TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_mp44.java

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package me.totalfreedom.totalfreedommod.command;
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import java.util.Objects;
import me.totalfreedom.totalfreedommod.config.ConfigEntry;
import me.totalfreedom.totalfreedommod.player.FPlayer;
import me.totalfreedom.totalfreedommod.rank.Rank;
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import org.bukkit.ChatColor;
import org.bukkit.Material;
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import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
@CommandParameters(description = "Modern weaponry, FTW. Use 'draw' to start firing, 'sling' to stop firing.", usage = "/<command> <draw | sling>")
public class Command_mp44 extends FreedomCommand
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{
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@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
if (!ConfigEntry.MP44_ENABLED.getBoolean())
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{
msg("The mp44 is currently disabled.", ChatColor.GREEN);
return true;
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}
if (args.length == 0)
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{
return false;
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}
FPlayer playerdata = plugin.pl.getPlayer(playerSender);
if (args[0].equalsIgnoreCase("draw"))
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{
playerdata.armMP44();
msg("mp44 is ARMED! Left click with gunpowder to start firing, left click again to quit.", ChatColor.GREEN);
msg("Type /mp44 sling to disable. -by Madgeek1450", ChatColor.GREEN);
Objects.requireNonNull(playerSender.getEquipment()).setItemInMainHand(new ItemStack(Material.GUNPOWDER, 1));
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}
else
{
playerdata.disarmMP44();
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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msg("mp44 Disarmed.", ChatColor.GREEN);
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}
return true;
}
}