Use custom service abstraction in favour of Aero's AbstractService

Use Aero's YamlConfig in favour of FConfig
Refractoring
Small edits
This commit is contained in:
JeromSar
2016-03-01 17:47:01 +01:00
parent 7328d20c84
commit e93ac11172
47 changed files with 95 additions and 292 deletions

View File

@ -2,16 +2,14 @@ package me.totalfreedom.totalfreedommod;
import me.totalfreedom.totalfreedommod.util.FUtil;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import me.totalfreedom.totalfreedommod.config.ConfigEntry;
import net.pravian.aero.component.service.AbstractService;
import org.bukkit.Bukkit;
import org.bukkit.World;
public class GameRuleHandler extends AbstractService<TotalFreedomMod>
public class GameRuleHandler extends FreedomService
{
private final Map<GameRule, Boolean> rules = new EnumMap<GameRule, Boolean>(GameRule.class);
@ -35,6 +33,7 @@ public class GameRuleHandler extends AbstractService<TotalFreedomMod>
setGameRule(GameRule.DO_MOB_SPAWNING, !ConfigEntry.MOB_LIMITER_ENABLED.getBoolean(), false);
setGameRule(GameRule.DO_TILE_DROPS, false, false);
setGameRule(GameRule.MOB_GRIEFING, false, false);
setGameRule(GameRule.COMMAND_BLOCK_OUTPUT, false);
setGameRule(GameRule.NATURAL_REGENERATION, true, false);
commitGameRules();
}