mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Part 1 / 2
Only thing left is to fix all the code issues from moving out the discord and shop implementations.
This commit is contained in:
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package me.totalfreedom.totalfreedommod.blocking;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Objects;
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/* TODO This will have to be changed from com.github.atlasmediagroup.scissors to me.totalfreedom.scissors when we migrate to 1.19 */
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import com.github.atlasmediagroup.scissors.event.block.MasterBlockFireEvent;
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import io.papermc.paper.event.player.PlayerSignCommandPreprocessEvent;
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import me.totalfreedom.totalfreedommod.FreedomService;
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import me.totalfreedom.totalfreedommod.config.ConfigEntry;
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import me.totalfreedom.totalfreedommod.util.FUtil;
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import me.totalfreedom.totalfreedommod.util.Groups;
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import org.bukkit.Material;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.attribute.AttributeModifier;
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import org.bukkit.block.data.AnaloguePowerable;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.Tameable;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.*;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.FireworkExplodeEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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public class EventBlocker extends FreedomService
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{
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/**
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* /@EventHandler(priority = EventPriority.HIGH)
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* /public void onBlockRedstone(BlockRedstoneEvent event)
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* /{
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* / if (!ConfigEntry.ALLOW_REDSTONE.getBoolean())
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* / {
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* / event.setNewCurrent(0);
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* / }
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* /}
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**/
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// TODO: Revert back to old redstone block system when (or if) it is fixed in Bukkit, Spigot or Paper.
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private final ArrayList<Material> redstoneBlocks = new ArrayList<>(Arrays.asList(Material.REDSTONE, Material.DISPENSER, Material.DROPPER, Material.REDSTONE_LAMP));
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@Override
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public void onStart()
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{
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}
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@Override
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public void onStop()
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{
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockBurn(BlockBurnEvent event)
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{
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if (!ConfigEntry.ALLOW_FIRE_SPREAD.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockIgnite(BlockIgniteEvent event)
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{
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if (!ConfigEntry.ALLOW_FIRE_PLACE.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockFromTo(BlockFromToEvent event)
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{
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if (!ConfigEntry.ALLOW_FLUID_SPREAD.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onEntityExplode(EntityExplodeEvent event)
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{
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if (!ConfigEntry.ALLOW_EXPLOSIONS.getBoolean())
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{
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event.blockList().clear();
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return;
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}
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event.setYield(0.0F);
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onExplosionPrime(ExplosionPrimeEvent event)
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{
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if (!ConfigEntry.ALLOW_EXPLOSIONS.getBoolean())
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{
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event.setCancelled(true);
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return;
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}
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event.setRadius(ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue());
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockExplode(BlockExplodeEvent event)
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{
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if (!ConfigEntry.ALLOW_EXPLOSIONS.getBoolean())
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{
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event.setCancelled(true);
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return;
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}
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event.setYield(ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue());
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onMasterBlockFire(MasterBlockFireEvent event)
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{
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if (!ConfigEntry.ALLOW_MASTERBLOCKS.getBoolean())
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{
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event.setCancelled(true);
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event.getAt().getBlock().setType(Material.CAKE);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onEntityCombust(EntityCombustEvent event)
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{
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if (!ConfigEntry.ALLOW_EXPLOSIONS.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onEntityDeath(EntityDeathEvent event)
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{
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if (ConfigEntry.AUTO_ENTITY_WIPE.getBoolean())
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{
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event.setDroppedExp(0);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onEntityDamage(EntityDamageEvent event)
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{
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if ((event.getCause() == EntityDamageEvent.DamageCause.LAVA)
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&& !ConfigEntry.ALLOW_LAVA_DAMAGE.getBoolean())
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{
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event.setCancelled(true);
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return;
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}
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if (ConfigEntry.ENABLE_PET_PROTECT.getBoolean())
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{
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Entity entity = event.getEntity();
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if (entity instanceof Tameable tameable && tameable.isTamed())
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{
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event.setCancelled(true);
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}
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerDropItem(PlayerDropItemEvent event)
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{
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if (!plugin.al.isAdmin(event.getPlayer()))
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{
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event.setCancelled(true);
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}
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if (!ConfigEntry.AUTO_ENTITY_WIPE.getBoolean())
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{
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return;
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}
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if (event.getPlayer().getWorld().getEntities().size() > 750)
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onLeavesDecay(LeavesDecayEvent event)
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{
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event.setCancelled(true);
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onBlockGrowth(BlockGrowEvent event)
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{
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event.setCancelled(true);
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onFireworkExplode(FireworkExplodeEvent event)
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{
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if (!ConfigEntry.ALLOW_FIREWORK_EXPLOSION.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockPistonRetract(BlockPistonRetractEvent event)
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{
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if (!ConfigEntry.ALLOW_REDSTONE.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onBlockPistonExtend(BlockPistonExtendEvent event)
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{
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if (!ConfigEntry.ALLOW_REDSTONE.getBoolean())
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void onEntitySpawn(EntitySpawnEvent event)
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{
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if (!ConfigEntry.ALLOW_GRAVITY.getBoolean() && event.getEntity() instanceof FallingBlock)
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{
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void onBlockPhysics(BlockPhysicsEvent event)
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{
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if (!ConfigEntry.ALLOW_REDSTONE.getBoolean())
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{
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// Check if the block is involved with redstone.
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if (event.getBlock().getBlockData() instanceof AnaloguePowerable || event.getBlock().getBlockData() instanceof Powerable || redstoneBlocks.contains(event.getBlock().getType()))
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{
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event.setCancelled(true);
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}
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerRespawn(PlayerRespawnEvent event)
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{
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double maxHealth = Objects.requireNonNull(event.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH)).getValue();
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if (maxHealth < 1)
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{
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for (AttributeModifier attributeModifier : Objects.requireNonNull(event.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH)).getModifiers())
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{
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Objects.requireNonNull(event.getPlayer().getAttribute(Attribute.GENERIC_MAX_HEALTH)).removeModifier(attributeModifier);
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}
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onBlockDispense(BlockDispenseEvent event)
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{
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List<Material> banned = Arrays.asList(Material.TNT_MINECART, Material.MINECART);
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if (Groups.SPAWN_EGGS.contains(event.getItem().getType()) || banned.contains(event.getItem().getType()))
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{
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerDeath(PlayerDeathEvent event)
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{
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FUtil.fixCommandVoid(event.getEntity());
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event.setDeathMessage(event.getDeathMessage());
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}
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@EventHandler
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public void onSignInteract(PlayerSignCommandPreprocessEvent event)
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{
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event.setCancelled(true);
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}
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}
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Reference in New Issue
Block a user