This commit is contained in:
Super_ 2020-01-08 18:00:15 -05:00
parent 24d121643e
commit 5bb489e8ba
4 changed files with 266 additions and 77 deletions

View File

@ -1,15 +1,23 @@
package me.totalfreedom.totalfreedommod.fun; package me.totalfreedom.totalfreedommod.fun;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.Random; import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import javax.security.auth.login.FailedLoginException;
import me.totalfreedom.totalfreedommod.FreedomService; import me.totalfreedom.totalfreedommod.FreedomService;
import me.totalfreedom.totalfreedommod.TotalFreedomMod; import me.totalfreedom.totalfreedommod.TotalFreedomMod;
import me.totalfreedom.totalfreedommod.config.ConfigEntry; import me.totalfreedom.totalfreedommod.config.ConfigEntry;
import me.totalfreedom.totalfreedommod.player.FPlayer; import me.totalfreedom.totalfreedommod.player.FPlayer;
import me.totalfreedom.totalfreedommod.shop.ShopData; import me.totalfreedom.totalfreedommod.shop.ShopData;
import me.totalfreedom.totalfreedommod.shop.ShopItem;
import me.totalfreedom.totalfreedommod.util.DepreciationAggregator; import me.totalfreedom.totalfreedommod.util.DepreciationAggregator;
import me.totalfreedom.totalfreedommod.util.FLog;
import me.totalfreedom.totalfreedommod.util.FUtil; import me.totalfreedom.totalfreedommod.util.FUtil;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.entity.Arrow; import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
@ -27,7 +35,6 @@ import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -38,6 +45,31 @@ public class ItemFun extends FreedomService
private final Random random = new Random(); private final Random random = new Random();
private static final String COOLDOWN_MESSAGE = ChatColor.RED + "You're on cooldown for this item.";
private final Timer timer = new Timer();
private final Map<Player, Material> cooldownTracker = new HashMap<>();
private final Map<Player, Float> orientationTracker = new HashMap<>();
private void cooldown(Player player, Material material, int seconds)
{
cooldownTracker.put(player, material);
timer.schedule(new TimerTask()
{
@Override
public void run()
{
cooldownTracker.remove(player);
}
}, seconds * 1000);
}
public boolean onCooldown(Player player, Material material)
{
return cooldownTracker.containsKey(player) && cooldownTracker.containsValue(material);
}
public ItemFun(TotalFreedomMod plugin) public ItemFun(TotalFreedomMod plugin)
{ {
super(plugin); super(plugin);
@ -284,6 +316,51 @@ public class ItemFun extends FreedomService
break; break;
} }
case NETHER_STAR:
{
if (onCooldown(player, Material.NETHER_STAR))
{
FUtil.playerMsg(player, COOLDOWN_MESSAGE);
break;
}
ShopData sd = plugin.sh.getData(player);
ItemStack stack = player.getInventory().getItemInMainHand();
if (!sd.validate(stack, ShopItem.THOR_STAR))
{
break;
}
event.setCancelled(true);
Block targetBlock = player.getTargetBlock(null, 20);
for (int i = 0; i < 5; i++)
{
player.getWorld().strikeLightning(targetBlock.getLocation());
}
Player rplayer = FUtil.getRandomPlayer();
FUtil.bcastMsg("Thor's Star has granted " + rplayer.getName() + " a " + ChatColor.YELLOW + "Electrical Diamond Sword" + ChatColor.RED + "!", ChatColor.RED);
ShopData psd = plugin.sh.getData(rplayer);
String key = FUtil.generateKey(8);
psd.giveRawItem(key);
plugin.sh.save(psd);
FUtil.give(rplayer, Material.DIAMOND_SWORD, "&eElectrical Diamond Sword", 1, "&7RMB - Strike lightning", ChatColor.DARK_GRAY + key);
cooldown(player, Material.NETHER_STAR, 600);
break;
}
case DIAMOND_SWORD:
{
ShopData sd = plugin.sh.getData(player);
ItemStack stack = player.getInventory().getItemInMainHand();
if (sd.validate(stack, "Electrical Diamond Sword"))
{
player.getWorld().strikeLightning(player.getTargetBlock(null, 20).getLocation());
}
break;
}
} }
} }
@ -323,29 +400,15 @@ public class ItemFun extends FreedomService
ShopData sd = plugin.sh.getData(player); ShopData sd = plugin.sh.getData(player);
PlayerInventory inv = event.getPlayer().getInventory(); PlayerInventory inv = event.getPlayer().getInventory();
ItemStack rod = inv.getItemInMainHand(); ItemStack rod = inv.getItemInMainHand();
if (rod.getType() == Material.FISHING_ROD) // just to make sure it is this hand that has the rod if (sd.validate(rod, ShopItem.GRAPPLING_HOOK))
{ {
if (rod.hasItemMeta())
{
ItemMeta meta = rod.getItemMeta();
if (meta.hasDisplayName())
{
if (meta.getDisplayName().contains("Grappling Hook"))
{
if (!meta.hasLore())
{
return;
}
for (String item : sd.getItems())
{
if (!meta.getLore().contains(ChatColor.DARK_GRAY + item))
{
return;
}
}
if (event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.IN_GROUND) if (event.getState() == PlayerFishEvent.State.REEL_IN || event.getState() == PlayerFishEvent.State.IN_GROUND)
{ {
double orientation = player.getLocation().getYaw(); double orientation = player.getLocation().getYaw();
if (orientationTracker.containsKey(player))
{
orientation = orientationTracker.get(player);
}
if (orientation < 0.0) if (orientation < 0.0)
{ {
orientation += 360; orientation += 360;
@ -400,8 +463,14 @@ public class ItemFun extends FreedomService
} }
player.setVelocity(new Vector(xVel, yVel, zVel)); player.setVelocity(new Vector(xVel, yVel, zVel));
} }
if (event.getState() == PlayerFishEvent.State.FISHING)
{
orientationTracker.put(player, player.getLocation().getYaw());
} }
} else
{
orientationTracker.remove(player);
} }
} }
} }

