diff --git a/patches/server/0021-Add-custom-classes-used-by-Scissors.patch b/patches/server/0021-Add-custom-classes-used-by-Scissors.patch new file mode 100644 index 0000000..7f8af6c --- /dev/null +++ b/patches/server/0021-Add-custom-classes-used-by-Scissors.patch @@ -0,0 +1,210 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Telesphoreo +Date: Sat, 11 Jun 2022 22:56:59 -0500 +Subject: [PATCH] Add custom classes used by Scissors + + +diff --git a/src/main/java/me/totalfreedom/scissors/MathUtility.java b/src/main/java/me/totalfreedom/scissors/MathUtility.java +new file mode 100644 +index 0000000000000000000000000000000000000000..754b578b575137a9c48cb20dee965a9388fedb3c +--- /dev/null ++++ b/src/main/java/me/totalfreedom/scissors/MathUtility.java +@@ -0,0 +1,29 @@ ++package me.totalfreedom.scissors; ++ ++public class MathUtility ++{ ++ public static int clampInt(int number, int minimum, int maximum) ++ { ++ return Math.min(Math.max(number, minimum), maximum); ++ } ++ ++ public static long clampLong(long number, long minimum, long maximum) ++ { ++ return Math.min(Math.max(number, minimum), maximum); ++ } ++ ++ public static double clampDouble(double number, double minimum, double maximum) ++ { ++ return Math.min(Math.max(number, minimum), maximum); ++ } ++ ++ public static int safeDoubleToInt(double number) ++ { ++ return (int) clampDouble(number, Integer.MIN_VALUE, Integer.MAX_VALUE); ++ } ++ ++ public static int safeLongToInt(long number) ++ { ++ return (int) clampLong(number, Integer.MIN_VALUE, Integer.MAX_VALUE); ++ } ++} +diff --git a/src/main/java/me/totalfreedom/scissors/NbtUtility.java b/src/main/java/me/totalfreedom/scissors/NbtUtility.java +new file mode 100644 +index 0000000000000000000000000000000000000000..b724baaef8d565e41db1af6393d0890e919a5aa8 +--- /dev/null ++++ b/src/main/java/me/totalfreedom/scissors/NbtUtility.java +@@ -0,0 +1,74 @@ ++package me.totalfreedom.scissors; ++ ++import java.nio.charset.StandardCharsets; ++import javax.annotation.Nullable; ++import net.minecraft.nbt.CompoundTag; ++import net.minecraft.nbt.ListTag; ++import net.minecraft.nbt.Tag; ++ ++public class NbtUtility ++{ ++ public static final long MAXIMUM_SIZE = (256 * 1024); ++ ++ public static long getTagSize(@Nullable Tag tag, int depth) ++ { ++ if (depth > 512) ++ { ++ return 0; ++ } ++ if (tag == null) ++ { ++ return 0; ++ } ++ ++ long size = 0; ++ ++ if (tag.getType() == CompoundTag.TYPE) ++ { ++ CompoundTag compoundTag = (CompoundTag) tag; ++ for (String key : compoundTag.getAllKeys()) ++ { ++ size += getTagSize(compoundTag.get(key), depth + 1); ++ } ++ } ++ else if (tag.getType() == ListTag.TYPE) ++ { ++ ListTag listTag = (ListTag) tag; ++ for (Tag tag1 : listTag) ++ { ++ size += getTagSize(tag1, depth + 1); ++ } ++ } ++ else ++ { ++ size += tag.getAsString().getBytes(StandardCharsets.UTF_8).length; ++ } ++ ++ return size; ++ } ++ ++ public static long getTagSize(@Nullable CompoundTag tag) ++ { ++ return getTagSize(tag, 0); ++ } ++ ++ public static boolean isTooLarge(@Nullable CompoundTag tag) ++ { ++ if (tag == null) ++ { ++ return false; ++ } ++ return getTagSize(tag) > MAXIMUM_SIZE; ++ } ++ ++ public static class Item ++ { ++ public static CompoundTag