TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/TotalFreedomMod.java

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package me.totalfreedom.totalfreedommod;
import java.io.File;
import java.io.InputStream;
import java.util.Properties;
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import java.util.Set;
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import me.totalfreedom.totalfreedommod.admin.ActivityLog;
import me.totalfreedom.totalfreedommod.admin.AdminList;
import me.totalfreedom.totalfreedommod.banning.BanManager;
import me.totalfreedom.totalfreedommod.banning.PermbanList;
import me.totalfreedom.totalfreedommod.blocking.BlockBlocker;
import me.totalfreedom.totalfreedommod.blocking.EditBlocker;
import me.totalfreedom.totalfreedommod.blocking.EventBlocker;
import me.totalfreedom.totalfreedommod.blocking.InteractBlocker;
import me.totalfreedom.totalfreedommod.blocking.MobBlocker;
import me.totalfreedom.totalfreedommod.blocking.PVPBlocker;
import me.totalfreedom.totalfreedommod.blocking.PotionBlocker;
import me.totalfreedom.totalfreedommod.blocking.SignBlocker;
import me.totalfreedom.totalfreedommod.blocking.command.CommandBlocker;
import me.totalfreedom.totalfreedommod.bridge.BukkitTelnetBridge;
import me.totalfreedom.totalfreedommod.bridge.CoreProtectBridge;
import me.totalfreedom.totalfreedommod.bridge.EssentialsBridge;
import me.totalfreedom.totalfreedommod.bridge.LibsDisguisesBridge;
import me.totalfreedom.totalfreedommod.bridge.WorldEditBridge;
import me.totalfreedom.totalfreedommod.bridge.WorldGuardBridge;
import me.totalfreedom.totalfreedommod.caging.Cager;
import me.totalfreedom.totalfreedommod.command.CommandLoader;
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import me.totalfreedom.totalfreedommod.command.FreedomCommand;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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import me.totalfreedom.totalfreedommod.config.MainConfig;
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import me.totalfreedom.totalfreedommod.discord.Discord;
import me.totalfreedom.totalfreedommod.freeze.Freezer;
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import me.totalfreedom.totalfreedommod.fun.CurseListener;
import me.totalfreedom.totalfreedommod.fun.ItemFun;
import me.totalfreedom.totalfreedommod.fun.Jumppads;
import me.totalfreedom.totalfreedommod.fun.Landminer;
import me.totalfreedom.totalfreedommod.fun.MP44;
import me.totalfreedom.totalfreedommod.fun.Trailer;
import me.totalfreedom.totalfreedommod.httpd.HTTPDaemon;
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import me.totalfreedom.totalfreedommod.permissions.PermissionConfig;
import me.totalfreedom.totalfreedommod.permissions.PermissionManager;
import me.totalfreedom.totalfreedommod.player.PlayerList;
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import me.totalfreedom.totalfreedommod.punishments.PunishmentList;
import me.totalfreedom.totalfreedommod.rank.RankManager;
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import me.totalfreedom.totalfreedommod.shop.Shop;
import me.totalfreedom.totalfreedommod.shop.Votifier;
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import me.totalfreedom.totalfreedommod.sql.SQLite;
import me.totalfreedom.totalfreedommod.util.FLog;
import me.totalfreedom.totalfreedommod.util.FUtil;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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import me.totalfreedom.totalfreedommod.util.MethodTimer;
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import me.totalfreedom.totalfreedommod.world.CleanroomChunkGenerator;
import me.totalfreedom.totalfreedommod.world.WorldManager;
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import me.totalfreedom.totalfreedommod.world.WorldRestrictions;
import org.bstats.Metrics;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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import org.bukkit.Bukkit;
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import org.bukkit.generator.ChunkGenerator;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
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import org.reflections.Reflections;
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import org.spigotmc.SpigotConfig;
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public class TotalFreedomMod extends JavaPlugin
{
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private static TotalFreedomMod plugin;
public static TotalFreedomMod getPlugin()
{
return plugin;
}
public static final String CONFIG_FILENAME = "config.yml";
//
public static final BuildProperties build = new BuildProperties();
//
public static String pluginName;
public static String pluginVersion;
//
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public MainConfig config;
