Scissors/patches/server/0022-Fix-negative-death-times.patch
Luna 41e0723e0e
Patch cleanup 2 (#112)
* First pass

* Second pass

* Limit string tag visitors to 1024 elements

* Split configuration patch into multiple patches

* Third and final pass

* Fix build error
2023-07-01 15:21:13 -05:00

20 lines
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Allink <arclicious@vivaldi.net>
Date: Mon, 18 Apr 2022 16:55:19 +0100
Subject: [PATCH] Fix negative death times
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 064bd3f2615009b3f15f3a5006f0b5f7a7ba6bf5..66d20a86a56cccc39b1de2973e288817ab1bc14e 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -630,7 +630,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected void tickDeath() {
++this.deathTime;
- if (this.deathTime >= 20 && !this.level().isClientSide() && !this.isRemoved()) {
+ if ((this.deathTime >= 20 || this.deathTime <= 0) && !this.level().isClientSide() && !this.isRemoved()) { // Scissors
this.level().broadcastEntityEvent(this, (byte) 60);
this.remove(Entity.RemovalReason.KILLED);
}