mirror of
https://github.com/AtlasMediaGroup/Scissors.git
synced 2024-11-01 12:37:10 +00:00
35 lines
2.1 KiB
Diff
35 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Video <videogamesm12@gmail.com>
|
|
Date: Mon, 11 Apr 2022 13:33:52 -0600
|
|
Subject: [PATCH] Fixes creative-killing potion effects and certain potion
|
|
effect overflows
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/effect/HealOrHarmMobEffect.java b/src/main/java/net/minecraft/world/effect/HealOrHarmMobEffect.java
|
|
index 1c7794de5f0a7238b944c9473e2cc9d011ef2306..9c594c504611b9da5fcd119284b2dcb4b59d3bf4 100644
|
|
--- a/src/main/java/net/minecraft/world/effect/HealOrHarmMobEffect.java
|
|
+++ b/src/main/java/net/minecraft/world/effect/HealOrHarmMobEffect.java
|
|
@@ -16,6 +16,11 @@ class HealOrHarmMobEffect extends InstantenousMobEffect {
|
|
@Override
|
|
public void applyEffectTick(LivingEntity entity, int amplifier) {
|
|
super.applyEffectTick(entity, amplifier);
|
|
+ // Scissors start - Don't apply any healing/harming effects for Creative/Invulnerable players and cap the amplifier for those who aren't.
|
|
+ if (entity instanceof net.minecraft.world.entity.player.Player player && (player.isCreative() || player.isInvulnerable())) return;
|
|
+ amplifier = Math.min(Math.abs(amplifier), 124);
|
|
+ // Scissors end
|
|
+
|
|
if (this.isHarm == entity.isInvertedHealAndHarm()) {
|
|
entity.heal((float) Math.max(4 << amplifier, 0), org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.MAGIC); // CraftBukkit
|
|
} else {
|
|
@@ -27,6 +32,10 @@ class HealOrHarmMobEffect extends InstantenousMobEffect {
|
|
@Override
|
|
public void applyInstantenousEffect(@Nullable Entity source, @Nullable Entity attacker, LivingEntity target, int amplifier, double proximity) {
|
|
int j;
|
|
+ // Scissors start - Don't apply any healing/harming effects for Creative/Invulnerable players and cap the amplifier for those who aren't.
|
|
+ if (target instanceof net.minecraft.world.entity.player.Player player && (player.isCreative() || player.isInvulnerable())) return;
|
|
+ amplifier = Math.min(Math.abs(amplifier), 124);
|
|
+ // Scissors end
|
|
|
|
if (this.isHarm == target.isInvertedHealAndHarm()) {
|
|
j = (int) (proximity * (double) (4 << amplifier) + 0.5D);
|