TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_unmute.java

66 lines
2.0 KiB
Java
Raw Normal View History

2020-04-22 08:25:00 +00:00
package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.player.FPlayer;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import org.apache.commons.lang3.ArrayUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
2020-09-28 03:17:01 +00:00
@CommandPermissions(level = Rank.ADMIN, source = SourceType.BOTH)
2020-05-29 10:14:21 +00:00
@CommandParameters(description = "Unmutes a player", usage = "/<command> [-q] <player>")
2020-04-22 08:25:00 +00:00
public class Command_unmute extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length == 0)
{
return false;
}
// -q option (shadowmute)
boolean quiet = args[0].equals("-q");
if (quiet)
{
args = ArrayUtils.subarray(args, 1, args.length);
if (args.length < 1)
{
return false;
}
}
final Player player = getPlayer(args[0]);
if (player == null)
{
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
2021-04-05 23:13:26 +00:00
msg(PLAYER_NOT_FOUND);
2020-04-22 08:25:00 +00:00
return true;
}
FPlayer playerdata = plugin.pl.getPlayer(player);
if (playerdata.isMuted())
{
2020-04-23 11:18:03 +00:00
playerdata.setMuted(false);
player.sendTitle(ChatColor.RED + "You've been unmuted.", ChatColor.YELLOW + "Be sure to follow the rules!", 20, 100, 60);
if (quiet)
2020-04-22 08:25:00 +00:00
{
msg("Unmuted " + player.getName() + " quietly");
return true;
2020-04-22 08:25:00 +00:00
}
FUtil.adminAction(sender.getName(), "Unmuting " + player.getName(), true);
msg("Unmuted " + player.getName());
msg(player, "You have been unmuted.", ChatColor.RED);
2020-04-22 08:25:00 +00:00
}
else
{
msg(ChatColor.RED + "That player is not muted.");
}
return true;
}
}