Removal of Lombok

Lombok implementation removal.

I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!!

Thank you!!
This commit is contained in:
Paldiu
2020-12-25 14:46:43 -05:00
parent 210b0f8b43
commit 5c0f77c7c5
170 changed files with 3302 additions and 2383 deletions

View File

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Random;
import java.util.UUID;
import me.totalfreedom.totalfreedommod.FreedomService;
@ -47,15 +48,11 @@ import org.bukkit.util.Vector;
public class ItemFun extends FreedomService
{
public List<Player> explosivePlayers = new ArrayList<>();
private final Random random = new Random();
private final Map<String, List<String>> cooldownTracker = new HashMap<>();
private final Map<Player, Float> orientationTracker = new HashMap<>();
private final List<UUID> FIRE_BALL_UUIDS = new ArrayList<>();
public List<Player> explosivePlayers = new ArrayList<>();
private void cooldown(Player player, ShopItem item, int seconds)
{
@ -282,7 +279,7 @@ public class ItemFun extends FreedomService
didHit = true;
}
}
catch (IllegalArgumentException ex)
catch (IllegalArgumentException ignored)
{
}
}
@ -294,7 +291,7 @@ public class ItemFun extends FreedomService
{
if (sound.toString().contains("HIT"))
{
playerLoc.getWorld().playSound(randomOffset(playerLoc, 5.0), sound, 20f, randomDoubleRange(0.5, 2.0).floatValue());
Objects.requireNonNull(playerLoc.getWorld()).playSound(randomOffset(playerLoc), sound, 20f, randomDoubleRange(0.5, 2.0).floatValue());
}
}
cooldown(player, ShopItem.CLOWN_FISH, 30);
@ -329,9 +326,10 @@ public class ItemFun extends FreedomService
}
if (arrow != null && (arrow.getShooter() instanceof Player))
{
if (explosivePlayers.contains((Player)arrow.getShooter()))
//Redundant Player cast is required to avoid suspicious method calls.
if (explosivePlayers.contains(arrow.getShooter()))
{
arrow.getLocation().getWorld().createExplosion(arrow.getLocation().getX(), arrow.getLocation().getY(), arrow.getLocation().getZ(), ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue(), false, ConfigEntry.ALLOW_EXPLOSIONS.getBoolean());
Objects.requireNonNull(arrow.getLocation().getWorld()).createExplosion(arrow.getLocation().getX(), arrow.getLocation().getY(), arrow.getLocation().getZ(), ConfigEntry.EXPLOSIVE_RADIUS.getDouble().floatValue(), false, ConfigEntry.ALLOW_EXPLOSIONS.getBoolean());
arrow.remove();
}
}
@ -355,9 +353,9 @@ public class ItemFun extends FreedomService
}
}
private Location randomOffset(Location a, double magnitude)
private Location randomOffset(Location a)
{
return a.clone().add(randomDoubleRange(-1.0, 1.0) * magnitude, randomDoubleRange(-1.0, 1.0) * magnitude, randomDoubleRange(-1.0, 1.0) * magnitude);
return a.clone().add(randomDoubleRange(-1.0, 1.0) * 5.0, randomDoubleRange(-1.0, 1.0) * 5.0, randomDoubleRange(-1.0, 1.0) * 5.0);
}
private Double randomDoubleRange(double min, double max)