From 03a6f18d18343402855185c7c2c6e003d26c4c48 Mon Sep 17 00:00:00 2001 From: Elmon11 Date: Tue, 1 Dec 2020 23:44:00 +0100 Subject: [PATCH] checks if a player is OP before opping them response to https://github.com/AtlasMediaGroup/TotalFreedomMod/pull/1/files/338fc81b7f1874a79265ec46b6f308a6523f656d#r533706741 --- .../totalfreedommod/command/Command_opall.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/main/java/me/totalfreedom/totalfreedommod/command/Command_opall.java b/src/main/java/me/totalfreedom/totalfreedommod/command/Command_opall.java index 4ce3dd88..67c1e02e 100644 --- a/src/main/java/me/totalfreedom/totalfreedommod/command/Command_opall.java +++ b/src/main/java/me/totalfreedom/totalfreedommod/command/Command_opall.java @@ -18,8 +18,11 @@ public class Command_opall extends FreedomCommand for (Player player : server.getOnlinePlayers()) { - player.setOp(true); - player.sendMessage(FreedomCommand.YOU_ARE_OP); + if (player.isOp()) + { + player.setOp(true); + player.sendMessage(FreedomCommand.YOU_ARE_OP); + } } return true;