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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
synced 2024-11-27 01:05:38 +00:00
ivan u never commit
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@ -100,7 +100,7 @@ public class Command_shop extends FreedomCommand
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case "buy":
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{
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ShopItem item = ShopItem.findItem(args[1]);
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if (item == null)
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if (item == null || !item.isPurchaseable())
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{
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msg("Invalid item: " + item);
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return true;
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@ -133,7 +133,7 @@ public class Command_shop extends FreedomCommand
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case "get":
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{
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ShopItem item = ShopItem.findItem(args[1]);
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if (item == null)
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if (item == null || !item.isPurchaseable())
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{
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msg("Invalid item: " + item);
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return true;
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@ -49,26 +49,39 @@ public class ItemFun extends FreedomService
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private static final String COOLDOWN_MESSAGE = ChatColor.RED + "You're on cooldown for this feature.";
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private final Map<String, String> cooldownTracker = new HashMap<>();
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private final Map<String, List<String>> cooldownTracker = new HashMap<>();
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private final Map<Player, Float> orientationTracker = new HashMap<>();
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private void cooldown(Player player, String feature, int seconds)
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{
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cooldownTracker.put(player.getName(), feature);
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if (cooldownTracker.get(player.getName()) == null)
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{
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List<String> featureList = new ArrayList<>();
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featureList.add(feature);
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cooldownTracker.put(player.getName(), featureList);
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}
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else
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{
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cooldownTracker.get(player.getName()).add(feature);
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}
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new BukkitRunnable()
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{
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@Override
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public void run()
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{
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cooldownTracker.remove(player.getName());
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cooldownTracker.get(player.getName()).remove(feature);
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}
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}.runTaskLater(plugin, seconds * 20);
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}
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public boolean onCooldown(Player player, String feature)
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{
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return cooldownTracker.containsKey(player.getName()) && cooldownTracker.containsValue(feature);
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if (cooldownTracker.get(player.getName()) == null)
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{
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return false;
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}
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return cooldownTracker.get(player.getName()).contains(feature);
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}
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public ItemFun(TotalFreedomMod plugin)
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@ -345,23 +358,23 @@ public class ItemFun extends FreedomService
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boolean superior = FUtil.random(1, 100) == 50;
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Player rplayer = FUtil.getRandomPlayer();
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ShopData psd = plugin.sh.getData(rplayer);
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String key = FUtil.generateKey(8);
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psd.giveRawItem(key);
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plugin.sh.save(psd);
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if (superior)
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{
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for (int i = 0; i < 25; i++)
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{
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rplayer.getWorld().strikeLightning(rplayer.getLocation());
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}
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String key = psd.giveItem(ShopItem.SUPERIOR_SWORD);
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FUtil.bcastMsg("THOR'S STAR HAS GRANTED " + rplayer.getName().toUpperCase() + " A " + ChatColor.GOLD + "SUPERIOR SWORD" + ChatColor.RED + "!!!!", ChatColor.RED);
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FUtil.give(rplayer, Material.GOLDEN_SWORD, "&6Superior Sword", 1, "&7RMB - Shoot fireball", ChatColor.DARK_GRAY + key);
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FUtil.give(player, ShopItem.SUPERIOR_SWORD, "&7RMB - Shoot fireball", ChatColor.DARK_GRAY + key);
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}
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else
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{
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String key = psd.giveItem(ShopItem.ELECTRICAL_DIAMOND_SWORD);
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FUtil.bcastMsg("Thor's Star has granted " + rplayer.getName() + " an " + ChatColor.YELLOW + "Electrical Diamond Sword" + ChatColor.RED + "!", ChatColor.RED);
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FUtil.give(rplayer, Material.DIAMOND_SWORD, "&eElectrical Diamond Sword", 1, "&7RMB - Strike lightning", ChatColor.DARK_GRAY + key);
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FUtil.give(player, ShopItem.ELECTRICAL_DIAMOND_SWORD, "&7RMB - Strike lightning", ChatColor.DARK_GRAY + key);
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}
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plugin.sh.save(psd);
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cooldown(player, "nether_star", 600);
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break;
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}
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@ -82,11 +82,7 @@ public class ShopData implements ConfigLoadable, ConfigSavable, Validatable
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public String giveItem(ShopItem item)
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{
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String signature = String.valueOf(item.ordinal());
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for (int i = 0; i < 7; i++)
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{
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signature += FUtil.getRandomCharacter();
