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Validate coordinates before attempting to get block entities when handling Creative Inventory packets
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@ -0,0 +1,40 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Video <videogamesm12@gmail.com>
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Date: Sun, 20 Mar 2022 07:46:37 -0600
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Subject: [PATCH] Validate coordinates before attempting to get block entities
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when handling Creative Inventory packets
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 621ec8e8a197323da6b423fee57c816ac9d7c875..f3d6b9b8db85c8e93a3af161c15b7aa873ebc5cf 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2937,16 +2937,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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if (!itemstack.isEmpty() && nbttagcompound != null && nbttagcompound.contains("x") && nbttagcompound.contains("y") && nbttagcompound.contains("z") && this.player.getBukkitEntity().hasPermission("minecraft.nbt.copy")) { // Spigot
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BlockPos blockposition = new BlockPos(nbttagcompound.getInt("x"), nbttagcompound.getInt("y"), nbttagcompound.getInt("z"));
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- BlockEntity tileentity = this.player.level.getBlockEntity(blockposition);
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+ // Scissors start - Validate coordinates before anything else
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+ if (Level.isInSpawnableBounds(blockposition))
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+ {
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+ BlockEntity tileentity = this.player.level.getBlockEntity(blockposition);
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- if (tileentity != null) {
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- CompoundTag nbttagcompound1 = tileentity.save(new CompoundTag());
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+ if (tileentity != null) {
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+ CompoundTag nbttagcompound1 = tileentity.save(new CompoundTag());
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- nbttagcompound1.remove("x");
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- nbttagcompound1.remove("y");
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- nbttagcompound1.remove("z");
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- itemstack.addTagElement("BlockEntityTag", (Tag) nbttagcompound1);
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+ nbttagcompound1.remove("x");
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+ nbttagcompound1.remove("y");
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+ nbttagcompound1.remove("z");
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+ itemstack.addTagElement("BlockEntityTag", (Tag) nbttagcompound1);
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+ }
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}
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+ // Scissors end
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}
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boolean flag1 = packet.getSlotNum() >= 1 && packet.getSlotNum() <= 45;
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