From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Luna Date: Tue, 4 Jul 2023 18:49:34 -0300 Subject: [PATCH] Fix packet-related lag exploits diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 61000ef4e49050cd2f6f182423638bc00fa26561..4306f6fe53dcf73875bb68309bd1f037f71ee8c1 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -994,7 +994,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic this.player.sendSystemMessage(Component.translatable("advMode.notEnabled")); } else if (!this.player.canUseGameMasterBlocks() && (!this.player.isCreative() || !this.player.getBukkitEntity().hasPermission("minecraft.commandblock"))) { // Paper - command block permission this.player.sendSystemMessage(Component.translatable("advMode.notAllowed")); - } else { + } else if (this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors BaseCommandBlock commandblocklistenerabstract = null; CommandBlockEntity tileentitycommand = null; BlockPos blockposition = packet.getPos(); @@ -1161,7 +1161,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic @Override public void handleSetStructureBlock(ServerboundSetStructureBlockPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); - if (this.player.canUseGameMasterBlocks()) { + if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors BlockPos blockposition = packet.getPos(); BlockState iblockdata = this.player.level().getBlockState(blockposition); BlockEntity tileentity = this.player.level().getBlockEntity(blockposition); @@ -1219,7 +1219,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic @Override public void handleSetJigsawBlock(ServerboundSetJigsawBlockPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); - if (this.player.canUseGameMasterBlocks()) { + if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors BlockPos blockposition = packet.getPos(); BlockState iblockdata = this.player.level().getBlockState(blockposition); BlockEntity tileentity = this.player.level().getBlockEntity(blockposition); @@ -1242,7 +1242,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic @Override public void handleJigsawGenerate(ServerboundJigsawGeneratePacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); - if (this.player.canUseGameMasterBlocks()) { + if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors BlockPos blockposition = packet.getPos(); BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);