Commit Graph

369 Commits

Author SHA1 Message Date
d13728a72f Ok get this one in too 2022-04-22 01:07:51 -05:00
6cf04f68f9 Readd this 2022-04-22 01:07:06 -05:00
3780ab8142 Create 0004-Fixes-the-Blank-SkullOwner-exploit.patch 2022-04-22 00:59:19 -05:00
3c9f6d0e01 Update 0018-Fix-negative-death-times.patch 2022-04-22 00:50:33 -05:00
54c0013982 Update 0019-Update-for-1.18.2.patch 2022-04-22 00:30:55 -05:00
fba2ddfedc Consolidate more patches 2022-04-22 00:27:06 -05:00
7b1a66a44e Actually consolidate the build changes into the correct patch 2022-04-22 00:15:08 -05:00
53755af975 Update Paper 2022-04-22 00:09:47 -05:00
Jason Penilla
41be2256f0
Update README 2022-04-21 20:45:48 -07:00
Jason Penilla
aedd5067fd
Update upstream 2022-04-21 20:36:03 -07:00
ef929a72a2 update paper 2022-04-20 17:19:33 -05:00
81609b1d4b Actually fix updater 2022-04-19 20:09:38 -05:00
65407daeae Delete 0023-Revert-and-fix-a-few-things.patch 2022-04-19 20:05:39 -05:00
719cce7443 Create 0023-Revert-and-fix-a-few-things.patch 2022-04-19 20:02:28 -05:00
1546e4ae5f Update Jenkinsfile 2022-04-19 19:38:51 -05:00
2671eeee6b Attempt to fix updater 2022-04-19 19:35:55 -05:00
a988bca4a6 try and fix it again 2022-04-19 19:22:46 -05:00
b76c7d1ccd Create 0021-Fix-versioning.patch 2022-04-19 19:15:50 -05:00
856ff4c719 It compiles, that's all I guarantee 2022-04-19 19:05:57 -05:00
4c0a4b8804 I'm committing this right now. I don't know if it works but it compiles 2022-04-19 18:49:48 -05:00
243ebd8d3b changes i think 2022-04-19 18:21:18 -05:00
ayunami2000
011c000a26
Merge pull request #12 from allinkdev/deathtimes
Fix negative death times
2022-04-19 07:47:25 -04:00
Business Goose
39916e2102
Fix negative death times 2022-04-19 11:56:30 +01:00
Allink
c2618f2522
Reset large tags (#11) 2022-04-18 17:20:08 -06:00
d120903a36 Get branch for version checking automatically 2022-04-18 17:23:52 -05:00
2aa83ebb1f Don't clean the workspace first 2022-04-14 20:40:24 -05:00
195650a11b Add tests 2022-04-14 20:32:26 -05:00
5be5c364cd Update Paper 2022-04-14 20:07:20 -05:00
Video
42ce42b668 Fixes creative-killing potion effects and certain potion effect overflows 2022-04-11 13:38:34 -06:00
96c05b397e Attempt to speed up compilation process
https://github.com/PaperMC/Paper/pull/7706
2022-04-11 01:39:25 -05:00
ec3e517057 Merge branch 'main' of https://github.com/AtlasMediaGroup/Scissors 2022-04-10 16:58:57 -05:00
d7ba16b712 I think this is what we want 2022-04-10 16:58:49 -05:00
Video
a9cc494a94 Backport patch 888 from the regular Paper 2022-04-10 15:58:40 -06:00
66efa217d0 Update Jenkinsfile 2022-04-10 16:54:42 -05:00
Luna
d4a73a9b3f
Limit ListTags to 1024 elements (#9)
* Limit ListTags to 1024 elements

* a
2022-04-09 18:06:20 -06:00
Video
ecfd11a180 Don't query NBT from players in the nbt text component 2022-04-09 13:02:56 -06:00
3fca938ad8 Separate the steps for better visualization 2022-04-07 16:07:56 -05:00
3feb510c17 Use Gradle wrapper 2022-04-07 00:05:56 -05:00
ac5ee6b0d7 Update Jenkinsfile 2022-04-06 21:45:16 -05:00
c9ea15b233 Almost forgor 2022-04-04 17:32:55 -05:00
65c6dc2d62 Let's try something 2022-04-04 17:21:20 -05:00
Allink
646f5e6002
Prevent non-living entities from being spawned by spawners (#7) 2022-04-04 02:39:28 -06:00
Video
6760ad5417 Properly renames patch #19 to stop it from renaming itself 2022-04-04 02:13:12 -06:00
864f0915fd Remove API patches 2022-03-31 15:26:41 -05:00
Video
6950f39d8c Prevent attributes with invalid namespaces from being applied to CraftMetaItems 2022-03-30 18:24:02 -06:00
Video
8fdf4dce39 Validate String UUIDs during the CompoundTag -> GameProfile conversion process 2022-03-30 02:04:27 -06:00
Video
4cecc52099 Reject oversized components from updating + removes unnecessary imports from dev-imports.txt 2022-03-28 17:13:43 -06:00
ayunami2000
50e5b29c3d
Merge pull request #6 from AtlasMediaGroup/FS-176
block excessive nbt that kicks players
2022-03-28 17:30:11 -04:00
ayunami2000
31aad362c1 prepare for pr + fix typo 2022-03-28 17:24:47 -04:00
Video
77cc5f291f Better handling of invalid JSON components
This commit has some behavioral changes!

An issue regarding the treatment of invalid JSON components was raised this morning. This commit changes the behavior for many things using the component system to instead replace the invalid JSON with text saying "** Invalid JSON Component **". Some things will not do this (e.g. the conversion process).

Here's a list of things that are affected by this change:
- Hover event components (specifically, the show_entity action)
- NBT components
- Entity names
- Beacons
- Enchantment tables
- Scoreboard save data loading
2022-03-28 15:17:49 -06:00