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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Changed instance of SplittableRandom back to Random
Overridable methods required Random instead of SplittableRandom and caused a build failure in the previous commit. This should fix the build failure.
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@ -19,6 +19,7 @@
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package me.totalfreedom.totalfreedommod.world;
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package me.totalfreedom.totalfreedommod.world;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.Random;
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import java.util.SplittableRandom;
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import java.util.SplittableRandom;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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import org.bukkit.Location;
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import org.bukkit.Location;
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@ -128,7 +129,7 @@ public class CleanroomChunkGenerator extends ChunkGenerator
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}
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}
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@Override
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@Override
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public @NotNull ChunkData generateChunkData(World world, @NotNull SplittableRandom random, int x, int z, @NotNull BiomeGrid biome)
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public @NotNull ChunkData generateChunkData(World world, @NotNull Random random, int x, int z, @NotNull BiomeGrid biome)
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{
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{
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int maxHeight = world.getMaxHeight();
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int maxHeight = world.getMaxHeight();
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if (materials.length > maxHeight)
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if (materials.length > maxHeight)
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@ -150,7 +151,7 @@ public class CleanroomChunkGenerator extends ChunkGenerator
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}
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}
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@Override
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@Override
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public Location getFixedSpawnLocation(World world, @NotNull SplittableRandom random)
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public Location getFixedSpawnLocation(World world, @NotNull Random random)
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{
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{
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if (!world.isChunkLoaded(0, 0))
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if (!world.isChunkLoaded(0, 0))
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{
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{
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