes used in
this listener</div>
</div>
<div class="col-first odd-row-color"><code><a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/Nullable.html" title="class or interface in org.jetbrains.annotations" class="external-link">@Nullable</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">TimedRegisteredListener.</span><code><a href="../../plugin/TimedRegisteredListener.html#getEventClass()" class="member-name-link">getEventClass</a>()</code></div>
<div class="col-last odd-row-color">
<div class="block">Gets the class of the events this listener handled.</div>
</div>
</div>
<div class="caption"><span>Methods in <a href="../../plugin/package-summary.html">org.bukkit.plugin</a> with parameters of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">PluginManager.</span><code><a href="../../plugin/PluginManager.html#callEvent(org.bukkit.event.Event)" class="member-name-link">callEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">
<div class="block">Calls an event with the given details</div>
</div>
<div class="col-first odd-row-color"><code>void</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">RegisteredListener.</span><code><a href="../../plugin/RegisteredListener.html#callEvent(org.bukkit.event.Event)" class="member-name-link">callEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last odd-row-color">
<div class="block">Calls the event executor</div>
</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">SimplePluginManager.</span><code><a href="../../plugin/SimplePluginManager.html#callEvent(org.bukkit.event.Event)" class="member-name-link">callEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
<div class="block">Calls an event with the given details.</div>
</div>
<div class="col-first odd-row-color"><code>void</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">TimedRegisteredListener.</span><code><a href="../../plugin/TimedRegisteredListener.html#callEvent(org.bukkit.event.Event)" class="member-name-link">callEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last odd-row-color">&nbsp;</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">EventExecutor.</span><code><a href="../../plugin/EventExecutor.html#execute(org.bukkit.event.Listener,org.bukkit.event.Event)" class="member-name-link">execute</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Event.html" title="class in org.bukkit.event">Event</a>&nbsp;event)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
<div class="caption"><span>Method parameters in <a href="../../plugin/package-summary.html">org.bukkit.plugin</a> with type arguments of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>static <a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a></code></div>
<div class="col-second even-row-color"><span class="type-name-label">EventExecutor.</span><code><a href="../../plugin/EventExecutor.html#create(java.lang.reflect.Method,java.lang.Class)" class="member-name-link">create</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/reflect/Method.html" title="class or interface in java.lang.reflect" class="external-link">Method</a>&nbsp;m,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;eventClass)</code></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><code>void</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">PluginManager.</span><code><a href="../../plugin/PluginManager.html#registerEvent(java.lang.Class,org.bukkit.event.Listener,org.bukkit.event.EventPriority,org.bukkit.plugin.EventExecutor,org.bukkit.plugin.Plugin)" class="member-name-link">registerEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;event,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../EventPriority.html" title="enum class in org.bukkit.event">EventPriority</a>&nbsp;priority,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a>&nbsp;executor,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin)</code></div>
<div class="col-last odd-row-color">
<div class="block">Registers the specified executor to the given event class</div>
</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">PluginManager.</span><code><a href="../../plugin/PluginManager.html#registerEvent(java.lang.Class,org.bukkit.event.Listener,org.bukkit.event.EventPriority,org.bukkit.plugin.EventExecutor,org.bukkit.plugin.Plugin,boolean)" class="member-name-link">registerEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;event,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../EventPriority.html" title="enum class in org.bukkit.event">EventPriority</a>&nbsp;priority,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a>&nbsp;executor,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin,
boolean&nbsp;ignoreCancelled)</code></div>
<div class="col-last even-row-color">
<div class="block">Registers the specified executor to the given event class</div>
</div>
<div class="col-first odd-row-color"><code>void</code></div>
<div class="col-second odd-row-color"><span class="type-name-label">SimplePluginManager.</span><code><a href="../../plugin/SimplePluginManager.html#registerEvent(java.lang.Class,org.bukkit.event.Listener,org.bukkit.event.EventPriority,org.bukkit.plugin.EventExecutor,org.bukkit.plugin.Plugin)" class="member-name-link">registerEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;event,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../EventPriority.html" title="enum class in org.bukkit.event">EventPriority</a>&nbsp;priority,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a>&nbsp;executor,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin)</code></div>
