From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Video Date: Sun, 13 Mar 2022 21:56:29 -0600 Subject: [PATCH] Validate BlockState and SoundEvent values diff --git a/src/main/java/net/minecraft/nbt/NbtUtils.java b/src/main/java/net/minecraft/nbt/NbtUtils.java index dca8853944832e8fc5a291aa6b46d84b24181ea7..24f009fa3b84323b4c43e0ed15c224d16a7ede81 100644 --- a/src/main/java/net/minecraft/nbt/NbtUtils.java +++ b/src/main/java/net/minecraft/nbt/NbtUtils.java @@ -230,7 +230,7 @@ public final class NbtUtils { if (!compound.contains("Name", 8)) { return Blocks.AIR.defaultBlockState(); } else { - Block block = Registry.BLOCK.get(new ResourceLocation(compound.getString("Name"))); + Block block = Registry.BLOCK.get(ResourceLocation.tryParse(compound.getString("Name"))); // Scissors - Validate BlockState BlockState blockState = block.defaultBlockState(); if (compound.contains("Properties", 10)) { CompoundTag compoundTag = compound.getCompound("Properties"); diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java index 52e4948fd1657fa1776ac6b0142e8c21e7567976..a811b97021e2eed6efc592bc33602a270feb75a0 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java @@ -536,7 +536,7 @@ public abstract class AbstractArrow extends Projectile { this.setCritArrow(nbt.getBoolean("crit")); this.setPierceLevel(nbt.getByte("PierceLevel")); if (nbt.contains("SoundEvent", 8)) { - this.soundEvent = (SoundEvent) Registry.SOUND_EVENT.getOptional(new ResourceLocation(nbt.getString("SoundEvent"))).orElse(this.getDefaultHitGroundSoundEvent()); + this.soundEvent = (SoundEvent) Registry.SOUND_EVENT.getOptional(ResourceLocation.tryParse(nbt.getString("SoundEvent"))).orElse(this.getDefaultHitGroundSoundEvent()); // Scissors - Validate SoundEvents before trying to play them } this.setShotFromCrossbow(nbt.getBoolean("ShotFromCrossbow"));