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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-27 01:05:38 +00:00
fixed cooldowns and shortened them
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parent
939e0730fd
commit
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@ -49,26 +49,26 @@ public class ItemFun extends FreedomService
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private static final String COOLDOWN_MESSAGE = ChatColor.RED + "You're on cooldown for this feature.";
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private static final String COOLDOWN_MESSAGE = ChatColor.RED + "You're on cooldown for this feature.";
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private final Map<Player, String> cooldownTracker = new HashMap<>();
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private final Map<String, String> cooldownTracker = new HashMap<>();
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private final Map<Player, Float> orientationTracker = new HashMap<>();
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private final Map<Player, Float> orientationTracker = new HashMap<>();
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private void cooldown(Player player, String feature, int seconds)
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private void cooldown(Player player, String feature, int seconds)
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{
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{
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cooldownTracker.put(player, feature);
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cooldownTracker.put(player.getName(), feature);
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new BukkitRunnable()
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new BukkitRunnable()
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{
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{
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@Override
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@Override
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public void run()
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public void run()
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{
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{
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cooldownTracker.remove(player);
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cooldownTracker.remove(player.getName());
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}
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}
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}.runTaskLater(plugin, seconds * 20);
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}.runTaskLater(plugin, seconds * 20);
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}
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}
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public boolean onCooldown(Player player, String feature)
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public boolean onCooldown(Player player, String feature)
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{
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{
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return cooldownTracker.containsKey(player) && cooldownTracker.containsValue(feature);
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return cooldownTracker.containsKey(player.getName()) && cooldownTracker.containsValue(feature);
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}
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}
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public ItemFun(TotalFreedomMod plugin)
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public ItemFun(TotalFreedomMod plugin)
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@ -379,7 +379,7 @@ public class ItemFun extends FreedomService
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if (sd.validate(stack, "Electrical Diamond Sword"))
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if (sd.validate(stack, "Electrical Diamond Sword"))
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{
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{
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player.getWorld().strikeLightning(player.getTargetBlock(null, 20).getLocation());
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player.getWorld().strikeLightning(player.getTargetBlock(null, 20).getLocation());
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cooldown(player, "eds", 60);
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cooldown(player, "eds", 15);
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}
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}
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break;
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break;
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}
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}
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@ -398,7 +398,7 @@ public class ItemFun extends FreedomService
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{
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{
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Entity fireball = player.getWorld().spawnEntity(player.getLocation(), EntityType.FIREBALL);
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Entity fireball = player.getWorld().spawnEntity(player.getLocation(), EntityType.FIREBALL);
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fireball.setVelocity(player.getLocation().getDirection());
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fireball.setVelocity(player.getLocation().getDirection());
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cooldown(player, "ss", 60);
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cooldown(player, "ss", 3);
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}
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}
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}
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}
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}
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}
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