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public PermissionConfig permissions;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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//
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// Service Handler
public FreedomServiceHandler fsh;
// Command Loader
public CommandLoader cl;
// Services
public ServerInterface si;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public SavedFlags sf;
public WorldManager wm;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public LogViewer lv;
public AdminList al;
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public ActivityLog acl;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public RankManager rm;
public CommandBlocker cb;
public EventBlocker eb;
public BlockBlocker bb;
public MobBlocker mb;
public InteractBlocker ib;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public PotionBlocker pb;
public LoginProcess lp;
public AntiNuke nu;
public AntiSpam as;
public PlayerList pl;
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public Shop sh;
public Votifier vo;
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public SQLite sql;
public Announcer an;
public ChatManager cm;
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public Discord dc;
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public PunishmentList pul;
public BanManager bm;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public PermbanList pm;
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public PermissionManager pem;
public ProtectArea pa;
public GameRuleHandler gr;
public CommandSpy cs;
public Cager ca;
public Freezer fm;
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public EditBlocker ebl;
public PVPBlocker pbl;
public Orbiter or;
public Muter mu;
public Fuckoff fo;
public AutoKick ak;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public AutoEject ae;
public Monitors mo;
public MovementValidator mv;
public ServerPing sp;
2019-07-11 02:13:57 +00:00
public CurseListener cul;
public ItemFun it;
public Landminer lm;
public MP44 mp;
public Jumppads jp;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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public Trailer tr;
public HTTPDaemon hd;
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public WorldRestrictions wr;
public SignBlocker snp;
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public EntityWiper ew;
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//public HubWorldRestrictions hwr;
//
// Bridges
public BukkitTelnetBridge btb;
public EssentialsBridge esb;
public LibsDisguisesBridge ldb;
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public CoreProtectBridge cpb;
public WorldEditBridge web;
public WorldGuardBridge wgb;
@Override
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public void onLoad()
{
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plugin = this;
TotalFreedomMod.pluginName = plugin.getDescription().getName();
TotalFreedomMod.pluginVersion = plugin.getDescription().getVersion();
FLog.setPluginLogger(plugin.getLogger());
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FLog.setServerLogger(getServer().getLogger());
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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build.load(plugin);
}
@Override
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public void onEnable()
{
FLog.info("Created by Madgeek1450 and Prozza");
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FLog.info("Version " + build.version);
FLog.info("Compiled " + build.date + " by " + build.author);
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
final MethodTimer timer = new MethodTimer();
timer.start();
// Warn if we're running on a wrong version
ServerInterface.warnVersion();
// Delete unused files
FUtil.deleteCoreDumps();
FUtil.deleteFolder(new File("./_deleteme"));
2020-07-01 01:51:06 +00:00
fsh = new FreedomServiceHandler();
cl = new CommandLoader();
Reflections commandDir = new Reflections("me.totalfreedom.totalfreedommod.command");
Set<Class<? extends FreedomCommand>> commandClasses = commandDir.getSubTypesOf(FreedomCommand.class);
for (Class<? extends FreedomCommand> commandClass : commandClasses)
{
try
{
cl.add(commandClass.newInstance());
}
catch (InstantiationException | IllegalAccessException | ExceptionInInitializerError ex)
{
FLog.warning("Failed to register command: /" + commandClass.getSimpleName().replace("Command_" , ""));
}
}
BackupManager backups = new BackupManager();
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
backups.createBackups(TotalFreedomMod.CONFIG_FILENAME, true);
backups.createBackups(PermbanList.CONFIG_FILENAME);
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backups.createBackups(PermissionConfig.PERMISSIONS_FILENAME, true);
backups.createBackups(PunishmentList.CONFIG_FILENAME);
2020-06-30 07:25:38 +00:00
backups.createBackups("database.db");
