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fixed invis, added cooldown for op and qop
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@ -9,7 +9,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
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@CommandPermissions(level = Rank.OP, source = SourceType.BOTH, cooldown = 5)
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@CommandParameters(description = "Makes a player operator", usage = "/<command> <playername>")
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public class Command_op extends FreedomCommand
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{
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