Scissors/patches/server/0022-Validate-coordinates-before-attempting-to-get-block-.patch
2022-06-18 21:36:11 -05:00

42 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Video <videogamesm12@gmail.com>
Date: Fri, 22 Apr 2022 01:24:05 -0500
Subject: [PATCH] Validate coordinates before attempting to get block entities
when handling Creative Inventory packets
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 901fa17d0f0a3f66923f68f13f183bc4c17f7748..dc9199c0b1fa9b8779afc51d7af4c516d217ddb3 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2991,20 +2991,25 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
if (this.player.gameMode.isCreative()) {
boolean flag = packet.getSlotNum() < 0;
ItemStack itemstack = packet.getItem();
- CompoundTag nbttagcompound = BlockItem.getBlockEntityData(itemstack);
+ CompoundTag nbttagcompound = BlockItem.getBlockEntityData(itemstack);
if (!itemstack.isEmpty() && nbttagcompound != null && nbttagcompound.contains("x") && nbttagcompound.contains("y") && nbttagcompound.contains("z") && this.player.getBukkitEntity().hasPermission("minecraft.nbt.copy")) { // Spigot
BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
// Paper start
- BlockEntity tileentity = null;
+ // Scissors start - Validate coordinates and whether or not the player can reach them
+ if (Level.isInSpawnableBounds(blockposition) && !isOutsideOfReach(blockposition.getX(), blockposition.getY(), blockposition.getZ())) {
+ BlockEntity tileentity = null;
if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.getLevel().isLoadedAndInBounds(blockposition)) {
tileentity = this.player.level.getBlockEntity(blockposition);
}
// Paper end
- if (tileentity != null) {
- tileentity.saveToItem(itemstack);
+ if (tileentity != null) {
+ tileentity.saveToItem(
+ itemstack);
+ }
}
+ // Scissors end
}
boolean flag1 = packet.getSlotNum() >= 1 && packet.getSlotNum() <= 45;