From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Video Date: Sun, 20 Mar 2022 07:46:37 -0600 Subject: [PATCH] Validate coordinates before attempting to get block entities when handling Creative Inventory packets diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 2a609e43370e68943c580083f7f7d8c9b0972955..9d9bcf537ba9ae67cdcfec33f983c0983aaf889e 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -1923,6 +1923,18 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic } // Spigot end + // Scissors start - Readd the following Paper code + // Paper start + private static final int SURVIVAL_PLACE_DISTANCE_SQUARED = 6 * 6; + private static final int CREATIVE_PLACE_DISTANCE_SQUARED = 7 * 7; + private boolean isOutsideOfReach(double x, double y, double z) { + Location eyeLoc = this.getCraftPlayer().getEyeLocation(); + double reachDistance = org.bukkit.util.NumberConversions.square(eyeLoc.getX() - x) + org.bukkit.util.NumberConversions.square(eyeLoc.getY() - y) + org.bukkit.util.NumberConversions.square(eyeLoc.getZ() - z); + return reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED); + } + // Paper end + // Scissors end + @Override public void handleUseItemOn(ServerboundUseItemOnPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); @@ -3349,16 +3361,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound); if (this.player.level().isLoaded(blockposition)) { - // Paper start - BlockEntity tileentity = null; - if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.serverLevel().isLoadedAndInBounds(blockposition)) { - tileentity = this.player.level().getBlockEntity(blockposition); - } - // Paper end + // Scissors start - Validate coordinates and whether the player can reach them + if (Level.isInSpawnableBounds(blockposition) && !isOutsideOfReach(blockposition.getX(), blockposition.getY(), blockposition.getZ())) + { + BlockEntity tileentity = null; + if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.serverLevel().isLoadedAndInBounds(blockposition)) + { + tileentity = this.player.level().getBlockEntity(blockposition); + } + // Paper end - if (tileentity != null) { - tileentity.saveToItem(itemstack); + if (tileentity != null) { + tileentity.saveToItem(itemstack); + } } + // Scissors end } }