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Validate String UUIDs during the CompoundTag -> GameProfile conversion process
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Video <videogamesm12@gmail.com>
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Date: Wed, 30 Mar 2022 02:01:55 -0600
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Subject: [PATCH] Validate String UUIDs during the CompoundTag -> GameProfile
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conversion process
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diff --git a/src/main/java/net/minecraft/nbt/NbtUtils.java b/src/main/java/net/minecraft/nbt/NbtUtils.java
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index 24f009fa3b84323b4c43e0ed15c224d16a7ede81..1d1876c78f82ce36d45320e4575c79fdc284ce0e 100644
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--- a/src/main/java/net/minecraft/nbt/NbtUtils.java
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+++ b/src/main/java/net/minecraft/nbt/NbtUtils.java
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@@ -78,7 +78,12 @@ public final class NbtUtils {
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// Paper start - support string UUID's
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if (compound.contains("Id", 8)) {
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- uUID = UUID.fromString(compound.getString("Id"));
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+ // Scissors start - Validate String UUIDs in game profiles
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+ try {
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+ uUID = UUID.fromString(compound.getString("Id"));
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+ } catch (Exception ignored) {
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+ }
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+ // Scissors end
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}
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// Paper end
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if (compound.hasUUID("Id")) {
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