fix beds exploding in new nether biomes

add end biomes too since beds explode there aswell & fix the stupid "(amount) entitiess removed." shit too
This commit is contained in:
speedxx
2020-07-28 16:24:41 -04:00
parent ee04a456a1
commit 106e457fa7
3 changed files with 34 additions and 29 deletions

View File

@ -7,6 +7,7 @@ import org.bukkit.entity.EntityType;
public class Groups
{
public static final List<Material> WOOL_COLORS = Arrays.asList(
Material.WHITE_WOOL,
Material.RED_WOOL,
@ -24,6 +25,7 @@ public class Groups
Material.GRAY_WOOL,
Material.LIGHT_GRAY_WOOL,
Material.BLACK_WOOL);
public static final List<Material> SHULKER_BOXES = Arrays.asList(
Material.SHULKER_BOX,
Material.WHITE_SHULKER_BOX,
@ -101,6 +103,7 @@ public class Groups
EntityType.WITCH,
EntityType.WITHER_SKELETON,
EntityType.WOLF,
EntityType.ZOGLIN,
EntityType.ZOMBIE,
EntityType.ZOMBIE_HORSE,
EntityType.ZOMBIFIED_PIGLIN,
@ -204,22 +207,4 @@ public class Groups
Material.WHITE_WALL_BANNER,
Material.YELLOW_BANNER,
Material.YELLOW_WALL_BANNER);
public static final List<Material> BED_COLORS = Arrays.asList(
Material.WHITE_BED,
Material.RED_BED,
Material.ORANGE_BED,
Material.YELLOW_BED,
Material.GREEN_BED,
Material.LIME_BED,
Material.LIGHT_BLUE_BED,
Material.CYAN_BED,
Material.BLUE_BED,
Material.PURPLE_BED,
Material.MAGENTA_BED,
Material.PINK_BED,
Material.BROWN_BED,
Material.GRAY_BED,
Material.LIGHT_GRAY_BED,
Material.BLACK_BED);
}
}