Fixed bug with /onlinemode not showing correct mode when switching

This commit is contained in:
Jerom van der Sar
2012-10-17 13:35:20 +02:00
parent 2a396ca904
commit 8d6436d7aa
109 changed files with 347 additions and 4 deletions

View File

@ -56,7 +56,7 @@ public class Command_onlinemode extends TFM_Command
}
}
TFM_Util.adminAction(sender.getName(), "Switched 'online-mode=" + (server.getOnlineMode() ? "true" : "false") + "'.", true);
TFM_Util.adminAction(sender.getName(), "Turning player validation " + ((online_mode ? "on" : "off")), true);
server.reload();
}

View File

@ -298,14 +298,12 @@ public class TFM_PlayerListener implements Listener
return;
}
//JeromSar
// check for muted
if (playerdata.isMuted())
{
if (!TFM_Util.isUserSuperadmin(p))
{
p.sendMessage(ChatColor.RED + "You are currently muted.");
p.sendMessage(ChatColor.RED + "You are muted, STFU!");
event.setCancelled(true);
return;
}
@ -539,6 +537,7 @@ public class TFM_PlayerListener implements Listener
p.getInventory().clear();
p.setOp(false);
p.setGameMode(GameMode.SURVIVAL);
TFM_Util.bcastMsg("Warning: " + p.getName() + " has been flagged as an impostor!", ChatColor.RED);
}
else
{