removeItemData(CompoundTag tag) ++ { ++ CompoundTag cleaned = new CompoundTag(); ++ cleaned.putString("id", tag.getString("id")); ++ cleaned.putByte("Count", tag.getByte("Count")); ++ return cleaned; ++ } ++ } ++} +diff --git a/src/main/java/me/totalfreedom/scissors/PositionUtility.java b/src/main/java/me/totalfreedom/scissors/PositionUtility.java +new file mode 100644 +index 0000000000000000000000000000000000000000..9e33ad84e50c7e2491aa883f905323f3ad2b070c +--- /dev/null ++++ b/src/main/java/me/totalfreedom/scissors/PositionUtility.java +@@ -0,0 +1,83 @@ ++package me.totalfreedom.scissors; ++ ++import net.minecraft.core.BlockPos; ++import net.minecraft.world.entity.Entity; ++import net.minecraft.world.level.Level; ++import net.minecraft.world.level.border.WorldBorder; ++import net.minecraft.world.phys.Vec3; ++ ++public class PositionUtility ++{ ++ public static Vec3 getValidVec3(double x, double y, double z, Entity entity) ++ { ++ final Level level = entity.level; ++ ++ try ++ { ++ if (level.isInWorldBounds(new BlockPos(Math.floor(MathUtility.safeDoubleToInt(x)), Math.floor(MathUtility.safeDoubleToInt(y)), Math.floor(MathUtility.safeDoubleToInt(z))))) ++ { ++ return new Vec3(x, y, z); ++ } ++ else ++ { ++ final WorldBorder worldBorder = level.getWorldBorder(); ++ ++ final double maxX = worldBorder.getMaxX(); ++ final double maxY = level.getMaxBuildHeight(); ++ final double maxZ = worldBorder.getMaxZ(); ++ ++ final double minX = worldBorder.getMinX(); ++ final double minY = level.getMinBuildHeight(); ++ final double minZ = worldBorder.getMinZ(); ++ ++ return new Vec3(MathUtility.clampDouble(x, minX, maxX), MathUtility.clampDouble(y, minY, maxY), MathUtility.clampDouble(z, minZ, maxZ)); ++ } ++ } ++ catch (Exception e) ++ { // If we throw some sort of exception due to the position being crazy, catch it ++ return new Vec3(0, 0, 0); ++ } ++ } ++ ++ public static Vec3 getValidVec3FromBlockPos(BlockPos blockPos, Entity entity) ++ { ++ final BlockPos validBlockPos = getValidBlockPos(blockPos, entity); ++ ++ return new Vec3(validBlockPos.getX(), validBlockPos.getY(), validBlockPos.getZ()); ++ } ++ ++ public static BlockPos getValidBlockPos(BlockPos blockPos, Entity entity) ++ { ++ final Level level = entity.level; ++ ++ try ++ { ++ if (level.isInWorldBounds(blockPos)) ++ { ++ return blockPos; ++ } ++ else ++ { ++ final int x = blockPos.getX(); ++ final int y = blockPos.getY(); ++ final int z = blockPos.getZ(); ++ ++ final WorldBorder worldBorder = level.getWorldBorder(); ++ ++ final int maxX = MathUtility.safeDoubleToInt(worldBorder.getMaxX()); ++ final int maxY = level.getMaxBuildHeight(); ++ final int maxZ = MathUtility.safeDoubleToInt(worldBorder.getMaxZ()); ++ ++ final int minX = MathUtility.safeDoubleToInt(worldBorder.getMinX()); ++ final int minY = level.getMinBuildHeight(); ++ final int minZ = MathUtility.safeDoubleToInt(worldBorder.getMinZ()); ++ ++ return new BlockPos(MathUtility.clampInt(x, minX, maxX), MathUtility.clampInt(y, minY, maxY), MathUtility.clampInt(z, minZ, maxZ)); ++ } ++ } ++ catch (Exception e) ++ { // If we throw some sort of exception due to the position being crazy, catch it ++ return new BlockPos(0, 0, 0); ++ } ++ } ++}