Limit save data for Bees and Vexes (#120)

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allinkdev 2023-07-05 23:52:13 +01:00 committed by GitHub
parent 5af8738efc
commit a4ede7dc64
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@ -0,0 +1,44 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Allink <arclicious@vivaldi.net>
Date: Wed, 5 Jul 2023 22:58:24 +0100
Subject: [PATCH] Limit save data for Bees and Vexes
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 083640b7e4aee75db9b884aebd640c9410e669ca..76a2d683c7a32a8af2683cb2d7a3e33111064b27 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -223,8 +223,12 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public void readAdditionalSaveData(CompoundTag nbt) {
this.hivePos = null;
- if (nbt.contains("HivePos")) {
- this.hivePos = NbtUtils.readBlockPos(nbt.getCompound("HivePos"));
+ if (nbt.contains("HivePos"))
+ {
+ // Scissors start - Limit HivePos
+ final BlockPos savedHivePos = NbtUtils.readBlockPos(nbt.getCompound("HivePos"));
+ this.hivePos = this.level.isLoadedAndInBounds(savedHivePos) ? savedHivePos : null;
+ // Scissors end - Limit HivePos
}
this.savedFlowerPos = null;
diff --git a/src/main/java/net/minecraft/world/entity/monster/Vex.java b/src/main/java/net/minecraft/world/entity/monster/Vex.java
index f78f3f2d740f7b4800e17d9bc64b7b4fedda49b9..a4c4c7cd5a4325916836728f11d2164ad211143b 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Vex.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Vex.java
@@ -107,8 +107,12 @@ public class Vex extends Monster {
@Override
public void readAdditionalSaveData(CompoundTag nbt) {
super.readAdditionalSaveData(nbt);
- if (nbt.contains("BoundX")) {
- this.boundOrigin = new BlockPos(nbt.getInt("BoundX"), nbt.getInt("BoundY"), nbt.getInt("BoundZ"));
+ if (nbt.contains("BoundX"))
+ {
+ // Scissors start - Limit Vex bound origin
+ final BlockPos savedBoundOrigin = new BlockPos(nbt.getInt("BoundX"), nbt.getInt("BoundY"), nbt.getInt("BoundZ"));
+ this.boundOrigin = this.level.isLoadedAndInBounds(savedBoundOrigin) ? savedBoundOrigin : null;
+ // Scissors end - Limit Vex bound origin
}
if (nbt.contains("LifeTicks")) {