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
config = new MainConfig(this);
config.load();
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permissions = new PermissionConfig(this);
permissions.load();
// Start services
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si = new ServerInterface();
sf = new SavedFlags();
wm = new WorldManager();
lv = new LogViewer();
sql = new SQLite();
al = new AdminList();
acl = new ActivityLog();
rm = new RankManager();
cb = new CommandBlocker();
eb = new EventBlocker();
bb = new BlockBlocker();
mb = new MobBlocker();
ib = new InteractBlocker();
pb = new PotionBlocker();
lp = new LoginProcess();
nu = new AntiNuke();
as = new AntiSpam();
wr = new WorldRestrictions();
pl = new PlayerList();
sh = new Shop();
vo = new Votifier();
2020-07-01 01:51:06 +00:00
an = new Announcer();
cm = new ChatManager();
dc = new Discord();
pul = new PunishmentList();
bm = new BanManager();
pm = new PermbanList();
pem = new PermissionManager();
pa = new ProtectArea();
gr = new GameRuleHandler();
snp = new SignBlocker();
ew = new EntityWiper();
2017-10-21 17:31:17 +00:00
// Single admin utils
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cs = new CommandSpy();
ca = new Cager();
fm = new Freezer();
or = new Orbiter();
mu = new Muter();
ebl = new EditBlocker();
pbl = new PVPBlocker();
fo = new Fuckoff();
ak = new AutoKick();
ae = new AutoEject();
mo = new Monitors();
mv = new MovementValidator();
sp = new ServerPing();
// Fun
2020-07-01 01:51:06 +00:00
cul = new CurseListener();
it = new ItemFun();
lm = new Landminer();
mp = new MP44();
jp = new Jumppads();
tr = new Trailer();
// HTTPD
2020-07-01 01:51:06 +00:00
hd = new HTTPDaemon();
// Start bridges
2020-07-01 01:51:06 +00:00
btb = new BukkitTelnetBridge();
cpb = new CoreProtectBridge();
esb = new EssentialsBridge();
ldb = new LibsDisguisesBridge();
web = new WorldEditBridge();
wgb = new WorldGuardBridge();
for (FreedomService service : fsh.getServices())
service.onStart();
FLog.info("Started " + fsh.getServiceAmount() + "services.");
timer.update();
FLog.info("Version " + pluginVersion + " for " + ServerInterface.COMPILE_NMS_VERSION + " enabled in " + timer.getTotal() + "ms");
2018-07-27 07:31:18 +00:00
// Metrics @ https://bstats.org/plugin/bukkit/TotalFreedomMod
new Metrics(this);
// Add spawnpoints later - https://github.com/TotalFreedom/TotalFreedomMod/issues/438
new BukkitRunnable()
{
@Override
public void run()
{
plugin.pa.autoAddSpawnpoints();
}
}.runTaskLater(plugin, 60L);
2018-03-26 11:26:21 +00:00
// little workaround to stop spigot from autorestarting - causing AMP to detach from process.
2017-10-14 11:21:07 +00:00
SpigotConfig.config.set("settings.restart-on-crash", false);
}
@Override
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public void onDisable()
{
// Stop services and bridges
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for (FreedomService service : fsh.getServices())
{
service.onStop();
}
2020-07-01 01:51:06 +00:00
getServer().getScheduler().cancelTasks(plugin);
FLog.info("Plugin disabled");
}
public static class BuildProperties
{
public String author;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
public String codename;
public String version;
public String number;
public String date;
public String head;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
public void load(TotalFreedomMod plugin)
{
try
{
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
final Properties props;
2018-07-25 02:44:00 +00:00
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
try (InputStream in = plugin.getResource("build.properties"))
{
props = new Properties();
props.load(in);
}
2018-07-25 02:44:00 +00:00
author = props.getProperty("buildAuthor", "unknown");
codename = props.getProperty("buildCodeName", "unknown");
version = props.getProperty("buildVersion", pluginVersion);
number = props.getProperty("buildNumber", "1");
date = props.getProperty("buildDate", "unknown");
// Need to do this or it will display ${git.commit.id.abbrev}
head = props.getProperty("buildHead", "unknown").replace("${git.commit.id.abbrev}", "unknown");
2018-07-25 02:44:00 +00:00
}
catch (Exception ex)
{
FLog.severe("Could not load build properties! Did you compile with NetBeans/Maven?");
FLog.severe(ex);
}
}
public String formattedVersion()
{
return pluginVersion + "." + number + " (" + head + ")";
}
}
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
public static TotalFreedomMod plugin()
{
for (Plugin plugin : Bukkit.getPluginManager().getPlugins())
{
if (plugin.getName().equalsIgnoreCase(pluginName))
{
return (TotalFreedomMod)plugin;
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
2016-05-12 19:40:39 +00:00
}
}
return null;
}
2018-07-25 21:23:23 +00:00
@Override
public ChunkGenerator getDefaultWorldGenerator(String worldName, String id)
{
return new CleanroomChunkGenerator(id);
}
}