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Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use FreedomCommand.msg
instead of CommandSender.sendMessage
for their messages. Here are a list of the files containing those changes:
* Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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@ -53,7 +53,7 @@ public class Command_lockup extends FreedomCommand
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if (player == null)
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{
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sender.sendMessage(FreedomCommand.PLAYER_NOT_FOUND);
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msg(PLAYER_NOT_FOUND);
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return true;
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}
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@ -70,7 +70,7 @@ public class Command_lockup extends FreedomCommand
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if (player == null)
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{
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sender.sendMessage(FreedomCommand.PLAYER_NOT_FOUND);
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msg(PLAYER_NOT_FOUND);
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return true;
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}
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