TotalFreedomMod/src/main/resources/permissions.yml

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#
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# TotalFreedomMod 5.5 Permissions
# by ZeroEpoch1969
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#
# Note that every group inherits the previous groups' permissions
# Meaning Telnet Admins have the permissions of Operators and Super Admins, and etc
# This is used to remove all permission begging with the root node
# This is useful when a plugin gives all permissions to a player because they are opped
remove:
- "voxelsniper"
- "bending"
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# Operator permission nodes
operators:
# WorldEdit
- "worldedit.help"
- "worldedit.history.undo.self"
- "worldedit.history.redo.self"
- "worldedit.history.clear"
- "worldedit.limit"
- "worldedit.reorder"
- "worldedit.drawsel"
- "worldedit.searchitem"
- "worldedit.navigation.*"
- "worldedit.selection.*"
- "worldedit.wand"
- "worldedit.wand.*"
- "worldedit.region.*"
- "worldedit.generation.*"
- "worldedit.clipboard.*"
- "worldedit.tool.info"
- "worldedit.biome.*"
- "worldedit.removeabove"
- "worldedit.removebelow"
- "worldedit.removenear"
- "worldedit.replacenear"
# LibsDisguises
- "libsdisguises.noactionbar"
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# WorldGuard
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- "worldguard.region.list.own"
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- "worldguard.region.addmember.own.*"
- "worldguard.region.removemember.own.*"
- "worldguard.region.info.*"
# Master Builder permission nodes
master_builders:
- "worldedit.tool.*"
- "worldedit.brush.*"
- "worldedit.snow"
- "worldedit.green"
- "worldedit.extinguish"
- "worldedit.thaw"
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- "worldguard.region.bypass.hubworld"
- "worldguard.region.bypass.masterbuilderworld"
- "voxelsniper.sniper"
- "voxelsniper.goto"
- "voxelsniper.brush.*"
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# Super Admin permission nodes
super_admins:
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- "coreprotect.*"
- "worldedit.*"
- "worldguard.*"
- "bending.*"
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# Telnet Admin permission nodes
telnet_admins: []
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# Senior Admin permission nodes
senior_admins: []