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}
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String signature = FUtil.generateSignature(item);
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items.add(signature);
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return signature;
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}
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@ -103,7 +99,7 @@ public class ShopData implements ConfigLoadable, ConfigSavable, Validatable
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int id;
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try
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{
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id = Integer.valueOf(i.substring(0, 1));
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id = Integer.valueOf(i.substring(0, i.indexOf("A")));
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}
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catch (NumberFormatException ex)
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{
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@ -122,7 +118,15 @@ public class ShopData implements ConfigLoadable, ConfigSavable, Validatable
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String signature = "";
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for (String i : items)
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{
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int id = Integer.valueOf(i.substring(0, 1));
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int id;
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try
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{
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id = Integer.valueOf(i.substring(0, i.indexOf("A")));
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}
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catch (NumberFormatException ex)
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{
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continue;
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}
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if (item.ordinal() == id)
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{
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signature = i;
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@ -6,8 +6,10 @@ import org.bukkit.Material;
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public enum ShopItem
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{
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GRAPPLING_HOOK("Grappling Hook", Material.FISHING_ROD, 100, ChatColor.GREEN),
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THOR_STAR("Thor's Star", Material.NETHER_STAR, 10000, ChatColor.LIGHT_PURPLE);
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GRAPPLING_HOOK("Grappling Hook", Material.FISHING_ROD, 100, ChatColor.GREEN, true),
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THOR_STAR("Thor's Star", Material.NETHER_STAR, 10000, ChatColor.LIGHT_PURPLE, true),
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ELECTRICAL_DIAMOND_SWORD("Electrical Diamond Sword", Material.DIAMOND_SWORD, 0, ChatColor.YELLOW, false),
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SUPERIOR_SWORD("Superior Sword", Material.GOLDEN_SWORD, 0, ChatColor.GOLD, false);
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@Getter
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private final String name;
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@ -17,13 +19,16 @@ public enum ShopItem
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private final int cost;
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@Getter
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private final ChatColor color;
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@Getter
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private final boolean purchaseable;
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ShopItem(String name, Material material, int cost, ChatColor color)
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ShopItem(String name, Material material, int cost, ChatColor color, boolean purchaseable)
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{
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this.name = name;
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this.material = material;
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this.cost = cost;
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this.color = color;
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this.purchaseable = purchaseable;
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}
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public String getColoredName()
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@ -1,5 +1,6 @@
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package me.totalfreedom.totalfreedommod.util;
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import com.comphenix.protocol.PacketType;
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import java.io.File;
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import java.io.FileFilter;
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import java.lang.reflect.Field;
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@ -22,6 +23,7 @@ import java.util.TimeZone;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import me.totalfreedom.totalfreedommod.config.ConfigEntry;
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import me.totalfreedom.totalfreedommod.shop.ShopItem;
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import org.apache.commons.io.FileUtils;
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import org.apache.commons.lang.StringUtils;
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import org.bukkit.Bukkit;
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@ -535,14 +537,25 @@ public class FUtil
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player.getInventory().setItem(player.getInventory().firstEmpty(), stack);
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}
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public static String generateKey(int length)
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public static void give(Player player, ShopItem item, String... lore)
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{
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StringBuilder key = new StringBuilder();
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for (int i = 0; i < length; i++)
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{
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key.append(getRandomCharacter());
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give(player, item.getMaterial(), item.getColoredName(), 1, lore);
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}
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return key.toString();
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public static String generateSignature(ShopItem item)
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{
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String signature = String.valueOf(item.ordinal());
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signature += "A"; // mark the ending
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for (int i = 0; i < 8; i++)
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{
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char c = FUtil.getRandomCharacter();
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while (c == 'A')
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{
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c = FUtil.getRandomCharacter();
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}
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signature += FUtil.getRandomCharacter();
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}
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return signature;
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}
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public static Player getRandomPlayer()
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