Potion command fix and refreshment

The potion command didn't work for OPs due to some misstake that made it think that all commands were executed on other players (a staff only feature).
It now instead uses switches to execute for better performance and readability.
This commit is contained in:
William Bergh 2020-09-06 21:25:15 +02:00
parent 2072c89f77
commit 7af53448be

View File

@ -17,7 +17,7 @@ import org.bukkit.potion.PotionEffectType;
@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
@CommandParameters(
description = "Manipulate your potion effects. Duration is measured in server ticks (~20 ticks per second).",
usage = "/<command> <list | clear [target name] | add <type> <duration> <amplifier> [target name]>",
usage = "/<command> <list | clearall | clear [target name] | add <type> <duration> <amplifier> [target name]>",
aliases="effect")
public class Command_potion extends FreedomCommand
{
@ -25,153 +25,149 @@ public class Command_potion extends FreedomCommand
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length == 1 || args.length == 2)
switch (args.length)
{
if (args[0].equalsIgnoreCase("list"))
{
List<String> potionEffectTypeNames = new ArrayList<>();
for (PotionEffectType potion_effect_type : PotionEffectType.values())
case 1:
if (args[0].equalsIgnoreCase("list"))
{
if (potion_effect_type != null)
List<String> potionEffectTypeNames = new ArrayList<>();
for (PotionEffectType potion_effect_type : PotionEffectType.values())
{
potionEffectTypeNames.add(potion_effect_type.getName());
if (potion_effect_type != null)
{
potionEffectTypeNames.add(potion_effect_type.getName());
}
}
msg("Potion effect types: " + StringUtils.join(potionEffectTypeNames, ", "), ChatColor.AQUA);
}
msg("Potion effect types: " + StringUtils.join(potionEffectTypeNames, ", "), ChatColor.AQUA);
}
else if (args[0].equalsIgnoreCase("clearall"))
{
if (!(plugin.sl.isStaff(sender) || senderIsConsole))
else if (args[0].equalsIgnoreCase("clearall"))
{
noPerms();
return true;
}
FUtil.staffAction(sender.getName(), "Cleared all potion effects from all players", true);
for (Player target : server.getOnlinePlayers())
{
for (PotionEffect potion_effect : target.getActivePotionEffects())
if (!(plugin.sl.isStaff(sender) || senderIsConsole))
{
target.removePotionEffect(potion_effect.getType());
noPerms();
return true;
}
}
}
else if (args[0].equalsIgnoreCase("clear"))
{
Player target = playerSender;
if (args.length == 2)
FUtil.staffAction(sender.getName(), "Cleared all potion effects from all players", true);
for (Player target : server.getOnlinePlayers())
{
for (PotionEffect potion_effect : target.getActivePotionEffects())
{
target.removePotionEffect(potion_effect.getType());
}
}
}
case 2:
if (args[0].equalsIgnoreCase("clear"))
{
target = getPlayer(args[1], true);
Player target = playerSender;
if(args.length == 2)
{
if (!plugin.sl.isStaff(sender) && !target.equals(getPlayer(sender.getName())))
{
msg(ChatColor.RED + "Only staff can clear potion effects from other players.");
return true;
}
target = getPlayer(args[1], true);
}
else
{
if (senderIsConsole)
{
msg("You must specify a target player when using this command from the console.");
return true;
}
}
if (target == null)
{
msg(FreedomCommand.PLAYER_NOT_FOUND, ChatColor.RED);
return true;
}
}
if (senderIsConsole)
{
msg("You must specify a target player when using this command from the console.");
return true;
}
if (!plugin.sl.isStaff(sender))
{
msg(ChatColor.RED + "Only staff can clear potion effects from other players.");
return true;
}
for (PotionEffect potion_effect : target.getActivePotionEffects())
{
target.removePotionEffect(potion_effect.getType());
}
msg("Cleared all active potion effects " + (!target.equals(playerSender) ? "from player " + target.getName() + "." : "from yourself."), ChatColor.AQUA);
}
else
{
return false;
}
}
else if (args.length == 4 || args.length == 5)
{
if (args[0].equalsIgnoreCase("add"))
{
Player target = playerSender;
if (args.length == 5)
{
target = getPlayer(args[4]);
if (target == null || plugin.sl.isVanished(target.getName()) && !plugin.sl.isStaff(sender))
for (PotionEffect potion_effect : target.getActivePotionEffects())
{
msg(FreedomCommand.PLAYER_NOT_FOUND, ChatColor.RED);
target.removePotionEffect(potion_effect.getType());
}
msg("Cleared all active potion effects " + (!target.equals(playerSender) ? "from player " + target.getName() + "." : "from yourself."), ChatColor.AQUA);
}
break;
case 4:
case 5:
if (args[0].equalsIgnoreCase("add"))
{
