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https://github.com/AtlasMediaGroup/Scissors.git
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6f32742d79
* Fix a few of my patches being formatted incorrectly * Limit amount of vehicle collision checks to 3 and discard vehicles if they collide with more than 15 other entities
110 lines
5.6 KiB
Diff
110 lines
5.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Business Goose <arclicious@vivaldi.net>
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Date: Thu, 21 Apr 2022 13:52:32 +0100
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Subject: [PATCH] Limit amount of vehicle collision checks to 3 and discard
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vehicles if they collide with more than 15 other entities
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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index 309bafd257d4932cfd69c2c212b32306938cd234..17c6aef70089730d9ca3d20d242f6755851b9494 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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@@ -8,6 +8,7 @@ import com.mojang.datafixers.util.Pair;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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+import java.util.concurrent.TimeUnit;
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import javax.annotation.Nullable;
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import net.minecraft.BlockUtil;
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import net.minecraft.Util;
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@@ -109,6 +110,7 @@ public abstract class AbstractMinecart extends Entity {
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private double flyingX = 0.949999988079071D; // Paper - restore vanilla precision
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private double flyingY = 0.949999988079071D; // Paper - restore vanilla precision
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private double flyingZ = 0.949999988079071D; // Paper - restore vanilla precision
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+ private long lastLargeCollision = 0L; // Scissors - Add a collision debounce
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public double maxSpeed = 0.4D;
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// CraftBukkit end
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@@ -425,8 +427,10 @@ public abstract class AbstractMinecart extends Entity {
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if (this.getMinecartType() == AbstractMinecart.Type.RIDEABLE && this.getDeltaMovement().horizontalDistanceSqr() > 0.01D) {
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List<Entity> list = this.level.getEntities(this, this.getBoundingBox().inflate(0.20000000298023224D, 0.0D, 0.20000000298023224D), EntitySelector.pushableBy(this));
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- if (!list.isEmpty()) {
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- for (int l = 0; l < list.size(); ++l) {
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+ // Scissors - Add a collision debounce
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+ if (!list.isEmpty() && (System.currentTimeMillis() - lastLargeCollision) >= TimeUnit.SECONDS.toMillis(5)) { // Using TimeUnit for better code readability
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+ // Scissors - Limit amount of vehicle collision checks to 3 maximum
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+ for (int l = 0; l < Math.min(3, list.size()); ++l) {
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Entity entity = (Entity) list.get(l);
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if (!(entity instanceof Player) && !(entity instanceof IronGolem) && !(entity instanceof AbstractMinecart) && !this.isVehicle() && !entity.isPassenger()) {
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@@ -453,6 +457,16 @@ public abstract class AbstractMinecart extends Entity {
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entity.push(this);
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}
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}
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+
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+ // Scissors - Add a collision debounce
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+ if (list.size() > 3) {
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+ lastLargeCollision = System.currentTimeMillis();
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+ }
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+
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+ // Scissors - Delete entity if the collision amount is over 15
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+ if (list.size() > 15) {
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+ this.discard();
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+ }
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}
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} else {
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Iterator iterator = this.level.getEntities(this, this.getBoundingBox().inflate(0.20000000298023224D, 0.0D, 0.20000000298023224D)).iterator();
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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index 391454a58d18d7373b974e094fd62514ca0d0b6b..52b75015c89be054ef2bfe1f4780a69540b0f032 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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@@ -4,6 +4,7 @@ import com.google.common.collect.Lists;
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import com.google.common.collect.UnmodifiableIterator;
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import java.util.Iterator;
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import java.util.List;
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+import java.util.concurrent.TimeUnit;
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import javax.annotation.Nullable;
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import net.minecraft.BlockUtil;
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import net.minecraft.core.BlockPos;
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@@ -108,6 +109,7 @@ public class Boat extends Entity {
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public double unoccupiedDeceleration = -1;
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public boolean landBoats = false;
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// CraftBukkit end
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+ private long lastLargeCollision = 0L; // Scissors - Add a collision debounce
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public Boat(EntityType<? extends Boat> type, Level world) {
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super(type, world);
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@@ -400,10 +402,12 @@ public class Boat extends Entity {
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this.checkInsideBlocks();
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List<Entity> list = this.level.getEntities(this, this.getBoundingBox().inflate(0.20000000298023224D, -0.009999999776482582D, 0.20000000298023224D), EntitySelector.pushableBy(this));
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- if (!list.isEmpty()) {
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+ // Scissors - Add collision debounce
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+ if (!list.isEmpty() && (System.currentTimeMillis() - lastLargeCollision) >= TimeUnit.SECONDS.toMillis(5)) { // Using TimeUnit for better code readability
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boolean flag = !this.level.isClientSide && !(this.getControllingPassenger() instanceof Player);
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- for (int j = 0; j < list.size(); ++j) {
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+ // Scissors - Limit amount of vehicle collision checks to 3 maximum
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+ for (int j = 0; j < Math.min(3, list.size()); ++j) {
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Entity entity = (Entity) list.get(j);
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if (!entity.hasPassenger(this)) {
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@@ -414,6 +418,16 @@ public class Boat extends Entity {
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}
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}
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}
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+
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+ // Scissors - Add collision debounce
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+ if (list.size() > 3) {
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+ lastLargeCollision = System.currentTimeMillis();
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+ }
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+
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+ // Scissors - Delete entity if the collision amount is over 15
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+ if (list.size() > 15) {
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+ this.discard();
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+ }
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}
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}
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