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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Too much shit to list in the commit name
- Removes ancient unused code - General code cleanup in some places - Rewrites a few components to use Adventure (testing needed) - Rewrites a few commands to use more modern Java features like Streams - Fixes oversight where vanishing still worked by names and not UUIDs - Removes unused Pterodactyl integration - Removes AutoEject's IP range banning functionality - Does some minor cleanup to HTTPD's list & players modules - Fixes ages-old bug in the AntiSpam that caused it to falsely mute players
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@ -3,6 +3,8 @@ package me.totalfreedom.totalfreedommod;
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import me.totalfreedom.totalfreedommod.config.ConfigEntry;
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import me.totalfreedom.totalfreedommod.player.FPlayer;
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import me.totalfreedom.totalfreedommod.util.FUtil;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -35,10 +37,10 @@ public class AntiNuke extends FreedomService
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if (fPlayer.incrementAndGetBlockDestroyCount() > ConfigEntry.NUKE_MONITOR_COUNT_BREAK.getInteger())
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{
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FUtil.bcastMsg(player.getName() + " is breaking blocks too fast!", ChatColor.RED);
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//plugin.ae.autoEject(player, "You are breaking blocks too fast. Nukers are not permitted on this server.");
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player.kickPlayer(ChatColor.RED + "You are breaking blocks too fast. Nukers are not permitted on this server.");
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server.broadcast(Component.text(player.getName()).append(Component.text(" is breaking blocks too fast!"))
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.color(NamedTextColor.RED));
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player.kick(Component.text("You are breaking blocks too fast. Nukers are not permitted on this server.",
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NamedTextColor.RED));
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fPlayer.resetBlockDestroyCount();
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event.setCancelled(true);
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@ -58,10 +60,9 @@ public class AntiNuke extends FreedomService
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if (fPlayer.incrementAndGetBlockPlaceCount() > ConfigEntry.NUKE_MONITOR_COUNT_PLACE.getInteger())
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{
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FUtil.bcastMsg(player.getName() + " is placing blocks too fast!", ChatColor.RED);
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//plugin.ae.autoEject(player, "You are placing blocks too fast.");
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player.kickPlayer(ChatColor.RED + "You are placing blocks too fast.");
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server.broadcast(Component.text(player.getName()).append(Component.text(" is placing blocks too fast!"))
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.color(NamedTextColor.RED));
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player.kick(Component.text("You are placing blocks too fast.", NamedTextColor.RED));
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fPlayer.resetBlockPlaceCount();
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event.setCancelled(true);
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