Scissors/patches/server/0039-Patch-large-selector-d...

62 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Luna <lunahatesgogle@gmail.com>
Date: Sun, 2 Apr 2023 16:29:51 -0300
Subject: [PATCH] Patch large selector distance crash
diff --git a/src/main/java/net/minecraft/advancements/critereon/MinMaxBounds.java b/src/main/java/net/minecraft/advancements/critereon/MinMaxBounds.java
index 60d32afe2eecdfebdc91531ca3672f8f130ac30e..73b0f516f80ef810379860ea74697a3429c646e5 100644
--- a/src/main/java/net/minecraft/advancements/critereon/MinMaxBounds.java
+++ b/src/main/java/net/minecraft/advancements/critereon/MinMaxBounds.java
@@ -177,7 +177,7 @@ public abstract class MinMaxBounds<T extends Number> {
return value == null ? null : value * value;
}
- private Doubles(@Nullable Double min, @Nullable Double max) {
+ public Doubles(@Nullable Double min, @Nullable Double max) { // Scissors - private -> public
super(min, max);
this.minSq = squareOpt(min);
this.maxSq = squareOpt(max);
diff --git a/src/main/java/net/minecraft/commands/arguments/selector/EntitySelector.java b/src/main/java/net/minecraft/commands/arguments/selector/EntitySelector.java
index f25b9330e068c7d9e12cb57a7761cfef9ebaf7bc..ba549e6e5da75413ae3b4083f8b7a5527672de4e 100644
--- a/src/main/java/net/minecraft/commands/arguments/selector/EntitySelector.java
+++ b/src/main/java/net/minecraft/commands/arguments/selector/EntitySelector.java
@@ -10,6 +10,7 @@ import java.util.function.BiConsumer;
import java.util.function.Function;
import java.util.function.Predicate;
import javax.annotation.Nullable;
+import me.totalfreedom.scissors.MathUtility;
import net.minecraft.advancements.critereon.MinMaxBounds;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.EntityArgument;
@@ -60,9 +61,27 @@ public class EntitySelector {
this.includesEntities = includesNonPlayers;
this.worldLimited = localWorldOnly;
this.predicate = basePredicate;
- this.range = distance;
+
+ // Scissors start - Patch large selector distance crash
+ this.range = new MinMaxBounds.Doubles(
+ distance.getMin() != null ? Math.min(distance.getMin(), 1024) : null,
+ distance.getMax() != null ? Math.min(distance.getMax(), 1024) : null
+ );
this.position = positionOffset;
- this.aabb = box;
+ if (box != null) {
+ this.aabb = new AABB(
+ MathUtility.clampDouble(box.minX, -1024, 1025),
+ MathUtility.clampDouble(box.minY, -1024, 1025),
+ MathUtility.clampDouble(box.minZ, -1024, 1025),
+ MathUtility.clampDouble(box.maxX, -1024, 1025),
+ MathUtility.clampDouble(box.maxY, -1024, 1025),
+ MathUtility.clampDouble(box.maxZ, -1024, 1025),
+ false
+ );
+ } else {
+ this.aabb = null;
+ }
+ // Scissors end
this.order = sorter;
this.currentEntity = senderOnly;
this.playerName = playerName;