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Prevent velocity freeze
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patches/server/0041-Prevent-velocity-freeze.patch
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86
patches/server/0041-Prevent-velocity-freeze.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Allink <arclicious@vivaldi.net>
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Date: Sun, 27 Nov 2022 05:14:18 +0000
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Subject: [PATCH] Prevent velocity freeze
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
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index a603d99430aedb3c242c2833e0cc8a31aba49205..2be290fac27b0a8dea163f4337fcd19c0ee87168 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
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@@ -41,9 +41,13 @@ public abstract class AbstractHurtingProjectile extends Projectile {
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double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
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if (d6 != 0.0D) {
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- this.xPower = d3 / d6 * 0.1D;
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- this.yPower = d4 / d6 * 0.1D;
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- this.zPower = d5 / d6 * 0.1D;
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+ // Scissors start - Prevent projectile velocity freeze
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+ //this.xPower = d3 / d6 * 0.1D;
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+ //this.yPower = d4 / d6 * 0.1D;
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+ //this.zPower = d5 / d6 * 0.1D;
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+ // Scissors end
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+
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+ setPower(d3 / d6 * .1d, d4 / d6 * .1d, d5 / d6 * .1d);
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}
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}
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@@ -150,6 +154,25 @@ public abstract class AbstractHurtingProjectile extends Projectile {
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nbt.put("power", this.newDoubleList(new double[]{this.xPower, this.yPower, this.zPower}));
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}
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+ // Scissors start - Prevent projectile velocity freeze
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+ public void setPower(double xPower, double yPower, double zPower)
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+ {
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+ if (Double.isInfinite(xPower) || Double.isInfinite(yPower) || Double.isInfinite(zPower))
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+ {
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+ return;
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+ }
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+
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+ if (Double.isNaN(xPower) || Double.isNaN(yPower) || Double.isNaN(zPower))
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+ {
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+ return;
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+ }
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+
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+ this.xPower = xPower;
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+ this.yPower = yPower;
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+ this.zPower = zPower;
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+ }
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+ // Scissors end
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+
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@Override
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public void readAdditionalSaveData(CompoundTag nbt) {
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super.readAdditionalSaveData(nbt);
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@@ -157,9 +180,13 @@ public abstract class AbstractHurtingProjectile extends Projectile {
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ListTag nbttaglist = nbt.getList("power", 6);
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if (nbttaglist.size() == 3) {
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- this.xPower = nbttaglist.getDouble(0);
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- this.yPower = nbttaglist.getDouble(1);
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- this.zPower = nbttaglist.getDouble(2);
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+ // Scissors start - Prevent projectile velocity freeze
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+ //this.xPower = nbttaglist.getDouble(0);
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+ //this.yPower = nbttaglist.getDouble(1);
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+ //this.zPower = nbttaglist.getDouble(2);
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+ // Scissors end
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+
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+ setPower(nbttaglist.getDouble(0), nbttaglist.getDouble(1), nbttaglist.getDouble(2));
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}
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}
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@@ -193,9 +220,12 @@ public abstract class AbstractHurtingProjectile extends Projectile {
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Vec3 vec3d = entity.getLookAngle();
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this.setDeltaMovement(vec3d);
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- this.xPower = vec3d.x * 0.1D;
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- this.yPower = vec3d.y * 0.1D;
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- this.zPower = vec3d.z * 0.1D;
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+ // Scissors start - Prevent projectile velocity freeze
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+ //this.xPower = vec3d.x * 0.1D;
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+ //this.yPower = vec3d.y * 0.1D;
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+ //this.zPower = vec3d.z * 0.1D;
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+ setPower(vec3d.x * 0.1D, vec3d.y * 0.1D, vec3d.z * 0.1D);
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+ // Scissors end
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this.setOwner(entity);
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}
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