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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Copied over the old Essentials logic for smite and added it to the yml.
ALLMAN!
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@ -2,26 +2,26 @@ package me.StevenLawson.TotalFreedomMod.Commands;
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import me.StevenLawson.TotalFreedomMod.TFM_Util;
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import me.StevenLawson.TotalFreedomMod.TotalFreedomMod;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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// readded by JeromSar
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public class Command_smite extends TFM_Command
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{
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@Override
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public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if(!TFM_Util.isUserSuperadmin(sender))
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if (!TFM_Util.isUserSuperadmin(sender))
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{
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sender.sendMessage(TotalFreedomMod.MSG_NO_PERMS);
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}
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if(args.length != 1)
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if (args.length != 1)
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{
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return false;
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}
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@ -37,18 +37,30 @@ public class Command_smite extends TFM_Command
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return true;
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}
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TFM_Util.bcastMsg(p.getName() + " has been a naughty, naughty boy", ChatColor.RED);
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TFM_Util.bcastMsg(p.getName() + " has been a naughty, naughty boy.", ChatColor.RED);
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Location loc = p.getLocation();
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p.getInventory().clear();
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//Deop
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p.setOp(false);
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// lighting thrice, just because we can :)
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p.getWorld().strikeLightning(loc);
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p.getWorld().strikeLightning(loc);
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p.getWorld().strikeLightning(loc);
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//Set gamemode to survival:
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p.setGameMode(GameMode.SURVIVAL);
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//Clear inventory:
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p.getInventory().clear();
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//Strike with lightning effect:
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final Location target_pos = p.getLocation();
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final World world = p.getWorld();
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for (int x = -1; x <= 1; x++)
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{
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for (int z = -1; z <= 1; z++)
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{
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final Location strike_pos = new Location(world, target_pos.getBlockX() + x, target_pos.getBlockY(), target_pos.getBlockZ() + z);
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world.strikeLightning(strike_pos);
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}
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}
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//Kill:
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p.setHealth(0);
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return true;
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@ -151,6 +151,9 @@ commands:
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setspawnworld:
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description: Superadmin Command - Set world spawnpoint.
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usage: /<command>
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smite:
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description: Superadmin Command - Someone being a little bitch? Smite them down...
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usage: /<command> [playername]
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ender:
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description: Goto the ender / "The End".
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usage: /<command>
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