From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Allink Date: Sun, 27 Nov 2022 04:04:14 +0000 Subject: [PATCH] Prevent velocity freeze diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java index 3a088afd8269606543ebc9fb2074eb70431fcd39..561e68806b50c417f08a20bcf87c44d117b9f41c 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java +++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java @@ -41,9 +41,13 @@ public abstract class AbstractHurtingProjectile extends Projectile { double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5); if (d6 != 0.0D) { - this.xPower = d3 / d6 * 0.1D; - this.yPower = d4 / d6 * 0.1D; - this.zPower = d5 / d6 * 0.1D; + // Scissors start - Prevent projectile velocity freeze + //this.xPower = d3 / d6 * 0.1D; + //this.yPower = d4 / d6 * 0.1D; + //this.zPower = d5 / d6 * 0.1D; + // Scissors end + + setPower(d3 / d6 * .1d, d4 / d6 * .1d, d5 / d6 * .1d); } } @@ -150,6 +154,25 @@ public abstract class AbstractHurtingProjectile extends Projectile { nbt.put("power", this.newDoubleList(new double[]{this.xPower, this.yPower, this.zPower})); } + // Scissors start - Prevent projectile velocity freeze + public void setPower(double xPower, double yPower, double zPower) + { + if (Double.isInfinite(xPower) || Double.isInfinite(yPower) || Double.isInfinite(zPower)) + { + return; + } + + if (Double.isNaN(xPower) || Double.isNaN(yPower) || Double.isNaN(zPower)) + { + return; + } + + this.xPower = Math.min(Math.max(xPower, -1024), 1024); + this.yPower = Math.min(Math.max(yPower, -1024), 1024); + this.zPower = Math.min(Math.max(zPower, -1024), 1024); + } + // Scissors end + @Override public void readAdditionalSaveData(CompoundTag nbt) { super.readAdditionalSaveData(nbt); @@ -157,9 +180,13 @@ public abstract class AbstractHurtingProjectile extends Projectile { ListTag nbttaglist = nbt.getList("power", 6); if (nbttaglist.size() == 3) { - this.xPower = nbttaglist.getDouble(0); - this.yPower = nbttaglist.getDouble(1); - this.zPower = nbttaglist.getDouble(2); + // Scissors start - Prevent projectile velocity freeze + //this.xPower = nbttaglist.getDouble(0); + //this.yPower = nbttaglist.getDouble(1); + //this.zPower = nbttaglist.getDouble(2); + // Scissors end + + setPower(nbttaglist.getDouble(0), nbttaglist.getDouble(1), nbttaglist.getDouble(2)); } } @@ -192,9 +219,13 @@ public abstract class AbstractHurtingProjectile extends Projectile { Vec3 vec3d = entity.getLookAngle(); this.setDeltaMovement(vec3d); - this.xPower = vec3d.x * 0.1D; - this.yPower = vec3d.y * 0.1D; - this.zPower = vec3d.z * 0.1D; + // Scissors start - Prevent projectile velocity freeze + //this.xPower = vec3d.x * 0.1D; + //this.yPower = vec3d.y * 0.1D; + //this.zPower = vec3d.z * 0.1D; + + setPower(vec3d.x * 0.1D, vec3d.y * 0.1D, vec3d.z * 0.1D); + // Scissors end this.setOwner(entity); return true; } else {