View File

@ -91,6 +91,11 @@ public class ShopData implements ConfigLoadable, ConfigSavable, Validatable
return signature; return signature;
} }
public void giveRawItem(String signature)
{
items.add(signature);
}
public boolean hasItem(ShopItem item) public boolean hasItem(ShopItem item)
{ {
for (String i : items) for (String i : items)
@ -125,6 +130,86 @@ public class ShopData implements ConfigLoadable, ConfigSavable, Validatable
return stack; return stack;
} }
public boolean validate(ItemStack stack, String nameSegment)
{
if (!stack.hasItemMeta())
{
return false;
}
if (!stack.getItemMeta().hasDisplayName())
{
return false;
}
if (!stack.getItemMeta().getDisplayName().contains(nameSegment))
{
return false;
}
if (!stack.getItemMeta().hasLore())
{
return false;
}
boolean loreValid = false;
for (String i : items)
{
if (stack.getItemMeta().getLore().contains(ChatColor.DARK_GRAY + i))
{
loreValid = true;
}
}
if (!loreValid)
{
return false;
}
return true;
}
public boolean validate(ItemStack stack, ShopItem item)
{
if (!stack.hasItemMeta())
{
return false;
}
if (!stack.getItemMeta().hasDisplayName())
{
return false;
}
if (!stack.getItemMeta().getDisplayName().contains(item.getName()))
{
return false;
}
if (!stack.getItemMeta().hasLore())
{
return false;
}
boolean loreValid = false;
for (String i : items)
{
if (stack.getItemMeta().getLore().contains(ChatColor.DARK_GRAY + i))
{
loreValid = true;
}
}
if (!loreValid)
{
return false;
}
return true;
}
@Override @Override
public boolean isValid() public boolean isValid()
{ {

View File

@ -6,7 +6,8 @@ import org.bukkit.Material;
public enum ShopItem public enum ShopItem
{ {
GRAPPLING_HOOK("Grappling Hook", Material.FISHING_ROD, 100, ChatColor.GREEN); GRAPPLING_HOOK("Grappling Hook", Material.FISHING_ROD, 100, ChatColor.GREEN),
THOR_STAR("Thor's Star", Material.NETHER_STAR, 10000, ChatColor.LIGHT_PURPLE);
@Getter @Getter
private final String name; private final String name;

View File

@ -27,9 +27,12 @@ import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import org.bukkit.block.Block;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.scheduler.BukkitTask; import org.bukkit.scheduler.BukkitTask;
import org.bukkit.Material; import org.bukkit.Material;
@ -495,4 +498,35 @@ public class FUtil
{ {
return CHARACTER_STRING.charAt(new Random().nextInt(CHARACTER_STRING.length())); return CHARACTER_STRING.charAt(new Random().nextInt(CHARACTER_STRING.length()));
} }
public static void give(Player player, Material material, String coloredName, int amount, String... lore)
{
ItemStack stack = new ItemStack(material, amount);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(FUtil.colorize(coloredName));
List<String> loreList = new ArrayList<>();
for (String entry : lore)
{
loreList.add(FUtil.colorize(entry));
}
meta.setLore(loreList);
stack.setItemMeta(meta);
player.getInventory().setItem(player.getInventory().firstEmpty(), stack);
}
public static String generateKey(int length)
{
StringBuilder key = new StringBuilder();
for (int i = 0; i < length; i++)
{
key.append(getRandomCharacter());
}
return key.toString();
}
public static Player getRandomPlayer()
{
List<Player> players = new ArrayList<>(Bukkit.getOnlinePlayers());
return players.get(random(0, players.size() - 1));
}
} }