Scissors/patches/server/0026-Don-t-log-invalid-teams-to-console.patch
Luna 41e0723e0e
Patch cleanup 2 (#112)
* First pass

* Second pass

* Limit string tag visitors to 1024 elements

* Split configuration patch into multiple patches

* Third and final pass

* Fix build error
2023-07-01 15:21:13 -05:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Allink <arclicious@vivaldi.net>
Date: Tue, 17 May 2022 05:57:52 +0100
Subject: [PATCH] Don't log invalid teams to console
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 66d20a86a56cccc39b1de2973e288817ab1bc14e..8ad6fae4fddc9a5d656c097eda5020672b242e2b 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -862,7 +862,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
if (!flag) {
- LivingEntity.LOGGER.warn("Unable to add mob to team \"{}\" (that team probably doesn't exist)", s);
+ // Scissors - Prevent log spam possible with this error message, easily provokable by players in creative.
}
}