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# TotalFreedomMod v2.21 Configuration
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# by Madgeek1450 and DarthSalamon
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# Block placement prevention:
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allow_fire_place : false
allow_fire_spread : false
allow_lava_damage : false
allow_lava_place : false
allow_water_place : false
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allow_fluid_spread : false
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allow_tnt_minecarts : false
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# Explosion management:
allow_explosions : false
explosiveRadius : 4.0
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# Blocked commands:
#
# How blocked commands work:
# All sections described below are delimited by colon-characters.
# Make sure that you block a command by it's main command name, not an alias
# -as all aliases are blocked by default. Commands are case-insensitive ofcourse.
# You can block specific subcommands aswell. eg: /mail sendall
#
# * The first section is a letter which indicates which rank may use this command
# Valid ranks:
# n - Nobody (Completely disabled)
# c - Senior Admins (Console)
# t - Telnet Admins (Console)
# s - SuperAdmins
# o - Ops (Non-Ops won't be able to use it)
#
# * The second section is a letter which indicates what to do when a player executes that command.
# Valid actions:
# b - Block the command
# a - Block the command and auto-eject that player (for ops and below)
# u - Block the command and Return an "Unknown command" message (Used to hide commands)
#
# * The third section is the command to be blocked, prefixed with a slash
#
# * The fourth section is the message to send to the player when executing that command.
# This should be ommited if unwanted. ChatColors are supported with the &-key. By default
# -the starting ChatColor is set to gray. You can use the default 'That command is blocked.' message
# by using a single underscore.
#
# Examples:
# - 'n:b:/mail sendall:&4You can't send mails to everyone!'
# - 's:a:/stop'
# - 'n:b:/ban:_'
#
blocked_commands :
# Disabled commands
- 'n:b:/time:Server-side time changing is disabled. Please use /ptime to set your own personal time.'
- 'n:b:/md:This server now uses DisguiseCraft instead of MobDisguise. Type /d to disguise and /u to undisguise.'
- 'n:b:/gamemode:Use /creative and /survival to set your gamemode.'
- 'n:b:/ban:_'
- 'n:b:/pardon:_'
- 'n:b:/toggledownfall:_'
# Superadmin commands
- 's:b:/kick:_'
- 's:b:/socialspy:_'
- 's:b:/kill:_'
- 's:a:/stop'
- 's:a:/reload'
- 's:a:/nuke'
- 's:a:/save-all'
- 's:a:/save-on'
- 's:a:/save-off'
- 's:a:/clearhistory'
- 's:a:/butcher'
- 's:a://butcher'
# Automatically wipe dropped objects:
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auto_wipe : true
# Nuking prevention:
nuke_monitor : true
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nuke_monitor_count_break : 100
nuke_monitor_count_place : 25
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nuke_monitor_range : 10.0
freecam_trigger_count : 10
# Show all attempted commands in the log, will result in duplicate log messages:
preprocess_log : true
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# Disable nighttime:
disable_night : true
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# Disable weather:
disable_weather : true
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# Enable misc. features:
landmines_enabled : false
mp44_enabled : false
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tossmob_enabled : false
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# Moblimiter:
mob_limiter_enabled : true
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# Max per world:
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mob_limiter_max : 50
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mob_limiter_disable_dragon : true
mob_limiter_disable_ghast : true
mob_limiter_disable_slime : true
mob_limiter_disable_giant : true
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# Flatlands
generate_flatlands : true
# Flatlands generation parameters, uses CleanroomGenerator syntax - http://dev.bukkit.org/server-mods/cleanroomgenerator/
flatlands_generation_params : 16 , stone,32,dirt,1,grass
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# Admin-Only Mode
admin_only_mode : false
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# Protected Areas - Protect areas so that only superadmins can directly modify blocks in those areas. WorldEdit and other such plugins might bypass this.
protected_areas_enabled : true
auto_protect_spawnpoints : true
auto_protect_radius : 25.0
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# Host Sender Names - Names that indicate automated services or host-based consoles you want to block from using some commands.
# Make sure these are all lower-case.
host_sender_names :
- rcon
- remotebukkit
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# TwitterBot - Used to allow superadmins to verify themselves using twitter
twitterbot_enabled : false
twitterbot_url : 'http://tftwitter.darthcraft.net/'
twitterbot_secret : ''