Scissors/patches/server/0035-Prevent-velocity-freeze.patch
2023-08-21 16:00:03 -03:00

95 lines
4.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Allink <arclicious@vivaldi.net>
Date: Sun, 27 Nov 2022 05:14:18 +0000
Subject: [PATCH] Prevent velocity freeze
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
index 6c9a8f062f989db022154155e8a05b334a0510da..978fad27ad17de03d108ade2c2bfa464b7d83491 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
@@ -1,5 +1,6 @@
package net.minecraft.world.entity.projectile;
+import me.totalfreedom.scissors.MathUtility; // Scissors
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
@@ -41,9 +42,13 @@ public abstract class AbstractHurtingProjectile extends Projectile {
double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
if (d6 != 0.0D) {
- this.xPower = d3 / d6 * 0.1D;
- this.yPower = d4 / d6 * 0.1D;
- this.zPower = d5 / d6 * 0.1D;
+ // Scissors start - Prevent projectile velocity freeze
+ //this.xPower = d3 / d6 * 0.1D;
+ //this.yPower = d4 / d6 * 0.1D;
+ //this.zPower = d5 / d6 * 0.1D;
+
+ setPower(d3 / d6 * .1d, d4 / d6 * .1d, d5 / d6 * .1d);
+ // Scissors end
}
}
@@ -141,6 +146,25 @@ public abstract class AbstractHurtingProjectile extends Projectile {
nbt.put("power", this.newDoubleList(new double[]{this.xPower, this.yPower, this.zPower}));
}
+ // Scissors start - Prevent projectile velocity freeze
+ public void setPower(double xPower, double yPower, double zPower)
+ {
+ if (Double.isInfinite(xPower) || Double.isInfinite(yPower) || Double.isInfinite(zPower))
+ {
+ return;
+ }
+
+ if (Double.isNaN(xPower) || Double.isNaN(yPower) || Double.isNaN(zPower))
+ {
+ return;
+ }
+
+ this.xPower = MathUtility.clampDouble(xPower, -1024, 1024);
+ this.yPower = MathUtility.clampDouble(yPower, -1024, 1024);
+ this.zPower = MathUtility.clampDouble(zPower, -1024, 1024);
+ }
+ // Scissors end
+
@Override
public void readAdditionalSaveData(CompoundTag nbt) {
super.readAdditionalSaveData(nbt);
@@ -148,9 +172,13 @@ public abstract class AbstractHurtingProjectile extends Projectile {
ListTag nbttaglist = nbt.getList("power", 6);
if (nbttaglist.size() == 3) {
- this.xPower = nbttaglist.getDouble(0);
- this.yPower = nbttaglist.getDouble(1);
- this.zPower = nbttaglist.getDouble(2);
+ // Scissors start - Prevent projectile velocity freeze
+ //this.xPower = nbttaglist.getDouble(0);
+ //this.yPower = nbttaglist.getDouble(1);
+ //this.zPower = nbttaglist.getDouble(2);
+
+ setPower(nbttaglist.getDouble(0), nbttaglist.getDouble(1), nbttaglist.getDouble(2));
+ // Scissors end
}
}
@@ -184,9 +212,13 @@ public abstract class AbstractHurtingProjectile extends Projectile {
Vec3 vec3d = entity.getLookAngle();
this.setDeltaMovement(vec3d);
- this.xPower = vec3d.x * 0.1D;
- this.yPower = vec3d.y * 0.1D;
- this.zPower = vec3d.z * 0.1D;
+ // Scissors start - Prevent projectile velocity freeze
+ //this.xPower = vec3d.x * 0.1D;
+ //this.yPower = vec3d.y * 0.1D;
+ //this.zPower = vec3d.z * 0.1D;
+
+ setPower(vec3d.x * 0.1D, vec3d.y * 0.1D, vec3d.z * 0.1D);
+ // Scissors end
this.setOwner(entity);
}