Player target = playerSender;
if (args.length == 5)
{
if (!plugin.sl.isStaff(sender) && !getPlayer(args[4]).equals(getPlayer(sender.getName())))
{
sender.sendMessage(ChatColor.RED + "Only staff can apply potion effects to other players.");
return true;
}
target = getPlayer(args[4]);
if (target == null || plugin.sl.isVanished(target.getName()) && !plugin.sl.isStaff(sender))
{
msg(FreedomCommand.PLAYER_NOT_FOUND, ChatColor.RED);
return true;
}
}
else
{
if (senderIsConsole)
{
sender.sendMessage("You must specify a target player when using this command from the console.");
return true;
}
}
PotionEffectType potion_effect_type = PotionEffectType.getByName(args[1]);
if (potion_effect_type == null)
{
sender.sendMessage(ChatColor.AQUA + "Invalid potion effect type.");
return true;
}
}
if (senderIsConsole)
{
sender.sendMessage("You must specify a target player when using this command from the console.");
return true;
}
int duration;
try
{
duration = Integer.parseInt(args[2]);
duration = Math.min(duration, 100000);
}
catch (NumberFormatException ex)
{
msg("Invalid potion duration.", ChatColor.RED);
return true;
}
if (!plugin.sl.isStaff(sender))
{
sender.sendMessage(ChatColor.RED + "Only staff can apply potion effects to other players.");
return true;
}
int amplifier;
try
{
amplifier = Integer.parseInt(args[3]);
amplifier = Math.min(amplifier, 100000);
}
catch (NumberFormatException ex)
{
msg("Invalid potion amplifier.", ChatColor.RED);
return true;
}
PotionEffectType potion_effect_type = PotionEffectType.getByName(args[1]);
if (potion_effect_type == null)
{
sender.sendMessage(ChatColor.AQUA + "Invalid potion effect type.");
return true;
PotionEffect new_effect = potion_effect_type.createEffect(duration, amplifier);
target.addPotionEffect(new_effect, true);
msg(
"Added potion effect: " + new_effect.getType().getName()
+ ", Duration: " + new_effect.getDuration()
+ ", Amplifier: " + new_effect.getAmplifier()
+ (!target.equals(playerSender) ? " to player " + target.getName() + "." : " to yourself."), ChatColor.AQUA);
}
int duration;
try
{
duration = Integer.parseInt(args[2]);
duration = Math.min(duration, 100000);
}
catch (NumberFormatException ex)
{
msg("Invalid potion duration.", ChatColor.RED);
return true;
}
int amplifier;
try
{
amplifier = Integer.parseInt(args[3]);
amplifier = Math.min(amplifier, 100000);
}
catch (NumberFormatException ex)
{
msg("Invalid potion amplifier.", ChatColor.RED);
return true;
}
PotionEffect new_effect = potion_effect_type.createEffect(duration, amplifier);
target.addPotionEffect(new_effect, true);
msg(
"Added potion effect: " + new_effect.getType().getName()
+ ", Duration: " + new_effect.getDuration()
+ ", Amplifier: " + new_effect.getAmplifier()
+ (!target.equals(playerSender) ? " to player " + target.getName() + "." : " to yourself."), ChatColor.AQUA);
return true;
}
else
{
break;
default:
return false;
}
}
else
{
return false;
}
return true;
}
@ -179,50 +175,54 @@ public class Command_potion extends FreedomCommand
@Override
public List<String> getTabCompleteOptions(CommandSender sender, Command command, String alias, String[] args)
{
if (args.length == 1)
switch (args.length)
{
List<String> arguments = new ArrayList<>();
arguments.addAll(Arrays.asList("list", "clear", "add"));
if (plugin.sl.isStaff(sender))
{
arguments.add("clearall");
}
return arguments;
}
else if (args.length == 2)
{
if (args[0].equals("clear"))
{
case 1:
List<String> arguments = new ArrayList<>();
arguments.addAll(Arrays.asList("list", "clear", "add"));
if (plugin.sl.isStaff(sender))
{
return FUtil.getPlayerList();
arguments.add("clearall");
}
}
else if (args[0].equals("add"))
{
return getAllPotionTypes();
}
}
else if (args.length == 3)
{
if (args[0].equals("add"))
{
return Arrays.asList("<duration>");
}
}
else if (args.length == 4)
{
if (args[0].equals("add"))
{
return Arrays.asList("<amplifier>");
}
}
else if (args.length == 5 && plugin.sl.isStaff(sender))
{
if (args[0].equals("add"))
{
return FUtil.getPlayerList();
}
return arguments;
case 2:
if (args[0].equals("clear"))
{
if (plugin.sl.isStaff(sender))
{
return FUtil.getPlayerList();
}
}
else if (args[0].equals("add"))
{
return getAllPotionTypes();
}
break;
case 3:
if (args[0].equals("add"))
{
return Arrays.asList("<duration>");
}
break;
case 4:
if (args[0].equals("add"))
{
return Arrays.asList("<amplifier>");
}
break;
case 5:
if (plugin.sl.isStaff(sender))
{
if (args[0].equals("add"))
{
return FUtil.getPlayerList();
}
}
break;
}
return Collections.emptyList();