Copied over the old Essentials logic for smite and added it to the yml.

ALLMAN!
This commit is contained in:
Steven Lawson 2012-09-16 14:20:51 -04:00
parent 1182c0b3bb
commit 90e696a5b0
2 changed files with 44 additions and 29 deletions

View File

@ -2,26 +2,26 @@ package me.StevenLawson.TotalFreedomMod.Commands;
import me.StevenLawson.TotalFreedomMod.TFM_Util;
import me.StevenLawson.TotalFreedomMod.TotalFreedomMod;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
// readded by JeromSar
public class Command_smite extends TFM_Command
{
@Override
public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if(!TFM_Util.isUserSuperadmin(sender))
if (!TFM_Util.isUserSuperadmin(sender))
{
sender.sendMessage(TotalFreedomMod.MSG_NO_PERMS);
}
if(args.length != 1)
if (args.length != 1)
{
return false;
}
@ -37,18 +37,30 @@ public class Command_smite extends TFM_Command
return true;
}
TFM_Util.bcastMsg(p.getName() + " has been a naughty, naughty boy", ChatColor.RED);
TFM_Util.bcastMsg(p.getName() + " has been a naughty, naughty boy.", ChatColor.RED);
Location loc = p.getLocation();
p.getInventory().clear();
//Deop
p.setOp(false);
// lighting thrice, just because we can :)
p.getWorld().strikeLightning(loc);
p.getWorld().strikeLightning(loc);
p.getWorld().strikeLightning(loc);
//Set gamemode to survival:
p.setGameMode(GameMode.SURVIVAL);
//Clear inventory:
p.getInventory().clear();
//Strike with lightning effect:
final Location target_pos = p.getLocation();
final World world = p.getWorld();
for (int x = -1; x <= 1; x++)
{
for (int z = -1; z <= 1; z++)
{
final Location strike_pos = new Location(world, target_pos.getBlockX() + x, target_pos.getBlockY(), target_pos.getBlockZ() + z);
world.strikeLightning(strike_pos);
}
}
//Kill:
p.setHealth(0);
return true;

View File

@ -151,6 +151,9 @@ commands:
setspawnworld:
description: Superadmin Command - Set world spawnpoint.
usage: /<command>
smite:
description: Superadmin Command - Someone being a little bitch? Smite them down...
usage: /<command> [playername]
ender:
description: Goto the ender / "The End".
usage: /<command>