From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Allink Date: Sun, 10 Dec 2023 18:41:18 -0600 Subject: [PATCH] Prevent velocity freeze diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java index c4ecc5faa4f61e7974e8c475762924a89615b377..1c14b87f84b678b36adede9d2aa9a18453ce4278 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java +++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java @@ -1,6 +1,8 @@ package net.minecraft.world.entity.projectile; import javax.annotation.Nullable; + +import me.totalfreedom.scissors.MathUtility; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; @@ -47,12 +49,15 @@ public abstract class AbstractHurtingProjectile extends Projectile { // CraftBukkit end double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5); - if (d6 != 0.0D) { - this.xPower = d3 / d6 * 0.1D; - this.yPower = d4 / d6 * 0.1D; - this.zPower = d5 / d6 * 0.1D; + if (d6 != 0.0D) + { + // Scissors start - Prevent projectile velocity freeze + //this.xPower = d3 / d6 * 0.1D; + //this.yPower = d4 / d6 * 0.1D; + //this.zPower = d5 / d6 * 0.1D; + setPower(d3 / d6 * .1d, d4 / d6 * .1d, d5 / d6 * .1d); } - + // Scissors end } public AbstractHurtingProjectile(EntityType type, LivingEntity owner, double directionX, double directionY, double directionZ, Level world) { @@ -164,6 +169,25 @@ public abstract class AbstractHurtingProjectile extends Projectile { nbt.put("power", this.newDoubleList(new double[]{this.xPower, this.yPower, this.zPower})); } + // Scissors start - Prevent projectile velocity freeze + public void setPower(double xPower, double yPower, double zPower) + { + if (Double.isInfinite(xPower) || Double.isInfinite(yPower) || Double.isInfinite(zPower)) + { + return; + } + + if (Double.isNaN(xPower) || Double.isNaN(yPower) || Double.isNaN(zPower)) + { + return; + } + + this.xPower = MathUtility.clampDouble(xPower, -1024, 1024); + this.yPower = MathUtility.clampDouble(yPower, -1024, 1024); + this.zPower = MathUtility.clampDouble(zPower, -1024, 1024); + } + // Scissors end + @Override public void readAdditionalSaveData(CompoundTag nbt) { super.readAdditionalSaveData(nbt); @@ -171,9 +195,13 @@ public abstract class AbstractHurtingProjectile extends Projectile { ListTag nbttaglist = nbt.getList("power", 6); if (nbttaglist.size() == 3) { - this.xPower = nbttaglist.getDouble(0); - this.yPower = nbttaglist.getDouble(1); - this.zPower = nbttaglist.getDouble(2); + // Scissors start - Prevent projectile velocity freeze + //this.xPower = nbttaglist.getDouble(0); + //this.yPower = nbttaglist.getDouble(1); + //this.zPower = nbttaglist.getDouble(2); + + setPower(nbttaglist.getDouble(0), nbttaglist.getDouble(1), nbttaglist.getDouble(2)); + // Scissors end } } @@ -207,9 +235,13 @@ public abstract class AbstractHurtingProjectile extends Projectile { Vec3 vec3d = entity.getLookAngle(); this.setDeltaMovement(vec3d); - this.xPower = vec3d.x * 0.1D; - this.yPower = vec3d.y * 0.1D; - this.zPower = vec3d.z * 0.1D; + // Scissors start - Prevent projectile velocity freeze + //this.xPower = vec3d.x * 0.1D; + //this.yPower = vec3d.y * 0.1D; + //this.zPower = vec3d.z * 0.1D; + + setPower(vec3d.x * 0.1D, vec3d.y * 0.1D, vec3d.z * 0.1D); + // Scissors end this.setOwner(entity); }