TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_adventure.java

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package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
@CommandParameters(description = "Quickly change your own gamemode to adventure, define someone's username to change theirs, or change everyone's gamemode on the server.", usage = "/<command> <[partialname] | -a>", aliases = "gma")
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public class Command_adventure extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length == 0)
{
if (isConsole())
{
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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msg("When used from the console, you must define a target player.");
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return true;
}
playerSender.setGameMode(GameMode.ADVENTURE);
msg("Your gamemode has been set to adventure.");
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return true;
}
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checkRank(Rank.ADMIN);
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if (args[0].equals("-a"))
{
for (Player targetPlayer : server.getOnlinePlayers())
{
targetPlayer.setGameMode(GameMode.ADVENTURE);
}
FUtil.adminAction(sender.getName(), "Changing everyone's gamemode to adventure", false);
msg("Your gamemode has been set to adventure.");
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return true;
}
Player player = getPlayer(args[0]);
if (player == null)
{
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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msg(PLAYER_NOT_FOUND);
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return true;
}
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msg("Setting " + player.getName() + " to game mode adventure.");
msg(player, sender.getName() + " set your game mode to adventure.");
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player.setGameMode(GameMode.ADVENTURE);
return true;
}
}