mirror of
https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-27 01:05:38 +00:00
Fix beds exploding in the Nether & End dimensions with explosions off
This commit is contained in:
parent
41cf62c8c0
commit
2eef02ef13
@ -20,15 +20,7 @@ import org.bukkit.entity.FallingBlock;
|
|||||||
import org.bukkit.entity.Tameable;
|
import org.bukkit.entity.Tameable;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.block.BlockBurnEvent;
|
import org.bukkit.event.block.*;
|
||||||
import org.bukkit.event.block.BlockDispenseEvent;
|
|
||||||
import org.bukkit.event.block.BlockFromToEvent;
|
|
||||||
import org.bukkit.event.block.BlockGrowEvent;
|
|
||||||
import org.bukkit.event.block.BlockIgniteEvent;
|
|
||||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
|
||||||
import org.bukkit.event.block.BlockPistonExtendEvent;
|
|
||||||
import org.bukkit.event.block.BlockPistonRetractEvent;
|
|
||||||
import org.bukkit.event.block.LeavesDecayEvent;
|
|
||||||
import org.bukkit.event.entity.EntityCombustEvent;
|
import org.bukkit.event.entity.EntityCombustEvent;
|
||||||
import org.bukkit.event.entity.EntityDamageEvent;
|
import org.bukkit.event.entity.EntityDamageEvent;
|
||||||
import org.bukkit.event.entity.EntityDeathEvent;
|
import org.bukkit.event.entity.EntityDeathEvent;
|
||||||
@ -117,6 +109,16 @@ public class EventBlocker extends FreedomService
|
|||||||
event.setRadius(ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue());
|
event.setRadius(ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onBlockExplode(BlockExplodeEvent event) {
|
||||||
|
if(!ConfigEntry.ALLOW_EXPLOSIONS.getBoolean()) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
event.setYield(ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue());
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onEntityCombust(EntityCombustEvent event)
|
public void onEntityCombust(EntityCombustEvent event)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user