diff --git a/patches/server/0015-Validate-coordinates-before-attempting-to-get-block-.patch b/patches/server/0015-Validate-coordinates-before-attempting-to-get-block-.patch index 61f08d8..f6a7776 100644 --- a/patches/server/0015-Validate-coordinates-before-attempting-to-get-block-.patch +++ b/patches/server/0015-Validate-coordinates-before-attempting-to-get-block-.patch @@ -6,22 +6,21 @@ Subject: [PATCH] Validate coordinates before attempting to get block entities diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -index 621ec8e8a197323da6b423fee57c816ac9d7c875..88d1620ba81eaa2d868401951a264fe0e0f998c6 100644 +index 621ec8e8a197323da6b423fee57c816ac9d7c875..83333ae9c8e8c1edc6e7f02468bd8dc7e44bb66e 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -@@ -2933,21 +2933,26 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser +@@ -2933,20 +2933,24 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser if (this.player.gameMode.isCreative()) { boolean flag = packet.getSlotNum() < 0; ItemStack itemstack = packet.getItem(); - CompoundTag nbttagcompound = itemstack.getTagElement("BlockEntityTag"); -+ /* Scissors - Do not pre-load chunks + CompoundTag nbttagcompound = itemstack.getTagElement("BlockEntityTag"); if (!itemstack.isEmpty() && nbttagcompound != null && nbttagcompound.contains("x") && nbttagcompound.contains("y") && nbttagcompound.contains("z") && this.player.getBukkitEntity().hasPermission("minecraft.nbt.copy")) { // Spigot BlockPos blockposition = new BlockPos(nbttagcompound.getInt("x"), nbttagcompound.getInt("y"), nbttagcompound.getInt("z")); - BlockEntity tileentity = this.player.level.getBlockEntity(blockposition); -+ if (Level.isInSpawnableBounds(blockposition) && blockposition.getY() < 255) -+ { ++ // Scissors start - Validate coordinates and whether or not the player can reach them ++ if (Level.isInSpawnableBounds(blockposition) && !isOutsideOfReach(blockposition.getX(), blockposition.getY(), blockposition.getZ())) { + BlockEntity tileentity = this.player.level.getBlockEntity(blockposition); - if (tileentity != null) { @@ -39,8 +38,7 @@ index 621ec8e8a197323da6b423fee57c816ac9d7c875..88d1620ba81eaa2d868401951a264fe0 + itemstack.addTagElement("BlockEntityTag", (Tag) nbttagcompound1); + } } ++ // Scissors end } -+ */ boolean flag1 = packet.getSlotNum() >= 1 && packet.getSlotNum() <= 45; - boolean flag2 = itemstack.isEmpty() || itemstack.getDamageValue() >= 0 && itemstack.getCount() <= 64 && !itemstack.isEmpty();