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Ensure UUID is never null for non-existing players
Currently, the player's name is SHA-1'ed and the first 32 hexadecimal characters are formed into a 'spoofed UUID'. I think this is the best solution
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@ -1,3 +1,3 @@
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#Build Number for ANT. Do not edit!
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#Sun Jun 29 12:03:50 CEST 2014
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build.number=904
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#Sun Jun 29 16:33:24 CEST 2014
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build.number=909
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