<div class="col-last odd-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
&nbsp;</div>
<div class="col-first even-row-color"><code>void</code></div>
<div class="col-second even-row-color"><span class="type-name-label">SimplePluginManager.</span><code><a href="../../plugin/SimplePluginManager.html#registerEvent(java.lang.Class,org.bukkit.event.Listener,org.bukkit.event.EventPriority,org.bukkit.plugin.EventExecutor,org.bukkit.plugin.Plugin,boolean)" class="member-name-link">registerEvent</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;&nbsp;event,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../EventPriority.html" title="enum class in org.bukkit.event">EventPriority</a>&nbsp;priority,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/EventExecutor.html" title="interface in org.bukkit.plugin">EventExecutor</a>&nbsp;executor,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin,
boolean&nbsp;ignoreCancelled)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
<div class="block">Registers the given event to the specified listener using a directly
passed EventExecutor</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.bukkit.plugin.java">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../plugin/java/package-summary.html">org.bukkit.plugin.java</a></h2>
<div class="caption"><span>Methods in <a href="../../plugin/java/package-summary.html">org.bukkit.plugin.java</a> that return types with arguments of type <a href="../Event.html" title="class in org.bukkit.event">Event</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Method</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code><a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/util/Map.html" title="class or interface in java.util" class="external-link">Map</a>&lt;<a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/lang/Class.html" title="class or interface in java.lang" class="external-link">Class</a>&lt;? extends <a href="../Event.html" title="class in org.bukkit.event">Event</a>&gt;,<wbr><a href="https://docs.oracle.com/en/java/javase/17/docs/api/java.base/java/util/Set.html" title="class or interface in java.util" class="external-link">Set</a>&lt;<a href="../../plugin/RegisteredListener.html" title="class in org.bukkit.plugin">RegisteredListener</a>&gt;&gt;</code></div>
<div class="col-second even-row-color"><span class="type-name-label">JavaPluginLoader.</span><code><a href="../../plugin/java/JavaPluginLoader.html#createRegisteredListeners(org.bukkit.event.Listener,org.bukkit.plugin.Plugin)" class="member-name-link">createRegisteredListeners</a><wbr>(<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../Listener.html" title="interface in org.bukkit.event">Listener</a>&nbsp;listener,
<a href="https://javadoc.io/doc/org.jetbrains/annotations/23.0.0/org/jetbrains/annotations/NotNull.html" title="class or interface in org.jetbrains.annotations" class="external-link">@NotNull</a> <a href="../../plugin/Plugin.html" title="interface in org.bukkit.plugin">Plugin</a>&nbsp;plugin)</code></div>
<div class="col-last even-row-color">
<div class="block"><span class="deprecated-label">Deprecated, for removal: This API element is subject to removal in a future version.</span></div>
&nbsp;</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.spigotmc.event.entity">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../spigotmc/event/entity/package-summary.html">org.spigotmc.event.entity</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../spigotmc/event/entity/package-summary.html">org.spigotmc.event.entity</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../spigotmc/event/entity/EntityDismountEvent.html" class="type-name-link" title="class in org.spigotmc.event.entity">EntityDismountEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when an entity stops riding another entity.</div>
</div>
<div class="col-first odd-row-color"><code>class&nbsp;</code></div>
<div class="col-second odd-row-color"><code><a href="../../../spigotmc/event/entity/EntityMountEvent.html" class="type-name-link" title="class in org.spigotmc.event.entity">EntityMountEvent</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Called when an entity attempts to ride another entity.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="org.spigotmc.event.player">
<h2>Uses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../spigotmc/event/player/package-summary.html">org.spigotmc.event.player</a></h2>
<div class="caption"><span>Subclasses of <a href="../Event.html" title="class in org.bukkit.event">Event</a> in <a href="../../../spigotmc/event/player/package-summary.html">org.spigotmc.event.player</a></span></div>
<div class="summary-table three-column-summary">
<div class="table-header col-first">Modifier and Type</div>
<div class="table-header col-second">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code>class&nbsp;</code></div>
<div class="col-second even-row-color"><code><a href="../../../spigotmc/event/player/PlayerSpawnLocationEvent.html" class="type-name-link" title="class in org.spigotmc.event.player">PlayerSpawnLocationEvent</a></code></div>
<div class="col-last even-row-color">
<div class="block">Called when player is about to spawn in a world after joining the server.</div>
</div>
</div>
</section>
</li>
</ul>
</section>
</main>
</div>
</div>
</body>
</html>