Ensure UUID is never null for non-existing players

Currently, the player's name is SHA-1'ed and the first 32 hexadecimal
characters are formed into a 'spoofed UUID'. I think this is the best solution
This commit is contained in:
unknown
2014-06-29 16:39:25 +02:00
parent 8b4b2f97e0
commit aa062a9d11
4 changed files with 47 additions and 4 deletions

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@ -1,3 +1,3 @@
#Build Number for ANT. Do not edit!
#Sun Jun 29 12:03:50 CEST 2014
build.number=904
#Sun Jun 29 16:33:24 CEST 2014
build.number=909